Player Matchup

Athena
Athena
BOSSHawk22975
Athena
Level 109
God Stats
1W - 2L
1,540 SR
Queue Stats
242W - 235L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
BeEasy83
Ne Zha
Level 148
God Stats
0W - 7L
1,104 SR
Queue Stats
306W - 307L
1,502 Elo+
Solo
Medusa
Medusa
Black-hat-34
Medusa
Level 123
God Stats
3W - 3L
1,715 SR
Queue Stats
329W - 338L
1,455 Elo+
Solo
Guan Yu
Guan Yu
Rahgnarok
Guan Yu
Level 118
God Stats
5W - 3L
1,650 SR
Queue Stats
245W - 225L
1,501 Elo+
Party 1
Scylla
Scylla
Snaketh Zero
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,476 Elo+
Solo
Team Averages
Level 121
1,502 SR
1,489 Elo+

VS

Team Averages
Level 149
1,484 SR
1,432 Elo+
Discordia
Discordia
Doomshepard
Discordia
Level 155
God Stats
6W - 2L
1,396 SR
Queue Stats
373W - 344L
1,378 Elo+
Solo
Vulcan
Vulcan
HeibanBellBeefer
Vulcan
Level 180
God Stats
7W - 4L
1,518 SR
Queue Stats
1,194W - 1,227L
1,395 Elo+
Solo
Horus
Horus
MedusaCascade
Horus
Level 88
God Stats
3W - 0L
1,839 SR
Queue Stats
65W - 72L
1,456 Elo+
Party 2
Amaterasu
Amaterasu
VivaJoshua
Amaterasu
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
315W - 324L
1,474 Elo+
Solo
Martichoras
Martichoras
Weelittlelad
Martichoras
Level 167
God Stats
5W - 4L
1,165 SR
Queue Stats
131W - 153L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 7
8,538
610
6,643
18,569
18,869
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
BeEasy83
Ne Zha
18
7 / 6 / 0
10,604
757
23,101
16,712
8,514
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
18
4 / 6 / 7
10,155
725
18,179
14,791
7,346
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Rahgnarok
Guan Yu
13
0 / 6 / 7
8,050
575
3,962
22,230
17,454
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
15
0 / 3 / 6
8,341
596
9,715
12,325
4,493
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Doomshepard
Discordia
16
5 / 4 / 16
10,382
742
13,951
11,472
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 1 / 17
10,112
722
11,899
9,800
4,883
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 3 / 17
11,655
833
11,132
21,298
27,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
VivaJoshua
Amaterasu
16
3 / 2 / 13
10,066
719
8,153
15,482
15,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Martichoras
Weelittlelad
Martichoras
20
12 / 2 / 14
13,458
961
32,106
18,188
11,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
103
12
Kills
26
27
Deaths
12
27
Assists
77
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
Ne Zha
BeEasy83
Ne Zha
7
6
0
1.17
L
Medusa
4
6
7
1.25
W
Discordia
Doomshepard
Discordia
5
4
16
3.25
W
1
1
17
9.5
W
5
3
17
4.5
L
Guan Yu
Rahgnarok
Guan Yu
0
6
7
0.58
L
Scylla
0
3
6
1
W
Amaterasu
VivaJoshua
Amaterasu
3
2
13
4.75
W
Martichoras
Weelittlelad
Martichoras
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,600
Damage
77,241
84,627
Taken
76,240
56,676
Mitigated
63,747
25,465
Healing
32,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,643
377
1,321
1,194
18,569
18,869
348
6,854
11,522
12,093
0
L
Ne Zha
BeEasy83
Ne Zha
23,101
2,573
725
2,420
16,712
8,514
0
5,791
10,781
0
43,769
L
Medusa
18,179
7,513
1,367
2,321
14,791
7,346
0
5,545
9,075
0
44,427
W
Discordia
Doomshepard
Discordia
13,951
1,607
1,484
591
11,472
3,939
428
3,298
8,174
22,553
0
W
11,899
3,797
444
1,186
9,800
4,883
1,675
1,699
8,101
32,911
0
W
11,132
3,422
5,090
6,940
21,298
27,853
664
5,758
15,540
4,982
11,147
L
Guan Yu
Rahgnarok
Guan Yu
3,962
480
7,104
5,776
22,230
17,454
369
7,537
14,516
0
8,449
L
Scylla
9,715
327
775
2,462
12,325
4,493
516
4,602
7,535
21,162
0
W
Amaterasu
VivaJoshua
Amaterasu
8,153
3,211
1,383
6,381
15,482
15,641
942
2,498
12,984
0
10,916
W
Martichoras
Weelittlelad
Martichoras
32,106
10,125
1,533
7,521
18,188
11,431
3,994
3,105
15,083
0
67,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,688
Gold Earned
55,673
145
Minions Killed
163
0
Camps Cleared
0
1,265,007
Distance Traveled
1,351,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,538
610
8
1
0
239,495
0
L
Ne Zha
10,604
757
37
3
0
244,361
0
L
Medusa
10,155
725
58
4
0
250,060
0
W
Discordia
10,382
742
25
2
0
261,310
0
W
Vulcan
10,112
722
29
2
0
282,062
0
W
Horus
11,655
833
13
1
0
267,527
0
L
Guan Yu
8,050
575
8
1
0
265,346
0
L
Scylla
8,341
596
34
2
0
265,745
0
W
Amaterasu
10,066
719
9
1
0
296,450
0
W
Martichoras
13,458
961
87
6
0
244,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role