Player Matchup

Sobek
Sobek
ChocolatePa1n
Sobek
Level 54
God Stats
16W - 17L
1,718 SR
Queue Stats
105W - 111L
1,444 Elo+
Party 1
Medusa
Medusa
Turbo_Nerd__
Medusa
Level 26
God Stats
44W - 44L
1,477 SR
Queue Stats
80W - 82L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
spectralkiwi
Kukulkan
Level 66
God Stats
7W - 4L
1,513 SR
Queue Stats
109W - 111L
1,444 Elo+
Party 1
Team Averages
Level 49
1,570 SR
1,437 Elo+

VS

Team Averages
Level 59
1,563 SR
1,454 Elo+
Hun Batz
Hun Batz
Heartstrlng
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Ares
Ares
Minimumwage1
Ares
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 81L
1,395 Elo+
Solo
Jing Wei
Jing Wei
TheLundini
Jing Wei
Level 83
God Stats
6W - 6L
1,690 SR
Queue Stats
340W - 355L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
11,778
693
5,519
20,949
28,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
14
0 / 2 / 7
11,371
669
6,235
11,001
5,042
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
spectralkiwi
Kukulkan
15
3 / 0 / 4
12,761
751
15,616
4,783
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Heartstrlng
Hun Batz
14
1 / 3 / 2
11,031
649
8,500
13,183
6,324
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 3 / 0
9,191
541
1,117
6,844
5,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
TheLundini
Jing Wei
16
3 / 1 / 1
12,274
722
19,605
12,393
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
7
Kills
4
4
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
Hun Batz
Heartstrlng
Hun Batz
1
3
2
0.67
L
0
3
0
0
L
Jing Wei
TheLundini
Jing Wei
3
1
1
3.5
W
Medusa
0
2
7
1.75
W
Kukulkan
spectralkiwi
Kukulkan
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,370
Damage
29,222
36,733
Taken
32,420
35,798
Mitigated
16,986
8,851
Healing
3,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,519
198
0
5,048
20,949
28,380
225
820
20,129
16,121
751
L
Hun Batz
Heartstrlng
Hun Batz
8,500
748
0
438
13,183
6,324
0
8,157
4,577
0
40,936
L
1,117
295
0
410
6,844
5,036
0
3,357
3,229
9,170
0
L
Jing Wei
TheLundini
Jing Wei
19,605
14,806
0
3,140
12,393
5,626
0
8,272
3,897
0
69,096
W
Medusa
6,235
2,701
0
1,754
11,001
5,042
1,472
412
10,589
0
46,023
W
Kukulkan
spectralkiwi
Kukulkan
15,616
36
0
2,049
4,783
2,376
41
274
4,509
69,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,910
Gold Earned
32,496
182
Minions Killed
163
0
Camps Cleared
0
874,602
Distance Traveled
746,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,778
693
17
1
0
262,548
0
L
Hun Batz
11,031
649
40
2
0
318,084
0
L
Ares
9,191
541
9
1
0
112,431
0
L
Jing Wei
12,274
722
114
7
0
315,488
0
W
Medusa
11,371
669
50
3
0
283,122
0
W
Kukulkan
12,761
751
115
7
0
328,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role