Player Matchup

Sobek
Sobek
 
Sobek
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Elbobros
Freya
Level 88
God Stats
6W - 5L
1,690 SR
Queue Stats
368W - 326L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
PaziF15T
Ao Kuang
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 46L
1,432 Elo+
Solo
Atlas
Atlas
Акулка
Atlas
Level 18
God Stats
2W - 0L
1,718 SR
Queue Stats
21W - 2L
1,808 Elo+
Party 1
Team Averages
Level 98
1,582 SR
1,546 Elo+

VS

Team Averages
Level 88
1,519 SR
1,466 Elo+
Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Atemen08
Sun Wukong
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,270 Elo+
Solo
Da Ji
Da Ji
JHaZB
Da Ji
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
193W - 181L
1,511 Elo+
Solo
Izanami
Izanami
Nhife
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,567 Elo+
Solo
Freya
Freya
WaterlooMist
Freya
Level 115
God Stats
8W - 6L
1,594 SR
Queue Stats
494W - 483L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
8 / 1 / 7
8,795
880
4,535
8,825
8,100
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shiva
 
Shiva
15
1 / 0 / 11
8,194
819
12,569
11,998
9,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Elbobros
Freya
13
4 / 3 / 6
7,784
778
8,880
8,743
3,765
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
PaziF15T
Ao Kuang
14
4 / 2 / 9
8,113
811
3,453
8,112
4,627
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 1 / 15
9,294
929
8,109
11,465
8,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 2 / 3
6,987
699
5,055
5,060
2,921
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Atemen08
Sun Wukong
11
0 / 6 / 2
6,562
656
5,717
12,607
7,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
JHaZB
Da Ji
14
2 / 2 / 2
7,837
784
7,260
6,989
4,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Nhife
Izanami
13
1 / 3 / 2
7,003
700
5,908
6,961
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 6 / 3
6,862
686
5,183
9,226
3,764
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
19
Kills
5
7
Deaths
19
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
8
1
7
11.5
W
Shiva
 
Shiva
1
0
11
6.5
L
Merlin
 
Merlin
1
2
3
1.25
L
Sun Wukong
Atemen08
Sun Wukong
0
6
2
0.17
W
Freya
Elbobros
Freya
4
3
6
2.33
L
Da Ji
JHaZB
Da Ji
2
2
2
1.5
L
Izanami
Nhife
Izanami
1
3
2
0.67
W
Ao Kuang
PaziF15T
Ao Kuang
4
2
9
4.25
L
1
6
3
0.42
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,546
Damage
29,123
49,143
Taken
40,843
35,359
Mitigated
20,821
23,518
Healing
8,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,535
250
3,179
2,272
8,825
8,100
397
1,646
7,179
9,970
0
W
Shiva
 
Shiva
12,569
1,143
5,957
3,718
11,998
9,932
519
2,859
9,139
0
23,819
L
Merlin
 
Merlin
5,055
99
938
988
5,060
2,921
0
2,669
2,297
18,049
0
L
Sun Wukong
Atemen08
Sun Wukong
5,717
634
218
3,065
12,607
7,194
0
7,192
5,154
0
10,330
W
Freya
Elbobros
Freya
8,880
2,273
615
2,137
8,743
3,765
1,144
2,366
6,377
19,549
0
L
Da Ji
JHaZB
Da Ji
7,260
702
0
500
6,989
4,013
0
4,786
2,075
0
11,414
L
Izanami
Nhife
Izanami
5,908
3,953
819
717
6,961
2,929
0
4,289
2,672
0
15,538
W
Ao Kuang
PaziF15T
Ao Kuang
3,453
628
469
1,584
8,112
4,627
913
1,258
6,854
11,931
0
L
5,183
1,419
331
1,275
9,226
3,764
0
5,462
3,668
8,760
0
W
8,109
2,577
1,055
2,532
11,465
8,935
295
2,109
9,356
15,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,180
Gold Earned
35,251
105
Minions Killed
77
0
Camps Cleared
0
1,015,008
Distance Traveled
893,585
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,795
880
19
2
0
195,808
0
W
Shiva
8,194
819
14
1
0
229,826
0
L
Merlin
6,987
699
15
2
0
180,797
2
L
Sun Wukong
6,562
656
14
1
0
189,857
0
W
Freya
7,784
778
31
3
0
182,604
0
L
Da Ji
7,837
784
9
1
0
185,859
0
L
Izanami
7,003
700
32
3
0
172,330
0
W
Ao Kuang
8,113
811
20
2
0
192,267
0
L
Freya
6,862
686
7
1
0
164,742
0
W
Atlas
9,294
929
21
2
0
214,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role