Player Matchup

Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum V
 
Horus
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond II
Blink
King Arthur
Diamond II
Level 193
God Stats
1W - 2L
1,642 SR
Queue Stats
166W - 132L
2,229 MMR
Solo
Thor
Thor
Platinum III
IdontCallMissing
Thor
Platinum III
Level 118
God Stats
37W - 41L
1,610 SR
Queue Stats
375W - 377L
1,728 MMR
Solo
Sol
Sol
Platinum IV
oVeganOrGoNoHome
Sol
Platinum IV
Level 146
God Stats
203W - 166L
1,609 SR
Queue Stats
480W - 469L
1,729 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,572 SR
1,737 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,641 SR
1,884 MMR
Ix Chel
Ix Chel
Platinum I
 
Ix Chel
Platinum I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond II
RagingEnma
Athena
Diamond II
Level 121
God Stats
13W - 7L
1,674 SR
Queue Stats
396W - 378L
2,334 MMR
Party 1
Chernobog
Chernobog
Diamond II
daredevilles
Chernobog
Diamond II
Level 128
God Stats
6W - 4L
1,743 SR
Queue Stats
305W - 241L
2,351 MMR
Party 1
Arachne
Arachne
Gold I
jacquisey
Arachne
Gold I
Level 107
God Stats
1W - 0L
1,705 SR
Queue Stats
219W - 206L
1,672 MMR
Solo
Aphrodite
Aphrodite
Gold IV
shuguaperas
Aphrodite
Gold IV
Level 148
God Stats
33W - 25L
1,580 SR
Queue Stats
380W - 377L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 1
3,591
718
400
1,085
279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
 
Horus
5
1 / 1 / 0
3,452
690
1,124
4,958
2,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Blink
King Arthur
7
1 / 0 / 0
4,033
807
2,391
5,029
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

3
0 / 1 / 1
2,761
552
558
2,108
581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
3,179
636
4,117
3,624
882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
FreyaSusanoRaijinGanesha

VS

Bans
BastetZhong KuiAresPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
0 / 0 / 0
3,784
757
601
1,344
345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
RagingEnma
Athena
6
0 / 1 / 3
3,643
729
1,877
4,472
2,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
daredevilles
Chernobog
7
4 / 0 / 0
4,239
848
5,286
3,085
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
jacquisey
Arachne
6
0 / 0 / 0
3,254
651
876
3,931
1,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
shuguaperas
Aphrodite
6
0 / 1 / 0
3,350
670
1,070
3,574
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
1
0.5
L
Horus
 
Horus
1
1
0
1
W
Ix Chel
 
Ix Chel
0
0
0
0
L
King Arthur
Blink
King Arthur
1
0
0
1
L
0
1
1
0.5
W
Athena
RagingEnma
Athena
0
1
3
1.5
W
Chernobog
daredevilles
Chernobog
4
0
0
4
W
Arachne
jacquisey
Arachne
0
0
0
0
L
0
2
0
0
W
Aphrodite
shuguaperas
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,590
Damage
9,710
16,804
Taken
16,406
6,761
Mitigated
6,175
5,697
Healing
8,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
400
221
0
250
1,085
279
0
246
797
18,980
0
L
Horus
 
Horus
1,124
544
689
1,990
4,958
2,502
0
1,040
3,918
0
5,542
W
Ix Chel
 
Ix Chel
601
44
100
676
1,344
345
0
44
1,300
27,717
0
L
King Arthur
Blink
King Arthur
2,391
449
0
1,484
5,029
2,517
0
1,127
3,862
0
23,731
L
558
254
0
500
2,108
581
0
326
1,746
0
5,140
W
Athena
RagingEnma
Athena
1,877
767
62
1,579
4,472
2,649
0
2,039
2,433
8,574
0
W
Chernobog
daredevilles
Chernobog
5,286
3,295
0
2,459
3,085
1,060
0
2,123
962
0
31,534
W
Arachne
jacquisey
Arachne
876
690
0
908
3,931
1,260
0
287
3,620
0
14,590
L
4,117
2,506
0
784
3,624
882
0
691
2,933
19,635
0
W
Aphrodite
shuguaperas
Aphrodite
1,070
0
128
2,115
3,574
861
0
0
3,574
17,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,016
Gold Earned
18,270
144
Minions Killed
177
0
Camps Cleared
0
454,602
Distance Traveled
538,726
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,591
718
53
11
0
106,798
0
L
Horus
3,452
690
7
1
0
104,827
2
W
Ix Chel
3,784
757
53
11
0
106,472
0
L
King Arthur
4,033
807
37
7
0
104,956
0
L
Thor
2,761
552
13
3
0
38,478
0
W
Athena
3,643
729
13
3
0
127,206
1
W
Chernobog
4,239
848
48
10
0
83,948
0
W
Arachne
3,254
651
32
6
0
121,040
0
L
Sol
3,179
636
34
7
0
99,543
5
W
Aphrodite
3,350
670
31
6
0
100,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role