Player Matchup

Surtr
Surtr
Silver II
GAMESCODEPCPS4
Surtr
Silver II
Level 67
God Stats
1W - 2L
1,223 SR
Queue Stats
52W - 50L
1,328 MMR
Party 1
Bastet
Bastet
Silver II
XNaldo16X
Bastet
Silver II
Level 107
God Stats
5W - 5L
1,496 SR
Queue Stats
51W - 51L
1,328 MMR
Party 1
Scylla
Scylla
Gold V
tokiotristee
Scylla
Gold V
Level 88
God Stats
3W - 2L
1,617 SR
Queue Stats
57W - 56L
1,379 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 87
1,445 SR
1,345 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,544 SR
1,342 MMR
Hera
Hera
Silver III
ChefLac4567980
Hera
Silver III
Level 99
God Stats
4W - 3L
1,597 SR
Queue Stats
21W - 20L
1,411 MMR
Party 2
Charybdis
Charybdis
Gold IV
JayKeen666
Charybdis
Gold IV
Level 102
God Stats
65W - 78L
1,542 SR
Queue Stats
1,075W - 1,146L
1,317 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
Lil D Sim
Kumbhakarna
Silver II
Level 102
God Stats
17W - 18L
1,494 SR
Queue Stats
72W - 72L
1,299 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 6
12,670
745
13,024
23,640
21,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
XNaldo16X
Bastet
13
2 / 5 / 6
11,160
656
8,249
14,104
5,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
16
5 / 4 / 6
13,001
765
13,808
11,281
4,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
CharonRaijinKuzenboAgniAh Puch

VS

Bans
DiscordiaGaneshaYmirMulanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 6
13,063
768
15,705
9,822
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
JayKeen666
Charybdis
16
7 / 5 / 5
14,132
831
14,514
12,834
4,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kumbhakarna
Lil D Sim
Kumbhakarna
16
2 / 3 / 9
12,622
742
9,050
19,282
25,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
13
Kills
12
13
Deaths
13
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
5
6
1.2
L
6
4
6
2.25
W
Charybdis
JayKeen666
Charybdis
7
5
5
1.9
W
Kumbhakarna
Lil D Sim
Kumbhakarna
2
3
9
2.17
L
Bastet
XNaldo16X
Bastet
2
5
6
1
L
Scylla
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,081
Damage
39,269
49,025
Taken
41,938
32,183
Mitigated
34,567
8,666
Healing
6,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,705
2,187
0
1,770
9,822
3,754
442
2,914
6,908
86,472
0
L
13,024
3,146
0
4,373
23,640
21,862
222
11,015
12,086
706
50,128
W
Charybdis
JayKeen666
Charybdis
14,514
9,720
0
3,269
12,834
4,901
2,605
4,795
8,039
0
55,612
W
Kumbhakarna
Lil D Sim
Kumbhakarna
9,050
400
0
1,555
19,282
25,912
91
6,789
12,493
24,686
0
L
Bastet
XNaldo16X
Bastet
8,249
1,460
0
2,919
14,104
5,690
77
7,367
6,360
0
33,253
L
Scylla
13,808
262
0
1,374
11,281
4,631
598
5,593
5,368
65,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,831
Gold Earned
39,817
181
Minions Killed
253
0
Camps Cleared
0
906,082
Distance Traveled
885,886
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,063
768
147
9
0
284,583
5
L
Surtr
12,670
745
61
4
0
305,945
0
W
Charybdis
14,132
831
96
6
0
272,752
0
W
Kumbhakarna
12,622
742
10
1
0
328,551
8
L
Bastet
11,160
656
37
2
0
307,812
0
L
Scylla
13,001
765
83
5
0
292,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role