Player Matchup

Martichoras
Martichoras
AGreatChaos
Martichoras
Level 107
God Stats
0W - 1L
1,472 SR
Queue Stats
7W - 10L
1,504 Elo+
Party 1
Ah Puch
Ah Puch
Aziixaa
Ah Puch
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,687 Elo+
Party 1
Cerberus
Cerberus
Hextrium
Cerberus
Level 141
God Stats
0W - 1L
1,622 SR
Queue Stats
10W - 6L
1,688 Elo+
Party 1
Susano
Susano
Hydrozity
Susano
Level 157
God Stats
1W - 2L
1,658 SR
Queue Stats
71W - 56L
1,578 Elo+
Party 1
Cupid
Cupid
Rùsh
Cupid
Level 126
God Stats
0W - 1L
1,844 SR
Queue Stats
17W - 12L
1,616 Elo+
Party 1
Team Averages
Level 133
1,619 SR
1,615 Elo+

VS

Team Averages
Level 134
1,547 SR
1,569 Elo+
Martichoras
Martichoras
 
Martichoras
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Lv56Gyarados
Persephone
Level 180
God Stats
9W - 3L
1,762 SR
Queue Stats
561W - 516L
1,609 Elo+
Solo
Charon
Charon
Rendsy
Charon
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 2
Baron Samedi
Baron Samedi
diregega7
Baron Samedi
Level 171
God Stats
7W - 5L
1,472 SR
Queue Stats
750W - 738L
1,529 Elo+
Solo
Jing Wei
Jing Wei
rougestar
Jing Wei
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AGreatChaos
Martichoras
19
4 / 6 / 8
11,218
748
14,725
18,164
8,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Aziixaa
Ah Puch
14
1 / 6 / 9
9,159
611
10,937
16,513
6,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Hextrium
Cerberus
14
1 / 4 / 13
8,985
599
8,887
18,756
18,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
Hydrozity
Susano
17
6 / 6 / 10
10,462
697
12,955
17,647
7,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Rùsh
Cupid
18
7 / 4 / 9
11,459
764
11,449
15,754
6,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
19
5 / 3 / 13
11,524
768
13,672
12,563
6,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Lv56Gyarados
Persephone
20
8 / 3 / 11
13,101
873
27,357
11,932
5,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
Rendsy
Charon
19
4 / 5 / 16
11,854
790
13,276
19,298
24,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
diregega7
Baron Samedi
20
8 / 4 / 11
12,644
843
18,228
17,619
11,036
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
rougestar
Jing Wei
17
1 / 4 / 14
10,670
711
5,981
11,459
4,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
91
19
Kills
26
26
Deaths
19
49
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
5
3
13
3.83
L
Martichoras
AGreatChaos
Martichoras
4
6
8
1.33
L
Ah Puch
Aziixaa
Ah Puch
1
6
9
0.92
L
Cerberus
Hextrium
Cerberus
1
4
13
1.88
L
Susano
Hydrozity
Susano
6
6
10
1.83
W
Persephone
Lv56Gyarados
Persephone
8
3
11
4.5
W
Charon
Rendsy
Charon
4
5
16
2.4
L
Cupid
Rùsh
Cupid
7
4
9
2.88
W
Baron Samedi
diregega7
Baron Samedi
8
4
11
3.38
W
Jing Wei
rougestar
Jing Wei
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,953
Damage
78,514
86,834
Taken
72,871
48,073
Mitigated
52,572
26,309
Healing
24,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
13,672
3,263
0
1,937
12,563
6,393
2,273
3,293
9,270
0
30,984
L
Martichoras
AGreatChaos
Martichoras
14,725
1,544
1,153
2,832
18,164
8,347
0
13,356
4,414
0
38,768
L
Ah Puch
Aziixaa
Ah Puch
10,937
274
0
5,085
16,513
6,862
0
10,430
5,754
24,229
0
L
Cerberus
Hextrium
Cerberus
8,887
28
2,208
3,753
18,756
18,370
0
11,291
7,203
13,316
596
L
Susano
Hydrozity
Susano
12,955
2,852
1,476
2,486
17,647
7,653
0
10,237
6,924
0
17,734
W
Persephone
Lv56Gyarados
Persephone
27,357
710
741
2,948
11,932
5,543
870
3,687
8,231
53,394
0
W
Charon
Rendsy
Charon
13,276
63
669
3,979
19,298
24,895
319
3,293
16,005
19,365
840
L
Cupid
Rùsh
Cupid
11,449
5,874
2,827
4,489
15,754
6,841
0
11,031
4,518
0
34,080
W
Baron Samedi
diregega7
Baron Samedi
18,228
1,154
4,236
5,822
17,619
11,036
1,019
4,561
13,058
44,144
0
W
Jing Wei
rougestar
Jing Wei
5,981
4,233
2,183
1,550
11,459
4,705
2,822
4,393
7,066
0
15,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,283
Gold Earned
59,793
169
Minions Killed
209
0
Camps Cleared
0
1,309,057
Distance Traveled
1,457,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
11,524
768
42
3
0
313,523
0
L
Martichoras
11,218
748
57
4
0
247,042
0
L
Ah Puch
9,159
611
29
2
0
267,145
0
L
Cerberus
8,985
599
8
1
0
271,835
0
L
Susano
10,462
697
13
1
0
260,200
0
W
Persephone
13,101
873
58
4
0
278,820
0
W
Charon
11,854
790
8
1
0
281,529
0
L
Cupid
11,459
764
62
4
0
262,835
0
W
Baron Samedi
12,644
843
68
5
0
277,740
0
W
Jing Wei
10,670
711
33
2
0
305,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role