Player Matchup

Pele
Pele
Diamond II
 
Pele
Diamond II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum IV
 
Zeus
Platinum IV
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
IdontCallMissing
Sun Wukong
Platinum III
Level 118
God Stats
38W - 31L
1,633 SR
Queue Stats
375W - 377L
1,745 MMR
Solo
Tyr
Tyr
Platinum V
PoRRoCCuDDa
Tyr
Platinum V
Level 106
God Stats
2W - 3L
1,313 SR
Queue Stats
153W - 160L
1,704 MMR
Solo
Persephone
Persephone
Gold II
TheSvaika
Persephone
Gold II
Level 146
God Stats
8W - 4L
1,476 SR
Queue Stats
237W - 241L
1,581 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,484 SR
1,606 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,572 SR
1,906 MMR
Rama
Rama
Gold III
Jrockerxp
Rama
Gold III
Level 149
God Stats
0W - 1L
1,746 SR
Queue Stats
497W - 519L
1,566 MMR
Solo
Set
Set
Diamond II
RagingEnma
Set
Diamond II
Level 121
God Stats
3W - 9L
1,318 SR
Queue Stats
396W - 378L
2,413 MMR
Party 1
Ares
Ares
Gold III
Xa4eke
Ares
Gold III
Level 157
God Stats
1W - 2L
1,446 SR
Queue Stats
126W - 128L
1,580 MMR
Solo
Mercury
Mercury
Diamond II
daredevilles
Mercury
Diamond II
Level 128
God Stats
12W - 7L
1,762 SR
Queue Stats
305W - 241L
2,391 MMR
Party 1
Aphrodite
Aphrodite
Gold III
shuguaperas
Aphrodite
Gold III
Level 148
God Stats
33W - 25L
1,590 SR
Queue Stats
380W - 377L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
8 / 2 / 3
8,875
683
9,527
11,376
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
 
Zeus
14
5 / 3 / 6
8,516
655
8,202
5,921
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
IdontCallMissing
Sun Wukong
15
3 / 1 / 2
9,126
702
9,765
12,313
9,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 1 / 5
6,648
511
4,061
7,198
4,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Persephone
TheSvaika
Persephone
12
2 / 2 / 5
8,162
628
7,734
7,729
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaRaijinJanusKali

VS

Bans
KuzenboSusanoAo KuangMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 3 / 0
6,497
500
2,517
8,071
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 1
7,236
557
8,806
12,731
7,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
Xa4eke
Ares
8
0 / 6 / 0
5,438
418
1,896
12,594
9,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
daredevilles
Mercury
14
5 / 3 / 0
7,853
604
5,901
10,922
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
shuguaperas
Aphrodite
12
1 / 4 / 0
7,140
549
4,337
11,549
7,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
20
Kills
9
9
Deaths
20
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
2
3
4.75
W
Zeus
 
Zeus
5
3
6
2.67
W
Sun Wukong
IdontCallMissing
Sun Wukong
3
1
2
4
L
Rama
1
3
0
0.33
W
2
1
5
4.5
L
2
4
1
0.63
W
Persephone
TheSvaika
Persephone
2
2
5
2.25
L
Ares
Xa4eke
Ares
0
6
0
0
L
Mercury
daredevilles
Mercury
5
3
0
1.67
L
Aphrodite
shuguaperas
Aphrodite
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,289
Damage
23,457
44,537
Taken
55,867
22,984
Mitigated
31,854
12,383
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,527
2,351
0
2,806
11,376
4,588
0
263
11,033
0
81,537
W
Zeus
 
Zeus
8,202
920
0
590
5,921
1,725
0
496
5,387
51,569
0
W
Sun Wukong
IdontCallMissing
Sun Wukong
9,765
1,571
0
4,139
12,313
9,260
533
4,189
8,123
1,337
71,601
L
Rama
2,517
1,986
0
2,445
8,071
2,978
0
4,712
3,359
0
41,710
W
4,061
500
0
2,690
7,198
4,933
0
545
6,442
0
34,231
L
8,806
3,874
0
1,502
12,731
7,915
0
5,111
7,620
0
56,208
W
Persephone
TheSvaika
Persephone
7,734
552
0
2,158
7,729
2,478
45
375
7,303
59,131
0
L
Ares
Xa4eke
Ares
1,896
84
0
1,089
12,594
9,619
0
2,193
10,401
29,681
0
L
Mercury
daredevilles
Mercury
5,901
3,694
0
385
10,922
3,627
0
3,922
7,000
0
63,648
L
Aphrodite
shuguaperas
Aphrodite
4,337
132
0
5,937
11,549
7,715
0
768
10,781
38,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,327
Gold Earned
34,164
468
Minions Killed
382
0
Camps Cleared
0
1,386,074
Distance Traveled
1,296,221
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,875
683
115
9
0
324,614
2
W
Zeus
8,516
655
85
7
0
266,595
4
W
Sun Wukong
9,126
702
117
9
0
267,845
3
L
Rama
6,497
500
73
6
0
231,983
5
W
Tyr
6,648
511
57
4
0
289,476
2
L
Set
7,236
557
93
7
0
283,600
0
W
Persephone
8,162
628
94
7
0
237,544
0
L
Ares
5,438
418
48
4
0
231,805
1
L
Mercury
7,853
604
102
8
0
311,700
2
L
Aphrodite
7,140
549
66
5
0
237,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role