Player Matchup

Ix Chel
Ix Chel
MRRNRODRIGO
Ix Chel
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,334 Elo+
Party 1
Hachiman
Hachiman
SHAKEN26
Hachiman
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,334 Elo+
Party 1
Erlang Shen
Erlang Shen
mr_hbk15
Erlang Shen
Level 103
God Stats
16W - 8L
1,817 SR
Queue Stats
596W - 527L
1,497 Elo+
Solo
Anhur
Anhur
ohlorday1
Anhur
Level 152
God Stats
8W - 14L
1,473 SR
Queue Stats
349W - 330L
1,533 Elo+
Solo
Fenrir
Fenrir
thisguylifted
Fenrir
Level 107
God Stats
1W - 5L
1,500 SR
Queue Stats
450W - 434L
1,536 Elo+
Solo
Team Averages
Level 114
1,558 SR
1,447 Elo+

VS

Team Averages
Level 140
1,523 SR
1,530 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Blapslap
Shiva
Level 148
God Stats
45W - 41L
1,594 SR
Queue Stats
235W - 225L
1,514 Elo+
Solo
Olorun
Olorun
IlZekkenIl
Olorun
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 73L
1,609 Elo+
Solo
Hercules
Hercules
weimin108
Hercules
Level 158
God Stats
83W - 88L
1,520 SR
Queue Stats
303W - 299L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MRRNRODRIGO
Ix Chel
8
0 / 5 / 1
5,139
514
3,694
6,220
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SHAKEN26
Hachiman
8
0 / 3 / 1
4,884
488
3,430
6,131
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
mr_hbk15
Erlang Shen
9
2 / 4 / 1
5,360
536
5,240
11,190
6,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
ohlorday1
Anhur
10
0 / 0 / 1
5,626
563
2,879
7,070
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 0
5,086
509
2,027
8,688
4,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 0 / 1
7,037
704
5,438
7,573
4,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
 
Kukulkan
11
2 / 2 / 4
6,353
635
2,736
5,163
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shiva
Blapslap
Shiva
8
1 / 0 / 2
5,194
519
3,294
5,468
1,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
IlZekkenIl
Olorun
9
0 / 1 / 1
5,650
565
4,577
3,623
1,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
weimin108
Hercules
11
7 / 0 / 3
6,562
656
7,542
9,466
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
14
14
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
1
4.5
W
Kukulkan
 
Kukulkan
2
2
4
2
W
Shiva
Blapslap
Shiva
1
0
2
2
W
Olorun
IlZekkenIl
Olorun
0
1
1
0.5
L
Ix Chel
MRRNRODRIGO
Ix Chel
0
5
1
0.1
L
Hachiman
SHAKEN26
Hachiman
0
3
1
0.17
L
Erlang Shen
mr_hbk15
Erlang Shen
2
4
1
0.63
L
Anhur
ohlorday1
Anhur
0
0
1
0.5
L
1
2
0
0.5
W
Hercules
weimin108
Hercules
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,270
Damage
23,587
39,299
Taken
31,293
17,038
Mitigated
14,216
9,942
Healing
11,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,438
493
0
2,671
7,573
4,998
26
0
7,573
0
50,232
W
Kukulkan
 
Kukulkan
2,736
728
0
729
5,163
1,849
0
1,325
3,838
47,034
0
W
Shiva
Blapslap
Shiva
3,294
696
397
1,352
5,468
1,489
111
420
5,048
0
18,648
W
Olorun
IlZekkenIl
Olorun
4,577
1,581
240
1,469
3,623
1,075
106
0
3,623
39,080
0
L
Ix Chel
MRRNRODRIGO
Ix Chel
3,694
670
150
200
6,220
1,973
0
1,253
4,967
34,836
0
L
Hachiman
SHAKEN26
Hachiman
3,430
2,226
0
1,832
6,131
1,984
0
264
5,867
0
23,874
L
Erlang Shen
mr_hbk15
Erlang Shen
5,240
3,443
0
2,065
11,190
6,513
0
1,527
9,663
0
35,381
L
Anhur
ohlorday1
Anhur
2,879
1,712
0
3,731
7,070
2,500
0
2,181
4,889
0
42,998
L
2,027
600
0
1,964
8,688
4,068
0
2,088
6,600
34
17,262
W
Hercules
weimin108
Hercules
7,542
3,517
0
4,895
9,466
4,805
0
1,983
7,483
0
33,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,095
Gold Earned
30,796
276
Minions Killed
316
0
Camps Cleared
0
954,034
Distance Traveled
1,045,714
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,037
704
86
9
0
216,180
0
W
Kukulkan
6,353
635
94
9
0
190,678
0
W
Shiva
5,194
519
21
2
0
188,913
4
W
Olorun
5,650
565
68
7
0
207,314
2
L
Ix Chel
5,139
514
70
7
0
182,510
1
L
Hachiman
4,884
488
44
4
0
168,497
0
L
Erlang Shen
5,360
536
56
6
0
196,758
2
L
Anhur
5,626
563
85
9
0
193,754
3
L
Fenrir
5,086
509
21
2
0
212,515
1
W
Hercules
6,562
656
47
5
0
242,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role