Player Matchup

Ullr
Ullr
G6Wraith
Ullr
Level 128
God Stats
1W - 1L
1,386 SR
Queue Stats
75W - 89L
1,486 Elo+
Party 2
Hades
Hades
Litlbate
Hades
Level 70
God Stats
1W - 2L
1,709 SR
Queue Stats
256W - 258L
1,462 Elo+
Solo
Tyr
Tyr
NexusKrux
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,447 Elo+
Party 2
Agni
Agni
deadpyro2004
Agni
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,571 Elo+
Solo
Artemis
Artemis
xXSTATICXx
Artemis
Level 129
God Stats
1W - 1L
1,713 SR
Queue Stats
22W - 30L
1,463 Elo+
Party 2
Team Averages
Level 87
1,562 SR
1,486 Elo+

VS

Team Averages
Level 113
1,584 SR
1,489 Elo+
Mulan
Mulan
D3ADLOCK453
Mulan
Level 124
God Stats
3W - 0L
1,827 SR
Queue Stats
216W - 228L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
Samaelx088
Cthulhu
Level 101
God Stats
4W - 5L
1,399 SR
Queue Stats
447W - 447L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hootandhowl
Morgan Le Fay
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 114L
1,530 Elo+
Solo
Discordia
Discordia
skyrimpooper4
Discordia
Level 86
God Stats
8W - 4L
1,526 SR
Queue Stats
425W - 421L
1,471 Elo+
Solo
Zeus
Zeus
spurgeon127
Zeus
Level 158
God Stats
27W - 14L
1,669 SR
Queue Stats
575W - 560L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
2 / 5 / 3
7,941
722
5,975
11,344
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Litlbate
Hades
12
1 / 8 / 4
7,339
667
4,632
13,021
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 4 / 7
7,957
723
1,003
11,424
13,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 8 / 2
7,618
693
6,574
10,667
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
xXSTATICXx
Artemis
17
6 / 5 / 3
9,386
853
11,617
10,679
4,220
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 18
9,901
900
9,615
13,497
14,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Samaelx088
Cthulhu
13
3 / 3 / 10
8,676
789
3,956
8,075
8,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
hootandhowl
Morgan Le Fay
17
5 / 1 / 16
9,637
876
8,643
6,785
3,743
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Discordia
skyrimpooper4
Discordia
18
7 / 1 / 16
10,650
968
14,478
7,598
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 3 / 11
9,159
833
16,312
6,986
2,897
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
101
11
Kills
30
30
Deaths
12
19
Assists
71
Player
Kills
Deaths
Assists
KDA
W
9
4
18
4.5
L
Ullr
2
5
3
0.7
L
Hades
Litlbate
Hades
1
8
4
0.38
L
0
4
7
0.88
W
Cthulhu
Samaelx088
Cthulhu
3
3
10
2.67
L
2
8
2
0.38
W
Morgan Le Fay
hootandhowl
Morgan Le Fay
5
1
16
13
W
Discordia
skyrimpooper4
Discordia
7
1
16
15
W
6
3
11
3.83
L
Artemis
xXSTATICXx
Artemis
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,801
Damage
53,004
57,135
Taken
42,941
31,951
Mitigated
33,458
8,825
Healing
12,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,615
653
1,026
1,668
13,497
14,473
221
4,523
8,974
2,839
12,989
L
Ullr
5,975
814
954
760
11,344
4,264
0
9,991
1,353
0
19,386
L
Hades
Litlbate
Hades
4,632
102
261
935
13,021
6,283
0
10,893
2,128
8,522
0
L
1,003
298
791
1,812
11,424
13,364
0
8,142
3,282
0
6,976
W
Cthulhu
Samaelx088
Cthulhu
3,956
162
886
964
8,075
8,725
0
2,023
6,052
9,266
0
L
6,574
236
582
375
10,667
3,820
0
8,133
2,534
15,550
0
W
Morgan Le Fay
hootandhowl
Morgan Le Fay
8,643
990
1,355
1,377
6,785
3,743
594
1,968
4,817
23,573
0
W
Discordia
skyrimpooper4
Discordia
14,478
752
1,823
1,548
7,598
3,620
1,007
1,566
6,032
30,399
0
W
16,312
578
586
1,465
6,986
2,897
429
1,126
5,860
25,603
0
L
Artemis
xXSTATICXx
Artemis
11,617
3,973
890
1,465
10,679
4,220
0
7,941
2,738
0
25,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,241
Gold Earned
48,023
101
Minions Killed
129
0
Camps Cleared
0
965,828
Distance Traveled
1,025,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,901
900
11
1
0
190,759
0
L
Ullr
7,941
722
26
2
0
211,730
0
L
Hades
7,339
667
17
2
0
189,205
0
L
Tyr
7,957
723
16
1
0
223,965
0
W
Cthulhu
8,676
789
9
1
0
162,286
0
L
Agni
7,618
693
16
1
0
173,662
0
W
Morgan Le Fay
9,637
876
29
3
0
232,660
0
W
Discordia
10,650
968
46
4
0
240,451
0
W
Zeus
9,159
833
34
3
0
198,890
0
L
Artemis
9,386
853
26
2
0
167,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role