Player Matchup

Cernunnos
Cernunnos
fishfeet5
Cernunnos
Level 19
God Stats
10W - 10L
1,502 SR
Queue Stats
14W - 16L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
juanDX1110
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,175 Elo+
Party 3
Gilgamesh
Gilgamesh
shaconedor51
Gilgamesh
Level 128
God Stats
4W - 2L
1,291 SR
Queue Stats
150W - 159L
1,357 Elo+
Party 3
Chang'e
Chang'e
soldado223300
Chang'e
Level 136
God Stats
6W - 8L
1,369 SR
Queue Stats
109W - 112L
1,372 Elo+
Party 3
Pele
Pele
wafflewarrior10
Pele
Level 108
God Stats
3W - 5L
1,517 SR
Queue Stats
32W - 38L
1,421 Elo+
Party 2
Team Averages
Level 82
1,436 SR
1,353 Elo+

VS

Team Averages
Level 54
1,491 SR
1,318 Elo+
Surtr
Surtr
Labodge
Surtr
Level 27
God Stats
8W - 7L
1,500 SR
Queue Stats
18W - 48L
1,183 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MAYAFA2793
Tsukuyomi
Level 38
God Stats
4W - 4L
1,630 SR
Queue Stats
27W - 28L
1,384 Elo+
Solo
Atlas
Atlas
Neon_Topaz_Light
Atlas
Level 118
God Stats
2W - 2L
1,432 SR
Queue Stats
59W - 52L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
NutGum--
Baron Samedi
Level 29
God Stats
10W - 22L
1,252 SR
Queue Stats
117W - 149L
1,197 Elo+
Party 1
Medusa
Medusa
T-Slaps
Medusa
Level 57
God Stats
3W - 1L
1,642 SR
Queue Stats
196W - 218L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
fishfeet5
Cernunnos
9
4 / 2 / 2
5,688
517
5,210
7,627
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
juanDX1110
Sylvanus
9
0 / 3 / 4
5,063
460
2,999
8,093
5,650
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
shaconedor51
Gilgamesh
10
1 / 1 / 1
6,336
576
3,736
9,229
5,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Chang'e
12
4 / 0 / 1
7,103
646
4,398
7,024
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 5
7,700
700
7,104
9,351
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Labodge
Surtr
10
1 / 2 / 0
5,645
513
4,084
8,675
5,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
MAYAFA2793
Tsukuyomi
8
1 / 5 / 0
4,856
441
2,730
8,984
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 3 / 3
6,008
546
6,479
10,268
6,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
NutGum--
Baron Samedi
9
0 / 3 / 0
4,923
448
2,427
6,358
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
T-Slaps
Medusa
9
2 / 2 / 3
5,820
529
6,391
8,049
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
6
6
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
Labodge
Surtr
1
2
0
0.5
L
Tsukuyomi
MAYAFA2793
Tsukuyomi
1
5
0
0.2
L
2
3
3
1.17
L
Baron Samedi
NutGum--
Baron Samedi
0
3
0
0
L
Medusa
T-Slaps
Medusa
2
2
3
1.75
W
Cernunnos
fishfeet5
Cernunnos
4
2
2
2.5
W
Sylvanus
juanDX1110
Sylvanus
0
3
4
0.67
W
Gilgamesh
shaconedor51
Gilgamesh
1
1
1
1.5
W
Chang'e
4
0
1
4.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,447
Damage
22,111
41,324
Taken
42,334
20,382
Mitigated
19,920
13,149
Healing
13,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Labodge
Surtr
4,084
1,812
0
2,811
8,675
5,212
0
465
8,210
376
34,621
L
Tsukuyomi
MAYAFA2793
Tsukuyomi
2,730
638
0
2,467
8,984
2,609
0
402
8,582
0
19,521
L
6,479
2,329
0
2,605
10,268
6,687
165
2,482
7,786
23,849
0
L
Baron Samedi
NutGum--
Baron Samedi
2,427
183
0
1,429
6,358
2,751
0
3,012
3,346
28,409
0
L
Medusa
T-Slaps
Medusa
6,391
3,753
0
3,786
8,049
2,661
772
1,501
6,548
0
37,020
W
Cernunnos
fishfeet5
Cernunnos
5,210
2,367
0
1,306
7,627
2,759
0
2,811
4,721
0
23,576
W
Sylvanus
juanDX1110
Sylvanus
2,999
1,034
204
743
8,093
5,650
27
2,019
6,025
15,018
0
W
Gilgamesh
shaconedor51
Gilgamesh
3,736
709
0
2,588
9,229
5,894
0
160
9,069
2,854
38,352
W
Chang'e
4,398
109
520
4,820
7,024
2,445
260
2,657
4,007
49,091
0
W
7,104
2,138
0
2,968
9,351
3,634
0
854
8,436
0
67,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,890
Gold Earned
27,252
306
Minions Killed
219
0
Camps Cleared
0
1,049,399
Distance Traveled
1,035,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,645
513
50
5
0
216,167
0
L
Tsukuyomi
4,856
441
29
3
0
229,354
0
L
Atlas
6,008
546
19
2
0
213,292
0
L
Baron Samedi
4,923
448
52
5
0
193,856
0
L
Medusa
5,820
529
69
6
0
183,135
0
W
Cernunnos
5,688
517
22
2
0
207,631
0
W
Sylvanus
5,063
460
21
2
0
180,082
0
W
Gilgamesh
6,336
576
74
7
0
199,950
0
W
Chang'e
7,103
646
80
7
0
211,410
0
W
Pele
7,700
700
109
10
0
250,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role