Player Matchup

Tiamat
Tiamat
CAMARONCIN
Tiamat
Level 45
God Stats
0W - 1L
1,693 SR
Queue Stats
1W - 2L
1,651 Elo+
Solo
Xing Tian
Xing Tian
ChaosFor100T
Xing Tian
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 66L
1,183 Elo+
Party 2
Set
Set
TrueKingWavy
Set
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 105L
1,263 Elo+
Party 2
Team Averages
Level 51
1,564 SR
1,366 Elo+

VS

Team Averages
Level 53
1,327 SR
1,293 Elo+
Hades
Hades
ILLUMANATI001
Hades
Level 43
God Stats
1W - 2L
1,218 SR
Queue Stats
2W - 6L
1,299 Elo+
Solo
Izanami
Izanami
ShadowShokon
Izanami
Level 57
God Stats
17W - 7L
1,555 SR
Queue Stats
189W - 227L
1,295 Elo+
Party 1
Horus
Horus
Th3_Living_Ghoul
Horus
Level 58
God Stats
4W - 5L
1,207 SR
Queue Stats
187W - 237L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CAMARONCIN
Tiamat
13
0 / 3 / 0
9,886
659
11,289
10,000
5,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
ChaosFor100T
Xing Tian
13
0 / 2 / 0
9,626
642
2,601
11,252
10,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 5 / 0
9,485
632
6,080
10,717
5,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
11,051
737
8,917
9,073
5,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ShadowShokon
Izanami
15
5 / 0 / 5
11,927
795
12,443
8,733
3,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
2 / 0 / 7
10,724
715
3,279
6,333
7,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CAMARONCIN
Tiamat
0
3
0
0
L
Xing Tian
ChaosFor100T
Xing Tian
0
2
0
0
W
3
0
5
5.5
W
Izanami
ShadowShokon
Izanami
5
0
5
7.5
W
2
0
7
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,970
Damage
24,639
31,969
Taken
24,139
21,675
Mitigated
16,227
2,269
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CAMARONCIN
Tiamat
11,289
1,021
81
1,406
10,000
5,965
0
3,163
6,837
58,272
0
L
Xing Tian
ChaosFor100T
Xing Tian
2,601
136
322
132
11,252
10,453
0
2,688
8,564
14,172
0
W
8,917
993
70
1,740
9,073
5,055
102
5,520
3,553
29,647
0
W
Izanami
ShadowShokon
Izanami
12,443
8,481
0
2,979
8,733
3,653
1,214
4,875
3,858
0
80,708
W
3,279
1,481
2,876
2,291
6,333
7,519
84
3,941
2,392
207
10,841
L
6,080
1,661
0
328
10,717
5,257
0
3,784
6,933
0
31,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,997
Gold Earned
33,702
137
Minions Killed
169
0
Camps Cleared
0
784,427
Distance Traveled
832,763
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,886
659
76
5
0
242,420
0
L
Xing Tian
9,626
642
17
1
0
286,669
0
W
Hades
11,051
737
36
2
0
257,140
0
W
Izanami
11,927
795
122
8
0
265,224
2
W
Horus
10,724
715
11
1
0
310,399
1
L
Set
9,485
632
44
3
0
255,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role