Player Matchup

Jing Wei
Jing Wei
BlazeFairy
Jing Wei
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 107L
1,521 Elo+
Party 3
Cthulhu
Cthulhu
Franciscorex96
Cthulhu
Level 89
God Stats
3W - 1L
1,719 SR
Queue Stats
210W - 172L
1,546 Elo+
Party 3
Ah Puch
Ah Puch
NotOptimal21
Ah Puch
Level 153
God Stats
3W - 1L
1,857 SR
Queue Stats
95W - 73L
1,677 Elo+
Party 2
Camazotz
Camazotz
SeventhSquash06
Camazotz
Level 154
God Stats
2W - 4L
1,543 SR
Queue Stats
588W - 509L
1,618 Elo+
Solo
Maman Brigitte
Maman Brigitte
zzzaknoun
Maman Brigitte
Level 142
God Stats
2W - 2L
1,675 SR
Queue Stats
110W - 75L
1,682 Elo+
Party 2
Team Averages
Level 141
1,659 SR
1,609 Elo+

VS

Team Averages
Level 125
1,572 SR
1,702 Elo+
Fenrir
Fenrir
Criiiiiiisp
Fenrir
Level 151
God Stats
1W - 0L
1,794 SR
Queue Stats
27W - 7L
1,786 Elo+
Party 1
Thor
Thor
ImABurner
Thor
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 3L
1,740 Elo+
Party 1
Ullr
Ullr
Imcashews
Ullr
Level 157
God Stats
9W - 1L
1,719 SR
Queue Stats
34W - 15L
1,710 Elo+
Party 1
Baron Samedi
Baron Samedi
Kaandyy
Baron Samedi
Level 154
God Stats
57W - 58L
1,589 SR
Queue Stats
361W - 341L
1,580 Elo+
Solo
Merlin
Merlin
rezzdog68
Merlin
Level 149
God Stats
1W - 0L
1,256 SR
Queue Stats
59W - 37L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlazeFairy
Jing Wei
14
0 / 4 / 1
8,295
488
6,839
12,678
4,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 2 / 2
7,362
433
4,879
14,762
12,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
NotOptimal21
Ah Puch
14
2 / 1 / 0
8,715
513
7,508
7,926
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Camazotz
14
2 / 2 / 1
8,331
490
5,534
17,677
7,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maman Brigitte
zzzaknoun
Maman Brigitte
17
4 / 1 / 3
9,783
575
8,641
11,287
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 1 / 0
9,634
567
4,195
11,943
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
12
1 / 2 / 4
8,103
477
9,921
14,652
10,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
16
2 / 1 / 3
9,626
566
9,675
9,816
4,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Kaandyy
Baron Samedi
16
2 / 3 / 2
10,322
607
14,124
11,052
8,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
rezzdog68
Merlin
16
0 / 1 / 4
9,743
573
5,061
6,283
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
10
10
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BlazeFairy
Jing Wei
0
4
1
0.13
W
Fenrir
5
1
0
5
L
0
2
2
0.5
W
Thor
1
2
4
1.5
W
Ullr
2
1
3
3.5
W
Baron Samedi
Kaandyy
Baron Samedi
2
3
2
1
L
Ah Puch
NotOptimal21
Ah Puch
2
1
0
2
L
Camazotz
2
2
1
1.25
W
Merlin
rezzdog68
Merlin
0
1
4
2
L
Maman Brigitte
zzzaknoun
Maman Brigitte
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,401
Damage
42,976
64,330
Taken
53,746
33,235
Mitigated
31,113
22,640
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BlazeFairy
Jing Wei
6,839
4,310
0
2,643
12,678
4,922
0
251
12,387
0
70,526
W
Fenrir
4,195
847
0
2,766
11,943
5,508
237
2,903
9,040
0
75,373
L
4,879
1,062
109
2,425
14,762
12,605
0
2,643
11,806
30,346
93
W
Thor
9,921
1,754
0
3,691
14,652
10,425
0
8,638
6,014
0
32,516
W
Ullr
9,675
4,488
0
2,564
9,816
4,122
948
2,560
7,256
0
89,160
W
Baron Samedi
Kaandyy
Baron Samedi
14,124
1,508
0
4,024
11,052
8,486
180
2,904
8,148
79,371
0
L
Ah Puch
NotOptimal21
Ah Puch
7,508
112
0
4,097
7,926
3,384
0
3,324
4,321
85,815
0
L
Camazotz
5,534
710
0
7,191
17,677
7,097
0
10,682
6,410
0
56,073
W
Merlin
rezzdog68
Merlin
5,061
108
0
1,107
6,283
2,572
0
3,989
2,294
85,311
0
L
Maman Brigitte
zzzaknoun
Maman Brigitte
8,641
727
0
6,175
11,287
5,227
0
1,533
9,673
98,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,486
Gold Earned
47,428
568
Minions Killed
606
0
Camps Cleared
0
1,798,959
Distance Traveled
1,735,407
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,295
488
134
8
0
308,617
4
W
Fenrir
9,634
567
107
6
0
410,231
0
L
Cthulhu
7,362
433
42
2
0
346,863
0
W
Thor
8,103
477
25
1
0
387,812
3
W
Ullr
9,626
566
154
9
0
341,737
2
W
Baron Samedi
10,322
607
142
8
0
301,217
0
L
Ah Puch
8,715
513
156
9
0
354,964
0
L
Camazotz
8,331
490
107
6
0
358,501
0
W
Merlin
9,743
573
178
10
0
294,410
2
L
Maman Brigitte
9,783
575
129
8
0
430,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role