Player Matchup

Medusa
Medusa
Gold II
Dìllow
Medusa
Gold II
Level 146
God Stats
2W - 5L
1,500 SR
Queue Stats
453W - 440L
1,451 MMR
Solo
Khepri
Khepri
Gold V
ItsJustBlacky
Khepri
Gold V
Level 128
God Stats
12W - 18L
1,530 SR
Queue Stats
138W - 139L
1,392 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
Konshinsokan
Morgan Le Fay
Bronze III
Level 145
God Stats
1W - 0L
1,723 SR
Queue Stats
3W - 6L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Gold III
Raigeko
Ao Kuang
Gold III
Level 127
God Stats
3W - 1L
1,533 SR
Queue Stats
78W - 80L
1,499 MMR
Party 1
Surtr
Surtr
Bronze III
brycesebo1995
Surtr
Bronze III
Level 124
God Stats
2W - 1L
1,438 SR
Queue Stats
2W - 5L
1,407 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,545 SR
1,450 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,480 SR
1,450 MMR
Kali
Kali
Gold IV
JimmyVonJameson
Kali
Gold IV
Level 109
God Stats
3W - 4L
1,243 SR
Queue Stats
177W - 186L
1,443 MMR
Solo
Chernobog
Chernobog
Gold IV
Leethalitee
Chernobog
Gold IV
Level 83
God Stats
4W - 3L
1,743 SR
Queue Stats
182W - 192L
1,464 MMR
Solo
Hercules
Hercules
Bronze III
Mr Orangutan728
Hercules
Bronze III
Level 66
God Stats
0W - 1L
1,475 SR
Queue Stats
13W - 30L
1,448 MMR
Solo
Vulcan
Vulcan
Gold IV
Yasir
Vulcan
Gold IV
Level 88
God Stats
1W - 4L
1,418 SR
Queue Stats
8W - 14L
1,451 MMR
Solo
Fafnir
Fafnir
Bronze III
thedragon44
Fafnir
Bronze III
Level 106
God Stats
0W - 2L
1,521 SR
Queue Stats
15W - 9L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dìllow
Medusa
20
12 / 0 / 4
15,341
639
31,371
15,592
8,733
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 0 / 15
12,910
538
5,313
19,160
24,289
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
Konshinsokan
Morgan Le Fay
19
7 / 1 / 5
13,014
542
17,669
16,321
7,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Raigeko
Ao Kuang
20
11 / 1 / 9
14,655
611
24,390
31,139
18,410
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
1 / 5 / 12
12,957
540
18,378
30,189
40,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
GebThothPeleThanatos

VS

Bans
ArachneRaijinAchillesFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 3
10,868
453
10,109
29,551
15,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
Leethalitee
Chernobog
19
1 / 6 / 3
11,402
475
13,449
19,512
8,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
17
2 / 6 / 5
11,169
465
15,608
29,660
21,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Yasir
Vulcan
17
3 / 10 / 0
11,377
474
21,598
19,459
7,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
13
0 / 3 / 5
9,812
409
6,069
24,399
30,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
31
Kills
7
7
Deaths
31
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dìllow
Medusa
12
0
4
14
W
0
0
15
7.5
L
1
6
3
0.42
W
Morgan Le Fay
Konshinsokan
Morgan Le Fay
7
1
5
9.5
L
Chernobog
Leethalitee
Chernobog
1
6
3
0.42
L
Hercules
2
6
5
0.75
W
Ao Kuang
Raigeko
Ao Kuang
11
1
9
15.5
L
Vulcan
Yasir
Vulcan
3
10
0
0.3
W
1
5
12
1.4
L
Fafnir
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,121
Damage
66,833
112,401
Taken
122,581
99,324
Mitigated
84,134
36,530
Healing
29,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dìllow
Medusa
31,371
16,974
0
6,533
15,592
8,733
3,937
2,054
13,538
0
173,556
W
5,313
306
2,901
4,538
19,160
24,289
224
4,826
14,334
28,454
0
L
10,109
4,975
0
7,760
29,551
15,689
0
12,857
16,694
0
118,914
W
Morgan Le Fay
Konshinsokan
Morgan Le Fay
17,669
685
0
3,853
16,321
7,220
542
10,461
5,860
111,434
0
L
Chernobog
Leethalitee
Chernobog
13,449
7,261
0
5,934
19,512
8,271
0
3,990
15,522
0
129,187
L
Hercules
15,608
5,606
0
10,830
29,660
21,483
0
10,222
19,438
0
98,119
W
Ao Kuang
Raigeko
Ao Kuang
24,390
5,667
0
14,456
31,139
18,410
3,343
7,375
23,764
161,478
7,785
L
Vulcan
Yasir
Vulcan
21,598
4,937
0
910
19,459
7,764
301
12,095
7,364
92,707
0
W
18,378
5,355
0
4,249
30,189
40,672
177
5,225
24,964
2,471
97,152
L
Fafnir
6,069
1,577
0
4,288
24,399
30,927
0
8,704
15,695
23,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,877
Gold Earned
54,628
719
Minions Killed
719
0
Camps Cleared
0
2,429,920
Distance Traveled
2,251,003
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,341
639
210
9
0
491,928
6
W
Khepri
12,910
538
38
2
0
494,129
2
L
Kali
10,868
453
176
7
0
491,334
0
W
Morgan Le Fay
13,014
542
180
8
0
483,791
9
L
Chernobog
11,402
475
200
8
0
428,532
7
L
Hercules
11,169
465
168
7
0
432,415
0
W
Ao Kuang
14,655
611
165
7
0
532,270
0
L
Vulcan
11,377
474
142
6
0
426,256
0
W
Surtr
12,957
540
126
5
0
427,802
0
L
Fafnir
9,812
409
33
1
0
472,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role