Player Matchup

Apollo
Apollo
Aetherns
Apollo
Level 153
God Stats
1W - 0L
1,731 SR
Queue Stats
47W - 57L
1,479 Elo+
Party 1
Sol
Sol
Blankll162
Sol
Level 24
God Stats
4W - 7L
1,625 SR
Queue Stats
45W - 35L
1,529 Elo+
Party 1
Amaterasu
Amaterasu
SerbianChaos
Amaterasu
Level 114
God Stats
2W - 4L
1,580 SR
Queue Stats
96W - 109L
1,406 Elo+
Party 1
Team Averages
Level 97
1,646 SR
1,471 Elo+

VS

Team Averages
Level 45
1,428 SR
1,421 Elo+
Hou Yi
Hou Yi
BarryMaCociner
Hou Yi
Level 41
God Stats
2W - 6L
1,466 SR
Queue Stats
41W - 54L
1,452 Elo+
Party 2
Thor
Thor
QurdMan99
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,454 Elo+
Party 2
Jing Wei
Jing Wei
nachete__99
Jing Wei
Level 67
God Stats
2W - 5L
1,318 SR
Queue Stats
43W - 47L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aetherns
Apollo
12
5 / 2 / 7
9,020
902
6,526
9,927
3,518
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 1 / 6
9,364
936
10,118
8,217
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
SerbianChaos
Amaterasu
11
2 / 0 / 10
8,389
839
3,953
10,084
8,890
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
7,661
766
5,474
8,358
3,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
10
1 / 5 / 1
7,678
768
3,798
8,296
3,389
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
nachete__99
Jing Wei
10
1 / 4 / 1
7,531
753
7,374
9,073
3,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
3
3
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
Aetherns
Apollo
5
2
7
4.25
L
1
4
0
0.25
W
6
1
6
9
L
Thor
1
5
1
0.3
W
Amaterasu
SerbianChaos
Amaterasu
2
0
10
7
L
Jing Wei
nachete__99
Jing Wei
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,597
Damage
16,646
28,228
Taken
25,727
15,037
Mitigated
10,268
13,625
Healing
2,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Aetherns
Apollo
6,526
3,080
0
3,089
9,927
3,518
504
148
9,779
0
27,384
L
5,474
1,696
0
462
8,358
3,279
0
4,325
4,033
0
23,653
W
10,118
3,349
0
4,665
8,217
2,629
478
377
7,840
48,893
0
L
Thor
3,798
592
0
250
8,296
3,389
0
2,736
5,560
0
17,685
W
Amaterasu
SerbianChaos
Amaterasu
3,953
1,170
0
5,871
10,084
8,890
131
0
10,084
0
7,969
L
Jing Wei
nachete__99
Jing Wei
7,374
5,667
0
1,354
9,073
3,600
0
3,709
5,364
0
31,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,773
Gold Earned
22,870
113
Minions Killed
94
0
Camps Cleared
0
608,739
Distance Traveled
547,847
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,020
902
32
3
0
209,755
0
L
Hou Yi
7,661
766
32
3
0
183,242
2
W
Sol
9,364
936
75
8
0
183,997
0
L
Thor
7,678
768
30
3
0
189,379
0
W
Amaterasu
8,389
839
6
1
0
214,987
0
L
Jing Wei
7,531
753
32
3
0
175,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role