Player Matchup

Surtr
Surtr
PlagueDragon525
Surtr
Level 87
God Stats
3W - 2L
1,724 SR
Queue Stats
3W - 3L
1,663 Elo+
Party 1
Ra
Ra
Schutzein
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,469 Elo+
Party 1
Arachne
Arachne
Shplomph
Arachne
Level 123
God Stats
19W - 9L
1,648 SR
Queue Stats
311W - 278L
1,554 Elo+
Solo
Artio
Artio
aetherme
Artio
Level 108
God Stats
7W - 15L
1,420 SR
Queue Stats
206W - 214L
1,425 Elo+
Solo
Janus
Janus
kookoftheyear
Janus
Level 153
God Stats
7W - 10L
1,513 SR
Queue Stats
356W - 313L
1,623 Elo+
Solo
Team Averages
Level 116
1,561 SR
1,547 Elo+

VS

Team Averages
Level 132
1,457 SR
1,524 Elo+
Hou Yi
Hou Yi
Dreng-
Hou Yi
Level 146
God Stats
1W - 2L
1,333 SR
Queue Stats
18W - 33L
1,451 Elo+
Solo
Hel
Hel
IvantonioPC
Hel
Level 174
God Stats
2W - 1L
1,312 SR
Queue Stats
165W - 149L
1,640 Elo+
Solo
Jormungandr
Jormungandr
apollonhya
Jormungandr
Level 124
God Stats
10W - 15L
1,449 SR
Queue Stats
133W - 123L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
polkapine
Gilgamesh
Level 108
God Stats
0W - 2L
1,558 SR
Queue Stats
35W - 21L
1,659 Elo+
Solo
Maman Brigitte
Maman Brigitte
shizzelydizzel
Maman Brigitte
Level 109
God Stats
2W - 1L
1,631 SR
Queue Stats
12W - 14L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
7,728
773
3,957
12,052
9,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 4
8,719
872
8,367
6,672
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Shplomph
Arachne
14
1 / 0 / 7
8,099
810
5,288
10,047
6,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
aetherme
Artio
14
3 / 1 / 5
7,998
800
4,100
9,867
6,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 1 / 3
9,461
946
10,931
5,828
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dreng-
Hou Yi
15
2 / 2 / 2
7,946
795
11,747
9,411
4,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 2
8,695
870
10,287
9,010
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Jormungandr
apollonhya
Jormungandr
14
0 / 3 / 0
7,381
738
4,746
8,932
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
polkapine
Gilgamesh
10
0 / 0 / 0
6,380
638
0
0
0
Maman Brigitte
shizzelydizzel
Maman Brigitte
14
0 / 6 / 2
7,972
797
5,723
11,144
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
13
Kills
5
5
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Dreng-
Hou Yi
2
2
2
1.5
L
3
2
2
2
W
1
2
6
2
W
3
1
4
5
W
Arachne
Shplomph
Arachne
1
0
7
4.5
W
Artio
aetherme
Artio
3
1
5
5.5
L
Jormungandr
apollonhya
Jormungandr
0
3
0
0
W
5
1
3
6.5
L
Gilgamesh
polkapine
Gilgamesh
0
0
0
0
L
Maman Brigitte
shizzelydizzel
Maman Brigitte
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,643
Damage
32,503
44,466
Taken
38,497
27,798
Mitigated
16,377
13,550
Healing
7,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Dreng-
Hou Yi
11,747
5,740
0
2,007
9,411
4,223
0
4,121
5,023
0
34,644
L
10,287
461
2,227
2,946
9,010
3,716
0
5,786
3,067
24,577
0
W
3,957
1,345
54
881
12,052
9,499
683
7,353
4,699
169
12,704
W
8,367
1,239
2,124
3,391
6,672
3,001
190
2,185
4,487
36,943
0
W
Arachne
Shplomph
Arachne
5,288
3,243
0
4,178
10,047
6,154
269
3,741
6,306
0
13,049
W
Artio
aetherme
Artio
4,100
187
185
2,163
9,867
6,386
833
5,313
4,554
6,118
0
L
Jormungandr
apollonhya
Jormungandr
4,746
869
0
232
8,932
4,273
0
4,528
3,940
28,518
0
W
10,931
980
0
574
5,828
2,758
1,212
2,164
3,664
43,132
0
L
Gilgamesh
polkapine
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Maman Brigitte
shizzelydizzel
Maman Brigitte
5,723
99
0
395
11,144
4,165
100
7,787
2,967
21,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,005
Gold Earned
38,374
215
Minions Killed
206
0
Camps Cleared
0
1,065,547
Distance Traveled
754,377
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,946
795
64
6
0
183,662
0
L
Hel
8,695
870
40
4
0
187,466
0
W
Surtr
7,728
773
19
2
0
198,458
0
W
Ra
8,719
872
69
7
0
212,647
2
W
Arachne
8,099
810
21
2
0
228,384
0
W
Artio
7,998
800
11
1
0
217,545
0
L
Jormungandr
7,381
738
50
5
0
178,188
0
W
Janus
9,461
946
95
10
0
208,513
0
L
Gilgamesh
6,380
638
0
0
0
0
0
L
Maman Brigitte
7,972
797
52
5
0
205,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role