Player Matchup

Apollo
Apollo
Masters
 
Apollo
Masters
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond V
 
Ullr
Diamond V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond IV
BLOBDISMAY
Geb
Diamond IV
Level 109
God Stats
8W - 6L
1,693 SR
Queue Stats
71W - 52L
2,035 MMR
Party 1
Da Ji
Da Ji
Platinum III
Filltiarn
Da Ji
Platinum III
Level 161
God Stats
1W - 4L
1,341 SR
Queue Stats
195W - 191L
1,854 MMR
Solo
Chaac
Chaac
Platinum II
byCreepZyron
Chaac
Platinum II
Level 155
God Stats
2W - 3L
1,300 SR
Queue Stats
309W - 309L
1,922 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,467 SR
1,762 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,636 SR
1,941 MMR
Cupid
Cupid
Platinum II
 
Cupid
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum I
BeansAndCorn
Mulan
Platinum I
Level 126
God Stats
37W - 36L
1,583 SR
Queue Stats
862W - 862L
1,976 MMR
Party 2
Charon
Charon
Platinum V
DamnedPoet
Charon
Platinum V
Level 129
God Stats
3W - 2L
1,764 SR
Queue Stats
258W - 258L
1,810 MMR
Solo
Nu Wa
Nu Wa
Diamond I
HeavyDragoon20
Nu Wa
Diamond I
Level 216
God Stats
52W - 32L
1,716 SR
Queue Stats
570W - 551L
2,495 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
JinmanJuggrnaut
Ao Kuang
Platinum II
Level 145
God Stats
2W - 3L
1,620 SR
Queue Stats
195W - 186L
1,921 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 0 / 0
6,776
616
4,913
7,248
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ullr
 
Ullr
12
0 / 0 / 0
6,323
575
792
6,394
2,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 1
5,719
520
1,421
9,151
5,383
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Filltiarn
Da Ji
10
0 / 0 / 1
5,677
516
3,644
8,618
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
5,717
520
3,260
10,921
5,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Bans
AresRaijinSun Wukong

VS

Bans
SusanoPeleThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 2 / 0
5,931
539
2,980
5,385
2,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 0 / 1
7,501
682
5,770
7,101
6,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Charon
DamnedPoet
Charon
9
0 / 0 / 1
5,849
532
4,488
6,076
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 0 / 2
7,375
670
4,564
2,554
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
11
2 / 0 / 1
6,305
573
4,504
7,313
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
4
4
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
0
0
2
L
Ullr
 
Ullr
0
0
0
0
W
Cupid
 
Cupid
0
2
0
0
L
0
1
1
0.5
W
2
0
1
2.5
W
Charon
DamnedPoet
Charon
0
0
1
0.5
L
Da Ji
Filltiarn
Da Ji
0
0
1
0.5
W
0
0
2
1
W
Ao Kuang
2
0
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,030
Damage
22,306
42,332
Taken
28,429
19,354
Mitigated
16,533
13,438
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,913
3,636
0
3,758
7,248
2,752
0
2,794
4,446
0
58,647
L
Ullr
 
Ullr
792
383
0
1,302
6,394
2,311
0
2,956
3,390
0
70,645
W
Cupid
 
Cupid
2,980
1,633
29
1,866
5,385
2,126
0
191
5,194
0
46,785
L
1,421
230
1,608
2,450
9,151
5,383
0
4,075
5,022
12,637
0
W
5,770
1,028
0
3,346
7,101
6,052
624
0
7,101
0
58,026
W
Charon
DamnedPoet
Charon
4,488
996
0
857
6,076
4,911
0
624
5,452
17,541
0
L
Da Ji
Filltiarn
Da Ji
3,644
639
0
768
8,618
3,222
0
1,698
6,872
0
46,497
W
4,564
1,390
0
678
2,554
756
0
301
2,253
69,106
0
W
Ao Kuang
4,504
782
0
1,372
7,313
2,688
0
305
7,008
45,493
0
L
3,260
336
0
3,552
10,921
5,686
0
1,873
9,046
0
39,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,212
Gold Earned
32,961
414
Minions Killed
406
0
Camps Cleared
0
1,179,238
Distance Traveled
1,134,989
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,776
616
117
11
0
231,712
0
L
Ullr
6,323
575
132
12
0
216,126
0
W
Cupid
5,931
539
89
8
0
196,897
3
L
Geb
5,719
520
14
1
0
253,289
5
W
Mulan
7,501
682
104
9
0
227,850
1
W
Charon
5,849
532
18
2
0
218,033
5
L
Da Ji
5,677
516
77
7
0
271,517
0
W
Nu Wa
7,375
670
133
12
0
230,679
0
W
Ao Kuang
6,305
573
62
6
0
261,530
0
L
Chaac
5,717
520
74
7
0
206,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role