Player Matchup

Mercury
Mercury
Silver V
 
Mercury
Silver V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Bronze I
BlasDaSauce24
Hades
Bronze I
Level 49
God Stats
38W - 48L
1,448 SR
Queue Stats
49W - 88L
494 MMR
Solo
Heimdallr
Heimdallr
Bronze II
Gundamz1001
Heimdallr
Bronze II
Level 118
God Stats
15W - 12L
1,543 SR
Queue Stats
299W - 363L
153 MMR
Solo
Ishtar
Ishtar
Silver IV
Sable-Lux
Ishtar
Silver IV
Level 210
God Stats
10W - 18L
1,363 SR
Queue Stats
465W - 523L
635 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
X-JPE_DA_GOAT-X
Baron Samedi
Silver V
Level 102
God Stats
65W - 57L
1,531 SR
Queue Stats
171W - 231L
583 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,477 SR
673 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,472 SR
494 MMR
Yemoja
Yemoja
Bronze I
Hadezhell777
Yemoja
Bronze I
Level 154
God Stats
1W - 2L
1,107 SR
Queue Stats
218W - 253L
448 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
HailDAKingBB
Jormungandr
Bronze III
Level 68
God Stats
205W - 226L
1,420 SR
Queue Stats
254W - 285L
216 MMR
Solo
Chernobog
Chernobog
Silver IV
RecedingMouse41
Chernobog
Silver IV
Level 129
God Stats
8W - 3L
1,766 SR
Queue Stats
181W - 208L
545 MMR
Party 1
Thanatos
Thanatos
Silver IV
VERGILJ
Thanatos
Silver IV
Level 109
God Stats
22W - 18L
1,583 SR
Queue Stats
375W - 391L
694 MMR
Solo
Scylla
Scylla
Bronze I
twiddly-pupil0
Scylla
Bronze I
Level 72
God Stats
5W - 6L
1,485 SR
Queue Stats
101W - 127L
566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
0 / 1 / 0
9,512
453
7,862
19,636
7,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 9 / 1
8,520
406
7,746
21,974
11,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Gundamz1001
Heimdallr
15
1 / 6 / 0
9,176
437
5,480
17,918
7,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Sable-Lux
Ishtar
15
0 / 3 / 2
8,943
426
5,718
11,135
3,850
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
X-JPE_DA_GOAT-X
Baron Samedi
11
1 / 5 / 0
8,006
381
3,465
8,857
3,574
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
IzanamiAwilixCernunnosSun Wukong

VS

Bans
RaijinAthenaBakasuraChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
4 / 1 / 4
10,842
516
4,143
14,226
14,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
HailDAKingBB
Jormungandr
18
2 / 0 / 12
12,544
597
16,781
15,564
12,871
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
RecedingMouse41
Chernobog
18
3 / 0 / 10
11,662
555
12,902
15,116
7,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
VERGILJ
Thanatos
19
9 / 0 / 5
12,286
585
12,409
15,426
7,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 1 / 4
11,749
559
8,337
8,325
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
2
Kills
24
24
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
0
0
L
0
9
1
0.06
L
Heimdallr
Gundamz1001
Heimdallr
1
6
0
0.17
W
Yemoja
4
1
4
6
W
Jormungandr
HailDAKingBB
Jormungandr
2
0
12
8
W
Chernobog
RecedingMouse41
Chernobog
3
0
10
8
L
Ishtar
Sable-Lux
Ishtar
0
3
2
0.33
W
Thanatos
VERGILJ
Thanatos
9
0
5
11.5
L
Baron Samedi
X-JPE_DA_GOAT-X
Baron Samedi
1
5
0
0.2
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,271
Damage
54,572
79,520
Taken
68,657
33,879
Mitigated
46,398
15,924
Healing
37,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,862
5,707
0
5,390
19,636
7,439
824
7,407
12,229
0
97,438
L
7,746
619
349
4,742
21,974
11,156
0
11,665
10,309
52,086
0
L
Heimdallr
Gundamz1001
Heimdallr
5,480
1,267
0
1,987
17,918
7,860
0
2,176
15,742
0
71,392
W
Yemoja
4,143
737
6,864
4,438
14,226
14,902
2,132
1,574
12,652
32,035
0
W
Jormungandr
HailDAKingBB
Jormungandr
16,781
3,492
0
8,500
15,564
12,871
2,569
4,489
11,075
107,335
0
W
Chernobog
RecedingMouse41
Chernobog
12,902
7,050
0
4,801
15,116
7,114
5,132
1,203
13,913
0
107,214
L
Ishtar
Sable-Lux
Ishtar
5,718
2,807
0
2,165
11,135
3,850
0
4,033
7,102
0
62,108
W
Thanatos
VERGILJ
Thanatos
12,409
2,998
0
12,606
15,426
7,825
1,923
1,651
13,775
0
104,754
L
Baron Samedi
X-JPE_DA_GOAT-X
Baron Samedi
3,465
113
269
1,022
8,857
3,574
0
3,980
4,877
19,152
0
W
8,337
1,143
0
737
8,325
3,686
2,509
3,231
5,094
87,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,157
Gold Earned
59,083
456
Minions Killed
600
0
Camps Cleared
0
1,764,272
Distance Traveled
2,176,817
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,512
453
138
7
0
443,471
0
L
Hades
8,520
406
85
4
0
331,630
3
L
Heimdallr
9,176
437
125
6
0
375,126
4
W
Yemoja
10,842
516
37
2
0
367,147
0
W
Jormungandr
12,544
597
153
7
0
400,540
0
W
Chernobog
11,662
555
145
7
0
463,931
1
L
Ishtar
8,943
426
89
4
0
388,584
0
W
Thanatos
12,286
585
145
7
0
531,751
0
L
Baron Samedi
8,006
381
19
1
0
225,461
1
W
Scylla
11,749
559
120
6
0
413,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role