Player Matchup

Raijin
Raijin
Silver V
LMolina99
Raijin
Silver V
Level 83
God Stats
14W - 18L
1,500 SR
Queue Stats
29W - 41L
767 MMR
Party 1
Cupid
Cupid
Bronze I
Thelonehutch
Cupid
Bronze I
Level 46
God Stats
0W - 3L
1,515 SR
Queue Stats
18W - 22L
984 MMR
Party 1
Vamana
Vamana
Bronze I
YoungGod1387
Vamana
Bronze I
Level 45
God Stats
7W - 9L
1,407 SR
Queue Stats
24W - 42L
595 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 58
1,474 SR
782 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,596 SR
736 MMR
Tsukuyomi
Tsukuyomi
Bronze I
KxMACADOCIOUS
Tsukuyomi
Bronze I
Level 82
God Stats
5W - 3L
1,829 SR
Queue Stats
18W - 40L
814 MMR
Solo
Nemesis
Nemesis
Silver IV
RecurringSilence
Nemesis
Silver IV
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 285L
826 MMR
Solo
Discordia
Discordia
Bronze I
StoneyVibes98
Discordia
Bronze I
Level 125
God Stats
5W - 8L
1,459 SR
Queue Stats
65W - 115L
569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
LMolina99
Raijin
14
5 / 8 / 1
11,938
702
11,463
16,108
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 4 / 4
11,152
656
11,622
16,424
5,421
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
12
0 / 5 / 3
10,194
600
5,774
21,118
22,401
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
OdinAchillesGilgameshAmaterasuNike

VS

Bans
BellonaKukulkanAresBaron SamediArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KxMACADOCIOUS
Tsukuyomi
16
7 / 4 / 7
13,228
778
14,779
12,315
4,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 10
11,966
704
12,409
19,403
20,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Discordia
StoneyVibes98
Discordia
17
8 / 1 / 7
13,903
818
21,948
9,347
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
17
17
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
KxMACADOCIOUS
Tsukuyomi
7
4
7
2.63
L
Raijin
LMolina99
Raijin
5
8
1
0.69
W
2
2
10
3.5
W
Discordia
StoneyVibes98
Discordia
8
1
7
11.5
L
1
4
4
0.75
L
Vamana
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,859
Damage
49,136
53,650
Taken
41,065
33,432
Mitigated
28,770
5,455
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
KxMACADOCIOUS
Tsukuyomi
14,779
3,703
0
1,848
12,315
4,989
1,015
3,775
8,540
0
45,441
L
Raijin
LMolina99
Raijin
11,463
1,167
0
2,902
16,108
5,610
78
6,592
9,046
48,268
0
W
12,409
5,934
0
2,044
19,403
20,342
169
5,504
13,899
611
34,636
W
Discordia
StoneyVibes98
Discordia
21,948
666
0
1,860
9,347
3,439
1,784
2,807
6,540
69,287
0
L
11,622
5,458
207
1,534
16,424
5,421
162
7,451
8,459
0
44,839
L
Vamana
5,774
2,768
373
439
21,118
22,401
80
6,723
13,832
0
29,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,284
Gold Earned
39,097
155
Minions Killed
140
0
Camps Cleared
0
862,901
Distance Traveled
878,292
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,228
778
26
2
0
289,569
0
L
Raijin
11,938
702
81
5
0
253,491
0
W
Nemesis
11,966
704
37
2
0
276,368
0
W
Discordia
13,903
818
77
5
0
312,355
1
L
Cupid
11,152
656
51
3
0
299,583
5
L
Vamana
10,194
600
23
1
0
309,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role