Player Matchup

Bacchus
Bacchus
AIIDayJay
Bacchus
Level 85
God Stats
305W - 371L
1,459 SR
Queue Stats
344W - 479L
1,431 Elo+
Party 1
Ganesha
Ganesha
BlindedThreesYT
Ganesha
Level 57
God Stats
8W - 7L
1,344 SR
Queue Stats
37W - 43L
1,421 Elo+
Solo
Olorun
Olorun
Turkeymaser9000
Olorun
Level 88
God Stats
3W - 5L
1,188 SR
Queue Stats
513W - 473L
1,520 Elo+
Solo
Horus
Horus
WalIeye
Horus
Level 89
God Stats
45W - 44L
1,511 SR
Queue Stats
572W - 733L
1,437 Elo+
Party 1
Pele
Pele
xTrailer__Trashx
Pele
Level 85
God Stats
8W - 6L
1,550 SR
Queue Stats
326W - 456L
1,402 Elo+
Party 1
Team Averages
Level 81
1,410 SR
1,442 Elo+

VS

Team Averages
Level 127
1,626 SR
1,461 Elo+
Ymir
Ymir
BetoMor
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,461 Elo+
Solo
Maman Brigitte
Maman Brigitte
Danjr00
Maman Brigitte
Level 103
God Stats
4W - 2L
1,860 SR
Queue Stats
67W - 70L
1,422 Elo+
Party 2
Heimdallr
Heimdallr
IvanY117
Heimdallr
Level 108
God Stats
5W - 1L
1,699 SR
Queue Stats
53W - 60L
1,444 Elo+
Solo
Fenrir
Fenrir
MellowDaPro
Fenrir
Level 156
God Stats
3W - 1L
1,634 SR
Queue Stats
97W - 99L
1,482 Elo+
Party 2
Shiva
Shiva
theamazingamigo
Shiva
Level 147
God Stats
6W - 4L
1,435 SR
Queue Stats
237W - 236L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AIIDayJay
Bacchus
10
2 / 0 / 5
7,218
555
5,389
11,233
12,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 0
6,066
467
1,427
12,333
8,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

12
2 / 4 / 3
7,148
550
10,134
11,705
4,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
WalIeye
Horus
12
2 / 1 / 2
6,906
531
2,883
7,880
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 2
7,791
599
9,698
11,195
4,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BetoMor
Ymir
8
1 / 4 / 2
5,992
461
4,859
13,121
8,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maman Brigitte
Danjr00
Maman Brigitte
12
3 / 0 / 2
7,106
547
4,882
6,723
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
IvanY117
Heimdallr
11
1 / 3 / 3
6,884
530
10,124
11,239
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
12
2 / 1 / 1
6,873
529
6,221
11,279
4,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
5 / 0 / 1
9,096
700
7,875
7,247
5,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
8
Kills
12
12
Deaths
8
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AIIDayJay
Bacchus
2
0
5
4.5
W
Ymir
BetoMor
Ymir
1
4
2
0.5
L
0
4
0
0
W
Maman Brigitte
Danjr00
Maman Brigitte
3
0
2
4
W
Heimdallr
IvanY117
Heimdallr
1
3
3
0.83
W
Fenrir
2
1
1
2.5
L
2
4
3
0.88
L
Horus
WalIeye
Horus
2
1
2
3
W
5
0
1
5.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,531
Damage
33,961
54,346
Taken
49,609
33,912
Mitigated
24,980
19,144
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AIIDayJay
Bacchus
5,389
1,412
266
3,823
11,233
12,275
87
2,760
8,473
18,929
0
W
Ymir
BetoMor
Ymir
4,859
1,319
477
3,495
13,121
8,760
0
7,273
5,848
16,486
0
L
1,427
276
0
3,769
12,333
8,990
0
93
12,240
35,858
0
W
Maman Brigitte
Danjr00
Maman Brigitte
4,882
551
0
2,128
6,723
2,445
0
579
6,144
51,495
0
W
Heimdallr
IvanY117
Heimdallr
10,124
4,749
0
3,987
11,239
4,571
0
7,548
3,691
0
52,275
W
Fenrir
6,221
1,284
136
3,448
11,279
4,071
0
371
10,908
0
36,414
L
10,134
4,572
240
3,830
11,705
4,471
809
4,222
7,483
54,731
6,706
L
Horus
WalIeye
Horus
2,883
1,704
40
4,247
7,880
3,547
0
145
7,735
0
56,629
W
7,875
1,554
0
1,215
7,247
5,133
0
1,107
6,140
0
64,859
L
9,698
1,934
0
2,929
11,195
4,629
0
2,614
8,581
0
65,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,129
Gold Earned
35,951
389
Minions Killed
341
0
Camps Cleared
0
1,393,715
Distance Traveled
1,377,090
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,218
555
23
2
0
326,719
0
W
Ymir
5,992
461
14
1
0
271,276
2
L
Ganesha
6,066
467
55
4
0
230,953
0
W
Maman Brigitte
7,106
547
70
5
0
295,342
0
W
Heimdallr
6,884
530
87
7
0
261,600
0
W
Fenrir
6,873
529
62
5
0
272,192
0
L
Olorun
7,148
550
110
8
0
274,454
0
L
Horus
6,906
531
96
7
0
294,162
0
W
Shiva
9,096
700
108
8
0
276,680
2
L
Pele
7,791
599
105
8
0
267,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role