Player Matchup

Ao Kuang
Ao Kuang
CaptnAce
Ao Kuang
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 32L
1,453 Elo+
Party 1
Hou Yi
Hou Yi
FateFan2016
Hou Yi
Level 146
God Stats
0W - 1L
1,770 SR
Queue Stats
6W - 11L
1,428 Elo+
Solo
Susano
Susano
Nspire_34
Susano
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,418 Elo+
Party 2
Cernunnos
Cernunnos
Snix__17
Cernunnos
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,432 Elo+
Party 2
Maui
Maui
Starbury
Maui
Level 120
God Stats
2W - 4L
1,417 SR
Queue Stats
106W - 98L
1,600 Elo+
Party 1
Team Averages
Level 117
1,537 SR
1,466 Elo+

VS

Team Averages
Level 99
1,452 SR
1,479 Elo+
Khepri
Khepri
 
Khepri
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
FUAXD
Geb
Level 125
God Stats
1W - 2L
1,127 SR
Queue Stats
115W - 109L
1,509 Elo+
Solo
Cerberus
Cerberus
asessinouwu
Cerberus
Level 62
God Stats
7W - 2L
1,682 SR
Queue Stats
149W - 133L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
bonnie1200
Zhong Kui
Level 113
God Stats
1W - 1L
1,304 SR
Queue Stats
89W - 80L
1,469 Elo+
Solo
Fenrir
Fenrir
ginger__Man420
Fenrir
Level 120
God Stats
4W - 2L
1,649 SR
Queue Stats
196W - 161L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CaptnAce
Ao Kuang
16
5 / 3 / 4
8,973
690
9,457
11,765
12,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
2
0 / 0 / 1
3,401
262
0
72
24
Susano
Nspire_34
Susano
15
3 / 6 / 6
8,665
667
15,635
13,407
7,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Snix__17
Cernunnos
18
3 / 4 / 6
9,934
764
15,747
12,998
6,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
16
0 / 3 / 11
9,245
711
7,572
17,219
27,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
0 / 4 / 12
10,151
781
5,789
18,146
19,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Geb
FUAXD
Geb
15
2 / 0 / 7
9,965
767
4,829
6,801
10,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
asessinouwu
Cerberus
18
3 / 0 / 9
10,741
826
10,597
13,979
19,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
bonnie1200
Zhong Kui
17
6 / 3 / 6
10,854
835
17,752
15,089
13,312
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

17
4 / 5 / 6
10,139
780
10,175
15,985
14,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
11
Kills
15
16
Deaths
12
28
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
4
12
1.5
L
Ao Kuang
CaptnAce
Ao Kuang
5
3
4
2.33
W
Geb
FUAXD
Geb
2
0
7
5.5
L
Hou Yi
0
0
1
0.5
L
Susano
Nspire_34
Susano
3
6
6
1
L
Cernunnos
Snix__17
Cernunnos
3
4
6
1.5
L
Maui
0
3
11
1.83
W
Cerberus
asessinouwu
Cerberus
3
0
9
7.5
W
Zhong Kui
bonnie1200
Zhong Kui
6
3
6
3
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,411
Damage
49,142
55,461
Taken
70,000
53,702
Mitigated
76,778
13,752
Healing
24,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,789
741
702
1,693
18,146
19,235
309
3,627
12,833
16,130
0
L
Ao Kuang
CaptnAce
Ao Kuang
9,457
2,544
1,067
3,421
11,765
12,314
0
8,217
3,548
12,686
0
W
Geb
FUAXD
Geb
4,829
102
0
530
6,801
10,646
171
801
5,951
8,944
0
L
Hou Yi
0
0
0
0
72
24
0
72
0
0
0
L
Susano
Nspire_34
Susano
15,635
2,529
1,078
1,201
13,407
7,153
0
9,643
3,764
0
26,109
L
Cernunnos
Snix__17
Cernunnos
15,747
6,710
327
3,318
12,998
6,942
0
8,192
4,806
0
41,317
L
Maui
7,572
1,488
1,154
2,186
17,219
27,269
0
12,621
4,598
14,418
0
W
Cerberus
asessinouwu
Cerberus
10,597
919
3,075
7,430
13,979
19,480
108
3,812
9,871
23,845
0
W
Zhong Kui
bonnie1200
Zhong Kui
17,752
2,337
2,728
4,990
15,089
13,312
5,038
4,404
10,436
38,024
471
W
10,175
2,480
996
2,143
15,985
14,105
2,170
3,491
12,242
0
19,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,218
Gold Earned
51,850
111
Minions Killed
145
0
Camps Cleared
0
921,904
Distance Traveled
1,123,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,151
781
20
2
0
256,155
0
L
Ao Kuang
8,973
690
8
1
0
232,314
0
W
Geb
9,965
767
5
0
0
152,315
0
L
Hou Yi
3,401
262
0
0
0
0
0
L
Susano
8,665
667
23
2
0
244,138
0
L
Cernunnos
9,934
764
63
5
0
225,011
0
L
Maui
9,245
711
17
1
0
220,441
0
W
Cerberus
10,741
826
50
4
0
251,947
0
W
Zhong Kui
10,854
835
46
4
0
213,520
0
W
Fenrir
10,139
780
24
2
0
250,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role