Player Matchup

Rama
Rama
Auglon
Rama
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,279 Elo+
Party 1
Ymir
Ymir
PotatoPastor68
Ymir
Level 65
God Stats
1W - 0L
1,315 SR
Queue Stats
1W - 1L
1,279 Elo+
Party 1
Kukulkan
Kukulkan
Smolbásso
Kukulkan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,292 Elo+
Solo
Maui
Maui
itsMcGuffin
Maui
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,154 Elo+
Party 1
Geb
Geb
kj4kins1
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,279 Elo+
Party 1
Team Averages
Level 60
1,463 SR
1,257 Elo+

VS

Team Averages
Level 98
1,473 SR
1,448 Elo+
Cabrakan
Cabrakan
EmoQuesadilla
Cabrakan
Level 85
God Stats
3W - 2L
1,734 SR
Queue Stats
220W - 228L
1,476 Elo+
Solo
Martichoras
Martichoras
ID i L e M m aZ
Martichoras
Level 104
God Stats
9W - 9L
1,651 SR
Queue Stats
452W - 456L
1,490 Elo+
Solo
Jormungandr
Jormungandr
KeptColt88o88
Jormungandr
Level 127
God Stats
6W - 2L
1,670 SR
Queue Stats
122W - 121L
1,508 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Palm2YaFace
Kumbhakarna
Level 69
God Stats
0W - 4L
1,154 SR
Queue Stats
172W - 227L
1,401 Elo+
Party 2
Pele
Pele
jackgrizzly80
Pele
Level 104
God Stats
3W - 9L
1,158 SR
Queue Stats
974W - 973L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Auglon
Rama
18
10 / 1 / 8
10,546
959
15,693
9,554
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 11
9,435
858
8,151
13,973
15,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Smolbásso
Kukulkan
17
3 / 1 / 14
9,696
881
11,474
7,152
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 12
9,266
842
4,438
11,357
13,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 14
8,086
735
5,299
12,445
13,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EmoQuesadilla
Cabrakan
1
0 / 0 / 0
2,648
241
0
0
0
Martichoras
ID i L e M m aZ
Martichoras
18
3 / 3 / 2
8,630
785
13,339
9,317
5,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
KeptColt88o88
Jormungandr
18
5 / 6 / 3
10,136
921
19,354
17,281
14,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Palm2YaFace
Kumbhakarna
13
1 / 8 / 5
7,773
707
6,465
16,959
16,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 3 / 2
6,100
555
1,428
3,722
1,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
20
Kills
9
11
Deaths
20
59
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
Auglon
Rama
10
1
8
14
L
Cabrakan
EmoQuesadilla
Cabrakan
0
0
0
0
L
Martichoras
ID i L e M m aZ
Martichoras
3
3
2
1.33
L
Jormungandr
KeptColt88o88
Jormungandr
5
6
3
1.08
L
Kumbhakarna
Palm2YaFace
Kumbhakarna
1
8
5
0.44
W
4
2
11
4.75
W
Kukulkan
Smolbásso
Kukulkan
3
1
14
10
W
3
2
12
4.5
L
0
3
2
0.33
W
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,055
Damage
40,586
54,481
Taken
47,279
51,660
Mitigated
37,675
13,694
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Auglon
Rama
15,693
10,437
737
2,817
9,554
4,833
1,590
5,079
4,323
0
29,426
L
Cabrakan
EmoQuesadilla
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Martichoras
ID i L e M m aZ
Martichoras
13,339
1,740
498
1,558
9,317
5,386
0
5,464
3,853
0
33,149
L
Jormungandr
KeptColt88o88
Jormungandr
19,354
2,132
1,167
2,457
17,281
14,403
0
12,106
5,175
36,024
0
L
Kumbhakarna
Palm2YaFace
Kumbhakarna
6,465
291
642
742
16,959
16,367
0
9,491
7,468
9,096
0
W
8,151
1,636
1,870
2,506
13,973
15,877
26
6,928
6,719
13,076
0
W
Kukulkan
Smolbásso
Kukulkan
11,474
1,824
1,898
1,017
7,152
3,578
136
4,001
3,077
36,334
0
W
4,438
666
36
1,353
11,357
13,479
220
4,108
6,996
8,102
0
L
1,428
74
0
142
3,722
1,519
0
2,301
1,421
0
2,355
W
5,299
498
119
1,341
12,445
13,893
162
4,704
7,547
9,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,029
Gold Earned
35,287
123
Minions Killed
88
0
Camps Cleared
0
1,002,557
Distance Traveled
500,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,546
959
42
4
0
208,153
0
L
Cabrakan
2,648
241
0
0
0
0
0
L
Martichoras
8,630
785
34
3
0
160,077
0
L
Jormungandr
10,136
921
39
4
0
157,539
0
L
Kumbhakarna
7,773
707
12
1
0
145,726
0
W
Ymir
9,435
858
13
1
0
185,006
0
W
Kukulkan
9,696
881
54
5
0
193,894
0
W
Maui
9,266
842
7
1
0
218,662
0
L
Pele
6,100
555
3
0
0
37,369
0
W
Geb
8,086
735
7
1
0
196,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role