Player Matchup

Anubis
Anubis
DMTheory
Anubis
Level 10
God Stats
128W - 85L
1,404 SR
Queue Stats
215W - 194L
1,391 Elo+
Party 2
Arachne
Arachne
Inkstick
Arachne
Level 127
God Stats
7W - 6L
1,408 SR
Queue Stats
727W - 663L
1,502 Elo+
Solo
Skadi
Skadi
Mingledsnail
Skadi
Level 126
God Stats
9W - 10L
1,451 SR
Queue Stats
475W - 420L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
ShiftTeamNYC
Baron Samedi
Level 43
God Stats
2W - 1L
1,580 SR
Queue Stats
31W - 29L
1,519 Elo+
Solo
Athena
Athena
jojoerm
Athena
Level 102
God Stats
172W - 132L
1,499 SR
Queue Stats
308W - 292L
1,492 Elo+
Party 2
Team Averages
Level 82
1,468 SR
1,480 Elo+

VS

Team Averages
Level 96
1,661 SR
1,531 Elo+
Sun Wukong
Sun Wukong
CaelumV
Sun Wukong
Level 85
God Stats
6W - 5L
1,699 SR
Queue Stats
40W - 44L
1,605 Elo+
Party 3
Olorun
Olorun
Dominickthegod
Olorun
Level 124
God Stats
6W - 4L
1,592 SR
Queue Stats
173W - 187L
1,583 Elo+
Party 3
Anubis
Anubis
GeraltofMexico
Anubis
Level 62
God Stats
34W - 40L
1,480 SR
Queue Stats
322W - 306L
1,423 Elo+
Party 1
Maman Brigitte
Maman Brigitte
OGZoldyck
Maman Brigitte
Level 105
God Stats
30W - 22L
1,822 SR
Queue Stats
323W - 324L
1,529 Elo+
Party 3
Chaac
Chaac
bigpanda91
Chaac
Level 102
God Stats
10W - 9L
1,713 SR
Queue Stats
503W - 459L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DMTheory
Anubis
13
0 / 7 / 3
8,606
506
9,754
13,441
6,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Inkstick
Arachne
18
11 / 2 / 7
11,232
661
14,502
19,860
10,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
6 / 4 / 4
9,864
580
11,372
17,773
7,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
ShiftTeamNYC
Baron Samedi
17
11 / 2 / 9
11,217
660
21,579
12,640
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
jojoerm
Athena
14
3 / 2 / 17
9,533
561
6,361
19,535
20,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaelumV
Sun Wukong
16
6 / 2 / 5
10,719
631
9,291
17,767
15,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 6 / 2
10,199
600
17,622
16,429
8,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 11 / 2
8,181
481
8,823
16,491
8,003
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
OGZoldyck
Maman Brigitte
14
5 / 6 / 3
8,971
528
10,482
16,558
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
11
0 / 6 / 6
7,947
467
9,365
17,682
16,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
31
Kills
17
17
Deaths
31
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CaelumV
Sun Wukong
6
2
5
4.25
W
Anubis
DMTheory
Anubis
0
7
3
0.21
L
3
6
2
0.67
L
3
11
2
0.36
W
Arachne
Inkstick
Arachne
11
2
7
7.25
W
6
4
4
2
L
Maman Brigitte
OGZoldyck
Maman Brigitte
5
6
3
1.08
W
Baron Samedi
ShiftTeamNYC
Baron Samedi
11
2
9
7.75
L
Chaac
0
6
6
0.5
W
Athena
jojoerm
Athena
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,568
Damage
55,583
83,249
Taken
84,927
51,890
Mitigated
53,767
32,284
Healing
21,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CaelumV
Sun Wukong
9,291
2,841
0
4,673
17,767
15,204
0
10,710
7,057
0
73,366
W
Anubis
DMTheory
Anubis
9,754
1,517
0
4,797
13,441
6,394
0
2,194
11,247
61,212
0
L
17,622
8,567
213
4,770
16,429
8,168
1,422
2,271
14,158
91,983
8,969
L
8,823
566
0
3,425
16,491
8,003
210
11,654
4,837
52,193
0
W
Arachne
Inkstick
Arachne
14,502
9,412
0
12,238
19,860
10,805
14
6,878
12,982
0
111,897
W
11,372
5,015
0
3,600
17,773
7,238
1,810
12,413
5,360
0
80,101
L
Maman Brigitte
OGZoldyck
Maman Brigitte
10,482
719
0
4,764
16,558
6,367
0
6,731
9,827
67,103
1,635
W
Baron Samedi
ShiftTeamNYC
Baron Samedi
21,579
1,728
2,287
5,586
12,640
6,551
0
5,986
6,654
78,213
0
L
Chaac
9,365
1,513
0
3,908
17,682
16,025
97
6,328
11,354
3,359
35,323
W
Athena
jojoerm
Athena
6,361
1,421
182
3,594
19,535
20,902
60
9,299
10,236
22,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,452
Gold Earned
46,017
464
Minions Killed
528
0
Camps Cleared
0
1,679,155
Distance Traveled
1,551,963
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,719
631
130
8
0
308,932
5
W
Anubis
8,606
506
103
6
0
261,657
0
L
Olorun
10,199
600
168
10
0
295,961
0
L
Anubis
8,181
481
73
4
0
255,895
0
W
Arachne
11,232
661
137
8
0
407,990
0
W
Skadi
9,864
580
109
6
0
314,868
2
L
Maman Brigitte
8,971
528
99
6
0
356,769
1
W
Baron Samedi
11,217
660
91
5
0
303,665
6
L
Chaac
7,947
467
58
3
0
334,406
8
W
Athena
9,533
561
24
1
0
390,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role