Player Matchup

Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
ClammyTammy2by4
Anubis
Level 42
God Stats
10W - 6L
1,568 SR
Queue Stats
96W - 99L
1,497 Elo+
Party 4
Kukulkan
Kukulkan
KingKRoolDK
Kukulkan
Level 25
God Stats
7W - 3L
1,553 SR
Queue Stats
24W - 25L
1,375 Elo+
Party 2
Arachne
Arachne
bud575
Arachne
Level 36
God Stats
7W - 7L
1,734 SR
Queue Stats
29W - 33L
1,360 Elo+
Party 2
Team Averages
Level 59
1,571 SR
1,446 Elo+

VS

Team Averages
Level 72
1,610 SR
1,490 Elo+
King Arthur
King Arthur
 
King Arthur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
MF Khaos
Hou Yi
Level 69
God Stats
2W - 2L
1,597 SR
Queue Stats
174W - 196L
1,492 Elo+
Party 3
Scylla
Scylla
Mhmmk
Scylla
Level 59
God Stats
17W - 13L
1,521 SR
Queue Stats
110W - 126L
1,481 Elo+
Party 3
Nu Wa
Nu Wa
Morph
Nu Wa
Level 68
God Stats
5W - 2L
1,933 SR
Queue Stats
203W - 178L
1,516 Elo+
Party 1
Mercury
Mercury
noplanets
Mercury
Level 116
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 7L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 2 / 14
8,748
1,250
8,969
11,410
8,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
 
Danzaburou
14
3 / 2 / 9
8,693
1,242
5,691
7,859
2,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
8 / 3 / 9
10,435
1,491
13,516
7,787
3,887
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
KingKRoolDK
Kukulkan
14
2 / 0 / 8
8,652
1,236
5,881
2,337
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
bud575
Arachne
14
3 / 0 / 6
8,468
1,210
6,106
5,019
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Team 1 Tickets

324

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 5 / 6
7,706
1,101
5,514
15,678
12,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
MF Khaos
Hou Yi
13
0 / 1 / 3
7,248
1,035
288
3,126
1,431
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Mhmmk
Scylla
14
0 / 2 / 6
8,286
1,184
6,922
6,311
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Morph
Nu Wa
13
3 / 4 / 4
8,565
1,224
13,172
8,197
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
noplanets
Mercury
13
4 / 6 / 2
8,825
1,261
4,632
10,708
3,504
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
18
Kills
7
7
Deaths
18
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
14
4.5
W
Danzaburou
 
Danzaburou
3
2
9
3.75
L
King Arthur
 
King Arthur
0
5
6
0.6
W
8
3
9
4.17
W
Kukulkan
KingKRoolDK
Kukulkan
2
0
8
6
L
Hou Yi
MF Khaos
Hou Yi
0
1
3
1.5
L
Scylla
Mhmmk
Scylla
0
2
6
1.5
L
Nu Wa
Morph
Nu Wa
3
4
4
1.25
W
Arachne
bud575
Arachne
3
0
6
6
L
Mercury
noplanets
Mercury
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,163
Damage
30,528
34,412
Taken
44,020
18,336
Mitigated
22,857
9,189
Healing
227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,969
3,243
0
3,256
11,410
8,409
0
5,907
5,353
0
14,262
W
Danzaburou
 
Danzaburou
5,691
2,978
0
1,324
7,859
2,800
0
4,561
3,148
0
16,723
L
King Arthur
 
King Arthur
5,514
619
0
60
15,678
12,846
0
7,829
7,377
0
11,872
W
13,516
392
0
3,502
7,787
3,887
0
3,820
3,967
30,995
0
W
Kukulkan
KingKRoolDK
Kukulkan
5,881
499
0
250
2,337
703
0
1,614
423
31,267
0
L
Hou Yi
MF Khaos
Hou Yi
288
0
0
0
3,126
1,431
0
558
2,502
0
6,109
L
Scylla
Mhmmk
Scylla
6,922
532
0
0
6,311
2,304
0
2,883
3,233
36,717
0
L
Nu Wa
Morph
Nu Wa
13,172
2,465
0
167
8,197
2,772
0
2,936
4,976
24,467
0
W
Arachne
bud575
Arachne
6,106
4,497
0
857
5,019
2,537
0
3,592
1,427
0
13,410
L
Mercury
noplanets
Mercury
4,632
1,929
0
0
10,708
3,504
0
4,895
5,485
0
11,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,996
Gold Earned
40,630
194
Minions Killed
153
9
Camps Cleared
3
751,456
Distance Traveled
663,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,748
1,250
14
2
1
148,585
0
W
Danzaburou
8,693
1,242
18
3
1
155,955
0
L
King Arthur
7,706
1,101
16
2
0
152,657
0
W
Anubis
10,435
1,491
43
6
3
128,299
0
W
Kukulkan
8,652
1,236
88
13
0
147,448
0
L
Hou Yi
7,248
1,035
8
1
0
57,604
0
L
Scylla
8,286
1,184
85
12
0
133,790
0
L
Nu Wa
8,565
1,224
29
4
2
151,934
0
W
Arachne
8,468
1,210
31
4
4
171,169
0
L
Mercury
8,825
1,261
15
2
1
167,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role