Player Matchup

Athena
Athena
Diamond V
 
Athena
Diamond V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum I
MAZORISE
Anubis
Platinum I
Level 254
God Stats
2W - 2L
1,769 SR
Queue Stats
265W - 274L
2,007 MMR
Solo
Anhur
Anhur
Diamond V
SwejA
Anhur
Diamond V
Level 69
God Stats
23W - 20L
1,621 SR
Queue Stats
90W - 80L
1,901 MMR
Solo
Nu Wa
Nu Wa
Diamond V
ThePandaMonium
Nu Wa
Diamond V
Level 187
God Stats
17W - 12L
1,631 SR
Queue Stats
873W - 916L
2,027 MMR
Solo
Pele
Pele
Platinum IV
raiisyEZ
Pele
Platinum IV
Level 129
God Stats
4W - 6L
1,507 SR
Queue Stats
638W - 653L
1,860 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,605 SR
1,859 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,540 SR
1,769 MMR
Tyr
Tyr
Platinum I
 
Tyr
Platinum I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Diamond V
 
The Morrigan
Diamond V
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond V
C4límero
Ra
Diamond V
Level 128
God Stats
45W - 42L
1,651 SR
Queue Stats
309W - 288L
2,090 MMR
Party 1
Chernobog
Chernobog
Platinum III
Eder_34_3
Chernobog
Platinum III
Level 180
God Stats
11W - 15L
1,511 SR
Queue Stats
730W - 720L
1,812 MMR
Solo
Kali
Kali
Platinum I
Stayforlife
Kali
Platinum I
Level 94
God Stats
2W - 6L
1,537 SR
Queue Stats
128W - 108L
1,941 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 2 / 0
3,943
438
1,546
6,533
3,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
MAZORISE
Anubis
9
2 / 3 / 0
5,932
659
4,403
6,137
2,443
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
SwejA
Anhur
9
0 / 3 / 0
5,187
576
3,662
7,864
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 1
5,373
597
4,351
4,021
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
10
0 / 2 / 2
5,176
575
3,758
6,990
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
He BoAo KuangGeb

VS

Bans
ThanatosRaijinSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 2 / 3
5,690
632
2,447
8,618
4,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
 
The Morrigan
9
3 / 0 / 3
5,640
627
4,988
6,828
4,104
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 0 / 1
5,756
640
3,648
3,787
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Eder_34_3
Chernobog
10
1 / 0 / 4
5,925
658
4,221
5,388
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 0 / 2
5,535
615
4,572
7,321
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
12
12
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
0
0
W
Tyr
 
Tyr
2
2
3
1.75
W
The Morrigan
 
The Morrigan
3
0
3
4.5
W
2
0
1
2.5
W
Chernobog
Eder_34_3
Chernobog
1
0
4
3
L
Anubis
MAZORISE
Anubis
2
3
0
0.67
W
4
0
2
5
L
Anhur
SwejA
Anhur
0
3
0
0
L
0
2
1
0.25
L
Pele
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,720
Damage
19,876
31,545
Taken
31,942
12,605
Mitigated
14,059
9,151
Healing
11,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,546
213
0
1,850
6,533
3,947
0
1,990
4,543
7,080
0
W
Tyr
 
Tyr
2,447
254
0
3,331
8,618
4,455
0
4,406
4,136
0
36,357
W
The Morrigan
 
The Morrigan
4,988
1,963
0
1,831
6,828
4,104
0
1,052
5,732
26,229
1,325
W
3,648
620
504
1,852
3,787
1,349
0
1,854
1,809
51,274
0
W
Chernobog
Eder_34_3
Chernobog
4,221
3,171
0
2,389
5,388
1,511
0
419
4,937
0
44,606
L
Anubis
MAZORISE
Anubis
4,403
166
0
2,900
6,137
2,443
0
38
6,099
41,414
0
W
4,572
2,453
0
2,086
7,321
2,640
0
2,117
5,028
0
25,731
L
Anhur
SwejA
Anhur
3,662
2,252
0
2,507
7,864
2,516
0
1,590
6,274
0
33,401
L
4,351
923
0
1,020
4,021
1,395
0
2,880
1,081
39,498
0
L
Pele
3,758
671
0
874
6,990
2,304
0
1,554
5,436
0
37,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,611
Gold Earned
28,546
284
Minions Killed
322
0
Camps Cleared
0
848,620
Distance Traveled
980,814
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,943
438
7
1
0
142,484
0
W
Tyr
5,690
632
73
8
0
209,359
2
W
The Morrigan
5,640
627
26
3
0
170,660
0
W
Ra
5,756
640
97
11
0
208,285
2
W
Chernobog
5,925
658
81
9
0
169,250
3
L
Anubis
5,932
659
68
8
0
168,319
0
W
Kali
5,535
615
45
5
0
223,260
2
L
Anhur
5,187
576
64
7
0
164,375
2
L
Nu Wa
5,373
597
85
9
0
168,814
0
L
Pele
5,176
575
60
7
0
204,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role