Player Matchup

Nike
Nike
AlekseyB
Nike
Level 83
God Stats
10W - 12L
1,509 SR
Queue Stats
295W - 272L
1,445 Elo+
Party 3
Hercules
Hercules
Miłosz10
Hercules
Level 29
God Stats
3W - 3L
1,268 SR
Queue Stats
146W - 117L
1,456 Elo+
Party 3
Anubis
Anubis
jcavellaneda3930
Anubis
Level 32
God Stats
2W - 3L
1,729 SR
Queue Stats
109W - 110L
1,414 Elo+
Solo
Arachne
Arachne
shadowsax1998
Arachne
Level 42
God Stats
4W - 4L
1,416 SR
Queue Stats
162W - 164L
1,408 Elo+
Solo
Izanami
Izanami
zolowaawaa
Izanami
Level 57
God Stats
6W - 6L
1,500 SR
Queue Stats
53W - 59L
1,422 Elo+
Solo
Team Averages
Level 49
1,485 SR
1,429 Elo+

VS

Team Averages
Level 55
1,485 SR
1,359 Elo+
Osiris
Osiris
BillyBobJimJoe4
Osiris
Level 65
God Stats
0W - 1L
1,259 SR
Queue Stats
52W - 50L
1,526 Elo+
Party 1
Atlas
Atlas
DualCDR Cody
Atlas
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 81L
1,175 Elo+
Party 2
Jing Wei
Jing Wei
LyKaN4376
Jing Wei
Level 53
God Stats
8W - 6L
1,576 SR
Queue Stats
32W - 32L
1,468 Elo+
Party 1
Pele
Pele
The DODO6661523
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 31L
1,124 Elo+
Party 2
Raijin
Raijin
callofdeath339
Raijin
Level 89
God Stats
10W - 7L
1,590 SR
Queue Stats
50W - 49L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
1 / 0 / 0
6,280
628
4,263
7,872
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
Miłosz10
Hercules
7
1 / 1 / 6
4,945
495
3,945
5,979
4,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 0
5,784
578
1,827
7,270
3,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
9
4 / 1 / 2
5,394
539
3,953
6,803
2,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
zolowaawaa
Izanami
9
5 / 2 / 4
6,025
603
7,668
6,378
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,770
577
5,784
9,090
7,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 5 / 2
4,345
435
2,927
8,519
7,710
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
LyKaN4376
Jing Wei
7
0 / 1 / 1
4,153
415
3,154
7,758
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 4 / 0
3,726
373
266
6,278
1,392
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 1
6,247
625
5,557
6,295
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
5
6
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
1
0
0
1
L
1
1
1
1.5
L
0
5
2
0.2
L
Jing Wei
LyKaN4376
Jing Wei
0
1
1
0.5
W
Hercules
Miłosz10
Hercules
1
1
6
4
L
0
4
0
0
L
4
1
1
4.5
W
1
2
0
0.5
W
Arachne
4
1
2
5
W
Izanami
zolowaawaa
Izanami
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,656
Damage
17,688
34,302
Taken
37,940
15,322
Mitigated
21,284
12,443
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
4,263
648
0
2,319
7,872
3,592
0
0
7,872
0
45,301
L
5,784
2,610
0
3,365
9,090
7,827
0
855
8,235
0
37,510
L
2,927
1,112
0
0
8,519
7,710
0
0
8,519
13,081
261
L
Jing Wei
LyKaN4376
Jing Wei
3,154
2,978
0
2,472
7,758
2,236
20
0
7,758
0
22,104
W
Hercules
Miłosz10
Hercules
3,945
1,334
126
1,645
5,979
4,105
0
3,224
2,755
0
10,981
L
266
100
0
218
6,278
1,392
0
0
6,278
0
6,287
L
5,557
521
0
1,087
6,295
2,119
0
972
5,323
46,063
0
W
1,827
185
0
3,962
7,270
3,033
0
1,958
5,312
39,379
0
W
Arachne
3,953
2,523
0
1,953
6,803
2,255
0
1,007
5,796
0
29,419
W
Izanami
zolowaawaa
Izanami
7,668
5,977
0
2,438
6,378
2,337
0
2,034
4,344
0
40,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,428
Gold Earned
24,241
266
Minions Killed
195
0
Camps Cleared
0
978,491
Distance Traveled
993,254
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,280
628
83
8
0
175,747
2
L
Osiris
5,770
577
57
6
0
207,283
0
L
Atlas
4,345
435
16
2
0
185,474
0
L
Jing Wei
4,153
415
31
3
0
193,522
0
W
Hercules
4,945
495
9
1
0
207,093
3
L
Pele
3,726
373
11
1
0
204,930
0
L
Raijin
6,247
625
80
8
0
202,045
0
W
Anubis
5,784
578
71
7
0
193,869
0
W
Arachne
5,394
539
49
5
0
228,574
0
W
Izanami
6,025
603
54
5
0
173,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role