Player Matchup

Chaac
Chaac
EagleDrinks
Chaac
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 26L
1,604 Elo+
Solo
Arachne
Arachne
NANCY IM FANCY
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,500 Elo+
Solo
Surtr
Surtr
RugbyGod640
Surtr
Level 107
God Stats
1W - 2L
1,302 SR
Queue Stats
411W - 413L
1,380 Elo+
Solo
Maman Brigitte
Maman Brigitte
cntDoIt
Maman Brigitte
Level 124
God Stats
1W - 2L
1,325 SR
Queue Stats
442W - 441L
1,499 Elo+
Solo
Skadi
Skadi
locoshaba
Skadi
Level 137
God Stats
4W - 1L
1,969 SR
Queue Stats
430W - 434L
1,548 Elo+
Solo
Team Averages
Level 124
1,519 SR
1,506 Elo+

VS

Team Averages
Level 134
1,497 SR
1,384 Elo+
Nox
Nox
DEEKMIESTER
Nox
Level 144
God Stats
1W - 0L
1,562 SR
Queue Stats
34W - 34L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
FutureHokage7
Nu Wa
Level 115
God Stats
2W - 0L
1,390 SR
Queue Stats
54W - 53L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
M0ST WANTED69
Sun Wukong
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,486 Elo+
Party 1
Apollo
Apollo
Tathak
Apollo
Level 150
God Stats
1W - 0L
1,533 SR
Queue Stats
51W - 43L
1,482 Elo+
Party 1
Hera
Hera
mike1234567890
Hera
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,054 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 11
8,689
869
13,303
11,733
13,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
4 / 2 / 6
7,708
771
4,185
8,461
4,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

1
0 / 0 / 0
2,452
245
0
683
165
Maman Brigitte
cntDoIt
Maman Brigitte
15
3 / 4 / 6
8,174
817
6,129
8,722
3,357
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
locoshaba
Skadi
15
4 / 3 / 6
7,822
782
10,860
9,287
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
8,701
870
6,699
6,702
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 2
8,686
869
6,653
6,822
2,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
M0ST WANTED69
Sun Wukong
14
2 / 1 / 4
7,558
756
6,950
9,018
8,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Tathak
Apollo
10
1 / 5 / 4
6,836
684
4,773
9,311
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 4
7,565
757
7,901
6,639
2,511
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
15
Kills
10
10
Deaths
15
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
4
1
11
9.5
W
3
3
2
1.33
W
Sun Wukong
M0ST WANTED69
Sun Wukong
2
1
4
4
L
4
2
6
3.5
L
0
0
0
0
W
Apollo
Tathak
Apollo
1
5
4
0.6
L
Maman Brigitte
cntDoIt
Maman Brigitte
3
4
6
1.5
L
Skadi
locoshaba
Skadi
4
3
6
2.33
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,477
Damage
32,976
38,886
Taken
38,492
24,832
Mitigated
20,428
12,573
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,699
542
166
1,360
6,702
2,841
0
2,290
4,412
13,266
0
L
13,303
348
1,032
4,271
11,733
13,315
0
4,937
6,796
0
32,062
W
6,653
1,207
2,023
1,622
6,822
2,590
0
340
6,482
19,380
0
W
Sun Wukong
M0ST WANTED69
Sun Wukong
6,950
721
380
1,015
9,018
8,977
0
1,381
7,637
0
14,876
L
4,185
3,190
1,204
3,193
8,461
4,005
0
6,117
2,344
0
9,953
L
0
0
0
0
683
165
0
683
0
0
0
W
Apollo
Tathak
Apollo
4,773
1,881
229
1,087
9,311
3,509
0
1,669
7,642
0
8,889
L
Maman Brigitte
cntDoIt
Maman Brigitte
6,129
96
180
764
8,722
3,357
0
4,257
4,465
17,922
0
L
Skadi
locoshaba
Skadi
10,860
2,832
520
1,409
9,287
3,990
0
5,259
4,028
0
23,569
W
7,901
2,577
303
282
6,639
2,511
43
449
6,190
21,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,845
Gold Earned
39,346
103
Minions Killed
127
0
Camps Cleared
0
781,015
Distance Traveled
810,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,701
870
24
2
0
175,660
0
L
Chaac
8,689
869
33
3
0
190,543
0
W
Nu Wa
8,686
869
30
3
0
150,964
0
W
Sun Wukong
7,558
756
21
2
0
186,181
0
L
Arachne
7,708
771
14
1
0
237,980
0
L
Surtr
2,452
245
0
0
0
0
0
W
Apollo
6,836
684
18
2
0
129,630
0
L
Maman Brigitte
8,174
817
36
4
0
160,991
0
L
Skadi
7,822
782
20
2
0
191,501
0
W
Hera
7,565
757
34
3
0
167,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role