Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
SamTheEdge
Ah Puch
Level 56
God Stats
5W - 6L
1,461 SR
Queue Stats
57W - 115L
1,295 Elo+
Party 1
Shiva
Shiva
SlappCheeks
Shiva
Level 121
God Stats
2W - 5L
1,359 SR
Queue Stats
74W - 78L
1,407 Elo+
Solo
Team Averages
Level 98
1,440 SR
1,401 Elo+

VS

Team Averages
Level 110
1,494 SR
1,408 Elo+
Athena
Athena
 
Athena
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
PChesus
Ra
Level 148
God Stats
5W - 3L
1,483 SR
Queue Stats
198W - 212L
1,367 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WereYouKIA
Ah Muzen Cab
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 49L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
0 / 3 / 0
6,419
642
2,280
9,744
4,563
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
SamTheEdge
Ah Puch
11
0 / 1 / 0
7,386
739
10,192
8,207
3,213
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 0
7,700
770
6,355
8,670
7,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 0 / 3
7,145
715
5,933
9,854
9,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 1 / 3
7,515
752
6,116
5,643
2,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
WereYouKIA
Ah Muzen Cab
11
3 / 1 / 1
8,222
822
7,376
8,038
3,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
4
5
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
3
0
0
W
Athena
 
Athena
0
0
3
1.5
W
1
1
3
2.5
L
Ah Puch
SamTheEdge
Ah Puch
0
1
0
0
L
2
1
0
2
W
Ah Muzen Cab
WereYouKIA
Ah Muzen Cab
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,827
Damage
19,425
26,621
Taken
23,535
14,968
Mitigated
15,359
5,781
Healing
8,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,280
616
0
1,841
9,744
4,563
0
4,285
5,430
0
9,962
W
Athena
 
Athena
5,933
1,338
0
2,605
9,854
9,292
232
5,709
4,145
16,680
0
W
6,116
714
1,981
1,716
5,643
2,163
372
2,065
3,578
33,827
0
L
Ah Puch
SamTheEdge
Ah Puch
10,192
996
45
3,046
8,207
3,213
112
5,805
2,262
46,021
0
L
6,355
1,950
0
849
8,670
7,192
195
2,974
5,696
471
17,112
W
Ah Muzen Cab
WereYouKIA
Ah Muzen Cab
7,376
3,562
0
1,793
8,038
3,904
1,208
3,536
4,502
0
29,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,505
Gold Earned
22,882
100
Minions Killed
134
0
Camps Cleared
0
445,598
Distance Traveled
539,854
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,419
642
16
2
0
142,153
0
W
Athena
7,145
715
16
2
0
187,935
0
W
Ra
7,515
752
54
5
0
180,506
0
L
Ah Puch
7,386
739
68
7
0
152,360
1
L
Shiva
7,700
770
16
2
0
151,085
0
W
Ah Muzen Cab
8,222
822
64
6
0
171,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role