Player Matchup

Terra
Terra
GEMINUS ICTUS
Terra
Level 149
God Stats
2W - 2L
1,416 SR
Queue Stats
130W - 135L
1,536 Elo+
Solo
King Arthur
King Arthur
KrombopulousM
King Arthur
Level 88
God Stats
18W - 10L
1,629 SR
Queue Stats
162W - 114L
1,605 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Shwarmy
Maman Brigitte
Level 108
God Stats
24W - 14L
1,644 SR
Queue Stats
409W - 384L
1,507 Elo+
Party 2
Anhur
Anhur
TheJadeEmp
Anhur
Level 60
God Stats
10W - 3L
1,735 SR
Queue Stats
118W - 108L
1,519 Elo+
Solo
Ra
Ra
kurm
Ra
Level 123
God Stats
42W - 26L
1,640 SR
Queue Stats
375W - 341L
1,564 Elo+
Party 2
Team Averages
Level 106
1,613 SR
1,546 Elo+

VS

Team Averages
Level 82
1,598 SR
1,571 Elo+
Maman Brigitte
Maman Brigitte
Azurlen
Maman Brigitte
Level 125
God Stats
4W - 2L
1,885 SR
Queue Stats
91W - 57L
1,654 Elo+
Party 1
Artemis
Artemis
Evalyian
Artemis
Level 56
God Stats
1W - 4L
1,828 SR
Queue Stats
139W - 131L
1,466 Elo+
Solo
Odin
Odin
Jakerton
Odin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,652 Elo+
Solo
Hel
Hel
Tannant
Hel
Level 42
God Stats
0W - 2L
1,278 SR
Queue Stats
35W - 30L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
WOLFAbstract
Baron Samedi
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 89L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,432
418
2,952
10,895
7,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
KrombopulousM
King Arthur
13
4 / 2 / 1
8,210
632
9,375
11,682
11,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maman Brigitte
Shwarmy
Maman Brigitte
14
5 / 3 / 1
8,273
636
6,881
12,879
5,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
14
4 / 2 / 1
8,353
643
12,036
10,764
4,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
kurm
Ra
13
1 / 3 / 2
7,322
563
8,503
7,599
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Azurlen
Maman Brigitte
13
3 / 5 / 4
7,857
604
11,467
16,493
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Evalyian
Artemis
10
1 / 3 / 0
6,123
471
4,852
8,683
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
13
1 / 4 / 1
7,087
545
5,310
12,886
11,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hel
13
5 / 1 / 2
8,352
642
11,337
11,172
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
WOLFAbstract
Baron Samedi
10
1 / 1 / 4
6,460
497
3,371
10,353
8,106
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
14
Kills
11
11
Deaths
14
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Azurlen
Maman Brigitte
3
5
4
1
L
Artemis
Evalyian
Artemis
1
3
0
0.33
W
0
1
2
1
L
Odin
1
4
1
0.38
W
King Arthur
KrombopulousM
King Arthur
4
2
1
2.25
W
Maman Brigitte
Shwarmy
Maman Brigitte
5
3
1
1.83
L
Hel
5
1
2
6
W
Anhur
4
2
1
2.25
L
Baron Samedi
WOLFAbstract
Baron Samedi
1
1
4
3
W
Ra
kurm
Ra
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,747
Damage
36,337
53,819
Taken
59,587
31,167
Mitigated
32,465
15,721
Healing
26,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Azurlen
Maman Brigitte
11,467
1,239
0
8,734
16,493
6,317
0
6,333
10,017
68,129
1,312
L
Artemis
Evalyian
Artemis
4,852
1,406
0
2,465
8,683
1,984
0
706
7,953
0
39,614
W
2,952
250
192
3,596
10,895
7,678
92
7,566
3,329
17,476
0
L
Odin
5,310
695
0
2,525
12,886
11,807
0
554
12,332
1,753
46,362
W
King Arthur
KrombopulousM
King Arthur
9,375
1,904
0
1,260
11,682
11,189
0
2,385
9,297
93
59,676
W
Maman Brigitte
Shwarmy
Maman Brigitte
6,881
607
0
4,628
12,879
5,039
0
7,168
5,711
69,158
1,745
L
Hel
11,337
321
2,377
7,579
11,172
4,251
0
5,644
5,236
73,269
0
W
Anhur
12,036
8,027
0
4,323
10,764
4,291
503
3,862
6,902
0
75,830
L
Baron Samedi
WOLFAbstract
Baron Samedi
3,371
605
189
2,167
10,353
8,106
0
4,204
5,985
22,772
0
W
Ra
kurm
Ra
8,503
635
393
1,329
7,599
2,970
0
5,886
1,713
60,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,590
Gold Earned
35,879
461
Minions Killed
414
0
Camps Cleared
0
1,390,512
Distance Traveled
1,228,526
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,857
604
94
7
0
296,206
0
L
Artemis
6,123
471
75
6
0
180,809
0
W
Terra
5,432
418
20
2
0
279,957
4
L
Odin
7,087
545
84
6
0
242,739
0
W
King Arthur
8,210
632
114
9
0
251,778
6
W
Maman Brigitte
8,273
636
100
8
0
336,402
0
L
Hel
8,352
642
128
10
0
270,487
0
W
Anhur
8,353
643
120
9
0
245,576
2
L
Baron Samedi
6,460
497
33
3
0
238,285
4
W
Ra
7,322
563
107
8
0
276,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role