Player Matchup

Ganesha
Ganesha
BlindedThreesYT
Ganesha
Level 57
God Stats
8W - 7L
1,326 SR
Queue Stats
37W - 43L
1,411 Elo+
Solo
Geb
Geb
FluffyArbiter
Geb
Level 106
God Stats
3W - 3L
1,727 SR
Queue Stats
174W - 175L
1,490 Elo+
Party 2
Ra
Ra
PureBORIBOYZ3
Ra
Level 147
God Stats
12W - 12L
1,510 SR
Queue Stats
305W - 271L
1,478 Elo+
Party 2
Medusa
Medusa
kurokumabox
Medusa
Level 144
God Stats
1W - 0L
1,545 SR
Queue Stats
314W - 310L
1,497 Elo+
Solo
Maman Brigitte
Maman Brigitte
theamazingamigo
Maman Brigitte
Level 147
God Stats
6W - 3L
1,736 SR
Queue Stats
237W - 236L
1,505 Elo+
Solo
Team Averages
Level 120
1,569 SR
1,476 Elo+

VS

Team Averages
Level 100
1,604 SR
1,495 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BackWoodBaby217
Izanami
Level 144
God Stats
2W - 1L
1,712 SR
Queue Stats
39W - 42L
1,444 Elo+
Solo
Chang'e
Chang'e
GaceyBunch
Chang'e
Level 87
God Stats
21W - 20L
1,525 SR
Queue Stats
165W - 165L
1,492 Elo+
Party 1
Bellona
Bellona
WARMBR3AD
Bellona
Level 101
God Stats
16W - 13L
1,543 SR
Queue Stats
294W - 272L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
roypato_1
Cthulhu
Level 65
God Stats
5W - 3L
1,740 SR
Queue Stats
67W - 59L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
6,554
468
4,120
12,273
6,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 2 / 9
7,795
557
4,095
10,258
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
6 / 0 / 4
8,249
589
11,722
7,485
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
12
0 / 0 / 0
6,946
496
1,277
7,155
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
theamazingamigo
Maman Brigitte
14
5 / 2 / 3
8,115
580
9,285
12,276
5,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 3 / 2
7,674
548
8,689
8,977
4,072
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 2
5,240
374
548
8,822
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
GaceyBunch
Chang'e
11
3 / 3 / 2
6,979
499
8,733
11,585
4,747
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
WARMBR3AD
Bellona
12
2 / 2 / 2
7,205
515
3,576
10,620
5,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
roypato_1
Cthulhu
11
2 / 3 / 4
7,250
518
7,852
14,036
8,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
12
Kills
11
11
Deaths
16
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
3
2
1.67
L
0
5
2
0.2
W
0
7
4
0.29
W
1
2
9
2.75
L
Chang'e
GaceyBunch
Chang'e
3
3
2
1.33
W
6
0
4
8
L
Bellona
WARMBR3AD
Bellona
2
2
2
1.5
W
Medusa
0
0
0
0
L
Cthulhu
roypato_1
Cthulhu
2
3
4
1.33
W
Maman Brigitte
theamazingamigo
Maman Brigitte
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,499
Damage
29,398
49,447
Taken
54,040
27,245
Mitigated
26,424
13,386
Healing
15,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,689
589
0
3,542
8,977
4,072
447
5,805
3,172
49,798
0
L
548
121
0
1,088
8,822
2,824
0
685
8,137
0
14,937
W
4,120
449
0
1,309
12,273
6,649
0
8,612
3,661
29,772
0
W
4,095
140
259
2,277
10,258
8,981
224
7,935
2,323
19,466
0
L
Chang'e
GaceyBunch
Chang'e
8,733
566
2,026
4,143
11,585
4,747
0
8,159
3,426
48,728
0
W
11,722
723
315
3,161
7,485
3,205
609
3,957
3,528
79,177
0
L
Bellona
WARMBR3AD
Bellona
3,576
1,415
0
549
10,620
5,861
0
4,960
5,575
0
48,780
W
Medusa
1,277
192
0
2,147
7,155
2,753
2,214
647
6,508
0
49,994
L
Cthulhu
roypato_1
Cthulhu
7,852
566
1,112
2,551
14,036
8,920
0
9,449
4,587
34,030
0
W
Maman Brigitte
theamazingamigo
Maman Brigitte
9,285
521
0
3,918
12,276
5,657
0
4,123
8,153
59,033
13,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,659
Gold Earned
34,348
356
Minions Killed
299
0
Camps Cleared
0
1,320,500
Distance Traveled
1,135,242
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,674
548
76
5
0
231,950
2
L
Izanami
5,240
374
25
2
0
127,756
0
W
Ganesha
6,554
468
35
3
0
230,913
0
W
Geb
7,795
557
25
2
0
268,984
2
L
Chang'e
6,979
499
82
6
0
243,828
3
W
Ra
8,249
589
124
9
0
300,739
0
L
Bellona
7,205
515
73
5
0
274,842
0
W
Medusa
6,946
496
74
5
0
219,313
0
L
Cthulhu
7,250
518
43
3
0
256,866
0
W
Maman Brigitte
8,115
580
98
7
0
300,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role