Player Matchup

Shiva
Shiva
IIGirthVaderII
Shiva
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 71L
1,520 Elo+
Party 2
Raijin
Raijin
OGASSCLOWN
Raijin
Level 114
God Stats
4W - 3L
1,607 SR
Queue Stats
372W - 358L
1,449 Elo+
Solo
Thanatos
Thanatos
RingFire
Thanatos
Level 68
God Stats
49W - 35L
1,604 SR
Queue Stats
155W - 138L
1,488 Elo+
Party 2
Cupid
Cupid
WRYDStepBro
Cupid
Level 117
God Stats
0W - 3L
1,278 SR
Queue Stats
25W - 30L
1,423 Elo+
Party 2
Yemoja
Yemoja
xXFadedHyenaXx
Yemoja
Level 102
God Stats
5W - 8L
1,734 SR
Queue Stats
433W - 418L
1,466 Elo+
Party 2
Team Averages
Level 104
1,545 SR
1,469 Elo+

VS

Team Averages
Level 90
1,528 SR
1,489 Elo+
Susano
Susano
DarkestKnight701
Susano
Level 47
God Stats
2W - 0L
1,771 SR
Queue Stats
10W - 8L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
Kodarion
Zhong Kui
Level 121
God Stats
6W - 9L
1,436 SR
Queue Stats
303W - 294L
1,488 Elo+
Solo
Medusa
Medusa
NotCEnthusiast
Medusa
Level 28
God Stats
5W - 2L
1,580 SR
Queue Stats
57W - 62L
1,488 Elo+
Party 1
Athena
Athena
YourSigmaChad
Athena
Level 129
God Stats
1W - 2L
1,358 SR
Queue Stats
189W - 170L
1,496 Elo+
Party 1
Nox
Nox
eugene-sexy
Nox
Level 126
God Stats
58W - 59L
1,494 SR
Queue Stats
549W - 503L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
8,241
589
7,253
8,527
7,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Raijin
OGASSCLOWN
Raijin
11
2 / 5 / 0
7,000
500
5,519
9,464
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
RingFire
Thanatos
13
1 / 3 / 1
7,223
516
4,956
9,745
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 6 / 1
6,127
438
2,422
13,750
4,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 5 / 1
6,562
469
7,836
12,643
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,357
454
3,573
11,562
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Kodarion
Zhong Kui
13
6 / 2 / 4
8,333
595
9,718
11,112
8,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 3
7,590
542
8,904
7,515
2,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 0 / 4
7,755
554
5,797
10,748
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 5
7,893
564
6,945
10,130
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
19
19
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
L
1
0
1
1.5
W
Zhong Kui
Kodarion
Zhong Kui
6
2
4
4
W
5
0
3
6.5
L
Raijin
OGASSCLOWN
Raijin
2
5
0
0.4
L
Thanatos
RingFire
Thanatos
1
3
1
0.5
L
0
6
1
0.08
W
6
0
4
8
W
2
1
5
4.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,986
Damage
34,937
54,129
Taken
51,067
27,646
Mitigated
25,117
12,213
Healing
17,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,573
712
0
2,423
11,562
4,514
0
1,255
10,307
0
30,454
L
7,253
1,194
0
1,382
8,527
7,725
109
1,108
7,419
1,258
58,856
W
Zhong Kui
Kodarion
Zhong Kui
9,718
877
366
5,619
11,112
8,368
619
3,873
7,239
64,010
0
W
8,904
3,580
0
1,597
7,515
2,860
1,016
1,700
5,815
0
47,876
L
Raijin
OGASSCLOWN
Raijin
5,519
580
0
120
9,464
3,566
0
6,895
2,569
46,926
0
L
Thanatos
RingFire
Thanatos
4,956
773
0
5,799
9,745
4,064
0
4,088
5,657
0
63,237
L
2,422
1,176
29
2,362
13,750
4,700
110
2,541
11,209
0
35,547
W
5,797
1,998
0
4,092
10,748
5,213
153
2,753
7,995
48,784
0
W
6,945
667
0
3,096
10,130
4,162
376
4,294
5,836
57,683
0
L
7,836
803
428
2,093
12,643
7,591
0
7,828
4,815
33,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,153
Gold Earned
37,928
373
Minions Killed
354
0
Camps Cleared
0
1,322,641
Distance Traveled
1,422,692
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,357
454
56
4
0
247,309
0
L
Shiva
8,241
589
111
8
0
260,774
2
W
Zhong Kui
8,333
595
96
7
0
248,963
0
W
Medusa
7,590
542
51
4
0
280,731
0
L
Raijin
7,000
500
75
5
0
248,024
1
L
Thanatos
7,223
516
97
7
0
322,681
3
L
Cupid
6,127
438
46
3
0
232,392
0
W
Athena
7,755
554
64
5
0
371,941
0
W
Nox
7,893
564
87
6
0
273,748
0
L
Yemoja
6,562
469
44
3
0
258,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role