Player Matchup

Chaac
Chaac
FabriziOMG6
Chaac
Level 67
God Stats
0W - 1L
1,567 SR
Queue Stats
17W - 16L
1,475 Elo+
Party 1
Amaterasu
Amaterasu
LNFvBurgundies
Amaterasu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 115L
1,218 Elo+
Solo
Nemesis
Nemesis
bophadeese
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,765 Elo+
Party 1
Hachiman
Hachiman
keeduh
Hachiman
Level 39
God Stats
1W - 2L
1,463 SR
Queue Stats
13W - 13L
1,484 Elo+
Party 1
Hera
Hera
thelegend_245
Hera
Level 107
God Stats
3W - 5L
1,536 SR
Queue Stats
102W - 109L
1,491 Elo+
Solo
Team Averages
Level 54
1,513 SR
1,487 Elo+

VS

Team Averages
Level 85
1,486 SR
1,398 Elo+
Sobek
Sobek
SallyLaLokita
Sobek
Level 109
God Stats
1W - 0L
1,743 SR
Queue Stats
68W - 69L
1,430 Elo+
Solo
Thoth
Thoth
TMZ Sheer215
Thoth
Level 103
God Stats
2W - 2L
1,332 SR
Queue Stats
15W - 31L
1,320 Elo+
Solo
Maman Brigitte
Maman Brigitte
jayjay00715
Maman Brigitte
Level 39
God Stats
5W - 1L
1,637 SR
Queue Stats
41W - 44L
1,445 Elo+
Solo
Chaac
Chaac
sschivley
Chaac
Level 89
God Stats
5W - 10L
1,270 SR
Queue Stats
169W - 165L
1,407 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xXeCkOXx Al3XB
Ah Muzen Cab
Level 84
God Stats
22W - 27L
1,446 SR
Queue Stats
435W - 436L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
9,513
453
9,007
23,340
23,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
LNFvBurgundies
Amaterasu
14
2 / 7 / 0
9,010
429
9,230
24,836
19,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
bophadeese
Nemesis
17
0 / 3 / 0
10,047
478
5,241
14,931
6,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
keeduh
Hachiman
15
2 / 5 / 3
10,085
480
8,479
15,938
7,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 5 / 1
11,006
524
21,833
18,424
8,055
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 9
11,205
534
11,338
23,501
32,244
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 5 / 7
10,965
522
12,623
12,845
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maman Brigitte
jayjay00715
Maman Brigitte
17
3 / 2 / 3
10,545
502
7,549
13,961
7,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
sschivley
Chaac
18
12 / 1 / 6
12,554
598
26,941
25,031
31,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
xXeCkOXx Al3XB
Ah Muzen Cab
16
1 / 3 / 6
10,002
476
9,968
10,320
4,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
12
Kills
24
24
Deaths
13
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Amaterasu
LNFvBurgundies
Amaterasu
2
7
0
0.29
W
5
2
9
4.75
W
3
5
7
1.3
L
Nemesis
bophadeese
Nemesis
0
3
0
0
W
Maman Brigitte
jayjay00715
Maman Brigitte
3
2
3
2.25
L
Hachiman
keeduh
Hachiman
2
5
3
0.7
W
Chaac
sschivley
Chaac
12
1
6
15
L
6
5
1
1.3
W
Ah Muzen Cab
xXeCkOXx Al3XB
Ah Muzen Cab
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,790
Damage
68,419
97,469
Taken
85,658
65,528
Mitigated
80,699
27,788
Healing
26,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,007
1,169
0
8,493
23,340
23,884
260
7,940
15,400
0
50,018
L
Amaterasu
LNFvBurgundies
Amaterasu
9,230
4,024
0
4,454
24,836
19,491
0
3,468
21,368
0
40,622
W
11,338
418
0
8,329
23,501
32,244
101
5,020
18,481
49,109
1,360
W
12,623
55
180
1,202
12,845
5,522
933
5,957
6,888
80,850
0
L
Nemesis
bophadeese
Nemesis
5,241
1,280
0
1,911
14,931
6,910
0
1,561
13,370
0
96,245
W
Maman Brigitte
jayjay00715
Maman Brigitte
7,549
110
0
3,145
13,961
7,300
258
4,342
9,619
97,435
3,094
L
Hachiman
keeduh
Hachiman
8,479
4,834
0
5,240
15,938
7,188
768
5,602
10,336
0
54,889
W
Chaac
sschivley
Chaac
26,941
6,415
0
13,671
25,031
31,092
1,220
5,235
19,796
0
96,467
L
21,833
4,641
0
7,690
18,424
8,055
1,017
11,263
7,161
100,247
0
W
Ah Muzen Cab
xXeCkOXx Al3XB
Ah Muzen Cab
9,968
6,422
0
413
10,320
4,541
1,906
1,279
9,041
0
69,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,661
Gold Earned
55,271
483
Minions Killed
529
0
Camps Cleared
0
1,977,088
Distance Traveled
1,929,477
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,513
453
68
3
0
398,144
3
L
Amaterasu
9,010
429
47
2
0
328,618
0
W
Sobek
11,205
534
47
2
0
415,783
6
W
Thoth
10,965
522
123
6
0
369,479
0
L
Nemesis
10,047
478
150
7
0
502,660
0
W
Maman Brigitte
10,545
502
122
6
0
460,188
0
L
Hachiman
10,085
480
101
5
0
376,028
2
W
Chaac
12,554
598
121
6
0
373,349
0
L
Hera
11,006
524
117
6
0
371,638
0
W
Ah Muzen Cab
10,002
476
116
6
0
310,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role