Player Matchup

Bastet
Bastet
Kaselnomty1
Bastet
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 70L
1,484 Elo+
Solo
Bacchus
Bacchus
TheyMadFrFr
Bacchus
Level 29
God Stats
16W - 17L
1,530 SR
Queue Stats
74W - 101L
1,509 Elo+
Party 1
Surtr
Surtr
TimmyHarvester
Surtr
Level 69
God Stats
1W - 3L
1,571 SR
Queue Stats
134W - 142L
1,550 Elo+
Party 1
Scylla
Scylla
ZachsDarkMINION
Scylla
Level 70
God Stats
6W - 10L
1,425 SR
Queue Stats
244W - 259L
1,510 Elo+
Party 1
Ishtar
Ishtar
hanninibabybam
Ishtar
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,448 Elo+
Party 1
Team Averages
Level 59
1,505 SR
1,500 Elo+

VS

Team Averages
Level 75
1,647 SR
1,568 Elo+
Ares
Ares
Inmoralidad69
Ares
Level 68
God Stats
119W - 122L
1,542 SR
Queue Stats
139W - 151L
1,517 Elo+
Party 2
Chernobog
Chernobog
LaGolf4
Chernobog
Level 145
God Stats
7W - 4L
1,631 SR
Queue Stats
436W - 463L
1,480 Elo+
Party 2
King Arthur
King Arthur
LaGueraFea
King Arthur
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 18L
1,561 Elo+
Party 2
Mercury
Mercury
TH1SG4MEISG4Y
Mercury
Level 21
God Stats
7W - 2L
1,861 SR
Queue Stats
103W - 92L
1,698 Elo+
Party 3
Kukulkan
Kukulkan
xZodgillax
Kukulkan
Level 127
God Stats
12W - 7L
1,699 SR
Queue Stats
105W - 97L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
6
0 / 7 / 0
4,539
454
2,637
8,141
2,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
TheyMadFrFr
Bacchus
8
1 / 2 / 4
5,444
544
3,229
9,166
6,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 2 / 4
5,550
555
6,645
9,091
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
5 / 1 / 1
5,971
597
5,721
5,769
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 1
4,688
469
2,576
4,364
1,351
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
5,365
537
4,513
8,011
6,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
LaGolf4
Chernobog
11
2 / 0 / 1
6,356
636
5,221
5,294
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
LaGueraFea
King Arthur
12
7 / 0 / 2
7,870
787
6,090
7,010
5,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
11
1 / 2 / 4
6,108
611
3,431
9,732
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
xZodgillax
Kukulkan
9
3 / 3 / 1
5,778
578
4,819
5,077
2,009
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
8
Kills
13
13
Deaths
8
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
L
Bastet
0
7
0
0
W
Chernobog
LaGolf4
Chernobog
2
0
1
2.5
W
King Arthur
LaGueraFea
King Arthur
7
0
2
8
W
Mercury
1
2
4
1.5
L
Bacchus
TheyMadFrFr
Bacchus
1
2
4
1.5
L
2
2
4
2
L
5
1
1
5.5
L
0
1
1
0.5
W
Kukulkan
xZodgillax
Kukulkan
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,808
Damage
24,074
36,531
Taken
35,124
17,416
Mitigated
18,822
9,264
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,513
124
0
1,575
8,011
6,062
0
3,875
4,136
15,635
0
L
Bastet
2,637
342
0
784
8,141
2,357
0
804
7,337
0
18,461
W
Chernobog
LaGolf4
Chernobog
5,221
3,318
0
1,902
5,294
1,970
896
816
4,478
0
47,542
W
King Arthur
LaGueraFea
King Arthur
6,090
760
0
1,305
7,010
5,379
0
611
6,399
0
51,878
W
Mercury
3,431
1,188
0
740
9,732
3,402
0
2,029
7,703
0
41,527
L
Bacchus
TheyMadFrFr
Bacchus
3,229
498
0
3,641
9,166
6,952
0
3,452
5,714
13,986
0
L
6,645
3,078
0
3,332
9,091
4,813
0
2,964
6,127
883
39,164
L
5,721
786
0
500
5,769
1,943
0
1,920
3,849
37,995
0
L
2,576
1,688
0
1,007
4,364
1,351
0
192
4,172
0
25,573
W
Kukulkan
xZodgillax
Kukulkan
4,819
302
0
1,371
5,077
2,009
207
2,077
3,000
32,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,192
Gold Earned
31,477
227
Minions Killed
302
0
Camps Cleared
0
902,914
Distance Traveled
1,061,247
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,365
537
16
2
0
213,751
2
L
Bastet
4,539
454
35
4
0
139,968
0
W
Chernobog
6,356
636
75
8
0
209,031
2
W
King Arthur
7,870
787
87
9
0
231,838
2
W
Mercury
6,108
611
63
6
0
229,730
0
L
Bacchus
5,444
544
24
2
0
190,793
0
L
Surtr
5,550
555
68
7
0
209,313
0
L
Scylla
5,971
597
60
6
0
197,956
2
L
Ishtar
4,688
469
40
4
0
164,884
0
W
Kukulkan
5,778
578
61
6
0
176,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role