Player Matchup

Chiron
Chiron
Aztraxzz
Chiron
Level 143
God Stats
9W - 6L
1,518 SR
Queue Stats
528W - 468L
1,494 Elo+
Solo
Tyr
Tyr
docfakename
Tyr
Level 14
God Stats
1W - 3L
1,200 SR
Queue Stats
3W - 10L
1,244 Elo+
Party 1
Cabrakan
Cabrakan
loopyman765
Cabrakan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,227 Elo+
Party 1
Nu Wa
Nu Wa
sorruws
Nu Wa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
stinkyfet
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 46
1,444 SR
1,393 Elo+

VS

Team Averages
Level 133
1,511 SR
1,485 Elo+
Surtr
Surtr
Dr_Methayas
Surtr
Level 155
God Stats
22W - 26L
1,522 SR
Queue Stats
169W - 167L
1,451 Elo+
Solo
Xing Tian
Xing Tian
LatinSpice27
Xing Tian
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 93L
1,434 Elo+
Solo
Danzaburou
Danzaburou
OIiverSudden
Danzaburou
Level 158
God Stats
17W - 5L
1,765 SR
Queue Stats
265W - 252L
1,502 Elo+
Solo
Merlin
Merlin
ShiFt MASTER569
Merlin
Level 127
God Stats
2W - 3L
1,269 SR
Queue Stats
133W - 122L
1,513 Elo+
Solo
Da Ji
Da Ji
Stefonio
Da Ji
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
105W - 93L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aztraxzz
Chiron
7
1 / 0 / 1
4,441
555
4,852
4,814
1,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 0 / 1
4,965
621
1,995
6,391
4,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
loopyman765
Cabrakan
6
0 / 2 / 3
4,462
558
1,614
5,918
3,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
sorruws
Nu Wa
8
1 / 3 / 3
4,788
599
3,306
4,742
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
stinkyfet
Tsukuyomi
8
3 / 2 / 3
5,102
638
2,546
4,905
1,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,798
600
4,544
7,056
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
LatinSpice27
Xing Tian
7
2 / 0 / 0
4,862
608
2,658
5,639
4,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
OIiverSudden
Danzaburou
7
0 / 2 / 1
4,389
549
4,725
5,716
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 1 / 0
4,526
566
1,416
2,976
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Stefonio
Da Ji
8
3 / 2 / 0
4,852
607
4,378
7,010
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
8
Kills
7
7
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
Aztraxzz
Chiron
1
0
1
1.5
L
0
3
0
0
L
Xing Tian
LatinSpice27
Xing Tian
2
0
0
2
L
Danzaburou
OIiverSudden
Danzaburou
0
2
1
0.25
L
2
1
0
2
L
Da Ji
Stefonio
Da Ji
3
2
0
1.5
W
3
0
1
3.5
W
Cabrakan
loopyman765
Cabrakan
0
2
3
0.75
W
Nu Wa
sorruws
Nu Wa
1
3
3
0.83
W
Tsukuyomi
stinkyfet
Tsukuyomi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,313
Damage
17,721
26,770
Taken
28,397
12,286
Mitigated
12,883
7,340
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Aztraxzz
Chiron
4,852
2,225
483
1,124
4,814
1,565
0
1,467
3,347
0
28,502
L
4,544
1,772
0
2,057
7,056
3,193
0
769
6,287
262
33,380
L
Xing Tian
LatinSpice27
Xing Tian
2,658
258
0
1,874
5,639
4,140
0
707
4,932
12,199
0
L
Danzaburou
OIiverSudden
Danzaburou
4,725
3,062
0
2,339
5,716
1,943
0
587
5,129
0
28,563
L
1,416
0
0
737
2,976
976
0
1,557
1,419
20,775
0
L
Da Ji
Stefonio
Da Ji
4,378
1,067
0
570
7,010
2,631
0
1,300
5,710
0
31,714
W
1,995
366
0
1,770
6,391
4,114
0
99
6,292
0
21,792
W
Cabrakan
loopyman765
Cabrakan
1,614
360
827
1,298
5,918
3,884
0
1,191
4,727
9,477
0
W
Nu Wa
sorruws
Nu Wa
3,306
1,080
0
200
4,742
1,366
233
1,451
3,291
27,032
0
W
Tsukuyomi
stinkyfet
Tsukuyomi
2,546
678
0
1,638
4,905
1,357
238
0
4,905
0
21,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,758
Gold Earned
23,427
169
Minions Killed
204
0
Camps Cleared
0
788,250
Distance Traveled
688,265
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
4,441
555
45
6
0
153,383
2
L
Surtr
4,798
600
48
6
0
152,296
1
L
Xing Tian
4,862
608
14
2
0
162,645
1
L
Danzaburou
4,389
549
51
6
0
147,812
0
L
Merlin
4,526
566
37
5
0
67,011
0
L
Da Ji
4,852
607
54
7
0
158,501
0
W
Tyr
4,965
621
34
4
0
139,417
0
W
Cabrakan
4,462
558
16
2
0
156,538
1
W
Nu Wa
4,788
599
39
5
0
141,761
0
W
Tsukuyomi
5,102
638
35
4
0
197,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role