Player Matchup

Ao Kuang
Ao Kuang
CinnaToastBalls
Ao Kuang
Level 95
God Stats
1W - 2L
1,534 SR
Queue Stats
12W - 24L
1,420 Elo+
Party 2
Pele
Pele
Hamburguesa_Roja
Pele
Level 86
God Stats
24W - 23L
1,493 SR
Queue Stats
373W - 349L
1,514 Elo+
Solo
Ishtar
Ishtar
bbnotop
Ishtar
Level 118
God Stats
1W - 1L
1,734 SR
Queue Stats
20W - 30L
1,555 Elo+
Party 2
Charon
Charon
landon0368
Charon
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 13L
1,475 Elo+
Party 2
Fenrir
Fenrir
rafaelfxf
Fenrir
Level 54
God Stats
6W - 1L
1,961 SR
Queue Stats
101W - 89L
1,484 Elo+
Solo
Team Averages
Level 84
1,644 SR
1,490 Elo+

VS

Team Averages
Level 113
1,515 SR
1,481 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Blxck_Warrior_23
Vulcan
Level 85
God Stats
10W - 11L
1,432 SR
Queue Stats
67W - 62L
1,388 Elo+
Party 1
Loki
Loki
G-StringKiller69
Loki
Level 148
God Stats
4W - 4L
1,439 SR
Queue Stats
281W - 255L
1,468 Elo+
Solo
Horus
Horus
Yung_Inazuma-_-
Horus
Level 131
God Stats
8W - 2L
1,546 SR
Queue Stats
126W - 118L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
strickland218
Danzaburou
Level 70
God Stats
34W - 16L
1,657 SR
Queue Stats
164W - 149L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
8
3 / 4 / 0
5,009
501
4,137
9,474
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 6 / 0
4,777
478
2,591
10,227
5,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
bbnotop
Ishtar
7
0 / 5 / 1
4,662
466
2,797
6,655
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
landon0368
Charon
8
0 / 3 / 2
4,996
500
4,442
9,251
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
rafaelfxf
Fenrir
10
1 / 3 / 0
5,232
523
882
8,802
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
12
7 / 0 / 6
7,265
727
5,994
7,970
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 2
7,037
704
3,695
2,369
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 3
6,941
694
5,852
6,972
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 1 / 6
6,018
602
4,460
6,064
3,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
strickland218
Danzaburou
11
3 / 1 / 7
6,599
660
10,196
6,092
2,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
21
21
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
7
0
6
10
W
4
1
2
5
L
Ao Kuang
3
4
0
0.75
W
3
1
3
4.5
L
0
6
0
0
W
4
1
6
7
L
Ishtar
bbnotop
Ishtar
0
5
1
0.1
L
Charon
landon0368
Charon
0
3
2
0.33
L
Fenrir
rafaelfxf
Fenrir
1
3
0
0.33
W
Danzaburou
strickland218
Danzaburou
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,849
Damage
30,197
44,409
Taken
29,467
19,603
Mitigated
12,590
5,548
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
5,994
555
0
3,707
7,970
2,905
702
1,856
6,114
44,415
0
W
3,695
1,082
0
706
2,369
799
336
522
1,847
34,570
0
L
Ao Kuang
4,137
1,414
0
288
9,474
3,464
0
3,378
6,096
27,272
0
W
5,852
2,057
0
1,574
6,972
2,234
0
1,099
5,873
0
46,603
L
2,591
729
0
1,637
10,227
5,498
0
821
9,325
0
27,197
W
4,460
2,098
810
2,898
6,064
3,850
334
2,579
3,485
0
17,945
L
Ishtar
bbnotop
Ishtar
2,797
1,543
0
667
6,655
2,105
0
229
6,243
0
25,164
L
Charon
landon0368
Charon
4,442
1,274
0
1,271
9,251
5,370
0
782
8,257
13,739
0
L
Fenrir
rafaelfxf
Fenrir
882
307
0
1,685
8,802
3,166
0
4,159
4,359
0
37,139
W
Danzaburou
strickland218
Danzaburou
10,196
4,999
0
2,115
6,092
2,802
528
2,523
3,569
0
52,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,676
Gold Earned
33,860
218
Minions Killed
327
0
Camps Cleared
0
954,618
Distance Traveled
978,944
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
7,265
727
77
8
0
212,149
0
W
Vulcan
7,037
704
76
8
0
184,832
4
L
Ao Kuang
5,009
501
32
3
0
203,098
0
W
Loki
6,941
694
75
8
0
206,488
0
L
Pele
4,777
478
53
5
0
183,821
0
W
Horus
6,018
602
34
3
0
201,030
0
L
Ishtar
4,662
466
60
6
0
161,918
0
L
Charon
4,996
500
12
1
0
187,446
0
L
Fenrir
5,232
523
61
6
0
218,335
0
W
Danzaburou
6,599
660
65
7
0
174,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role