Player Matchup

Nu Wa
Nu Wa
Heenriqueigls
Nu Wa
Level 42
God Stats
27W - 31L
1,448 SR
Queue Stats
32W - 42L
1,437 Elo+
Party 1
Arachne
Arachne
Kømany
Arachne
Level 119
God Stats
134W - 103L
1,620 SR
Queue Stats
377W - 384L
1,521 Elo+
Party 1
Medusa
Medusa
Poliane
Medusa
Level 157
God Stats
5W - 7L
1,471 SR
Queue Stats
183W - 200L
1,522 Elo+
Party 1
Team Averages
Level 106
1,513 SR
1,493 Elo+

VS

Team Averages
Level 89
1,649 SR
1,450 Elo+
Charon
Charon
FinnMustachee
Charon
Level 64
God Stats
1W - 1L
1,797 SR
Queue Stats
10W - 12L
1,379 Elo+
Party 2
Zhong Kui
Zhong Kui
MédicoCubano
Zhong Kui
Level 77
God Stats
1W - 1L
1,649 SR
Queue Stats
20W - 24L
1,463 Elo+
Party 2
Fenrir
Fenrir
NDrake22
Fenrir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
8,759
796
5,728
5,665
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Kømany
Arachne
12
3 / 0 / 4
9,191
836
4,128
7,001
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Poliane
Medusa
14
4 / 1 / 4
9,930
903
7,818
6,912
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
6,502
591
349
913
352
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
MédicoCubano
Zhong Kui
11
1 / 4 / 3
7,924
720
6,505
9,341
6,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
NDrake22
Fenrir
11
2 / 4 / 0
7,830
712
4,610
11,396
8,013
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
3
4
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
3
6
1.33
W
Arachne
Kømany
Arachne
3
0
4
5
L
Zhong Kui
MédicoCubano
Zhong Kui
1
4
3
0.63
L
Fenrir
NDrake22
Fenrir
2
4
0
0.5
W
Medusa
Poliane
Medusa
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,674
Damage
11,464
19,578
Taken
21,650
7,615
Mitigated
14,899
8,562
Healing
2,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
349
0
0
160
913
352
0
411
452
2,859
0
W
5,728
1,455
0
391
5,665
1,792
414
2,253
3,412
24,398
0
W
Arachne
Kømany
Arachne
4,128
2,970
0
5,262
7,001
3,354
26
2,319
4,682
0
31,851
L
Zhong Kui
MédicoCubano
Zhong Kui
6,505
296
0
1,855
9,341
6,534
0
2,991
6,072
34,788
0
L
Fenrir
NDrake22
Fenrir
4,610
1,247
0
853
11,396
8,013
0
2,102
9,178
0
16,157
W
Medusa
Poliane
Medusa
7,818
2,921
0
2,909
6,912
2,469
1,991
2,850
4,062
0
43,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,880
Gold Earned
22,256
131
Minions Killed
82
0
Camps Cleared
0
626,543
Distance Traveled
416,105
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,502
591
4
0
0
50,162
0
W
Nu Wa
8,759
796
27
2
0
191,899
0
W
Arachne
9,191
836
46
4
0
237,858
0
L
Zhong Kui
7,924
720
50
5
0
174,214
0
L
Fenrir
7,830
712
28
3
0
191,729
6
W
Medusa
9,930
903
58
5
0
196,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role