Player Matchup

Sobek
Sobek
P0g0S
Sobek
Level 69
God Stats
2W - 1L
1,418 SR
Queue Stats
45W - 50L
1,456 Elo+
Solo
Nike
Nike
Pudgy Penguin 9
Nike
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 158L
1,471 Elo+
Party 1
Hou Yi
Hou Yi
The Uglier Deer
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,239 Elo+
Party 1
Ne Zha
Ne Zha
jm0gli
Ne Zha
Level 133
God Stats
4W - 1L
1,780 SR
Queue Stats
158W - 139L
1,485 Elo+
Party 1
Raijin
Raijin
shapron
Raijin
Level 128
God Stats
5W - 2L
1,504 SR
Queue Stats
289W - 266L
1,485 Elo+
Party 1
Team Averages
Level 91
1,540 SR
1,427 Elo+

VS

Team Averages
Level 70
1,552 SR
1,472 Elo+
Thanatos
Thanatos
BuddhaJ55
Thanatos
Level 53
God Stats
2W - 4L
1,514 SR
Queue Stats
280W - 278L
1,447 Elo+
Solo
Baba Yaga
Baba Yaga
Chuckwagon_64
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
FabriceBoss-1995
Sun Wukong
Level 89
God Stats
2W - 2L
1,512 SR
Queue Stats
87W - 96L
1,476 Elo+
Solo
Kali
Kali
HillyCap7403519
Kali
Level 86
God Stats
2W - 1L
1,734 SR
Queue Stats
238W - 214L
1,511 Elo+
Solo
Charybdis
Charybdis
hootandhowl
Charybdis
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 114L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
P0g0S
Sobek
18
5 / 3 / 23
11,813
909
9,497
24,856
31,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 2 / 28
10,596
815
11,052
15,996
18,143
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 4 / 12
10,847
834
10,938
11,335
5,052
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
jm0gli
Ne Zha
19
4 / 4 / 27
11,199
861
20,527
19,288
16,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
shapron
Raijin
20
15 / 4 / 11
12,682
976
17,177
11,893
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BuddhaJ55
Thanatos
15
3 / 9 / 7
9,493
730
11,992
16,384
7,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
Chuckwagon_64
Baba Yaga
17
4 / 7 / 9
10,363
797
13,880
16,526
7,581
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
FabriceBoss-1995
Sun Wukong
17
5 / 7 / 6
10,353
796
13,175
21,037
24,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 7 / 8
9,698
746
7,101
15,820
7,403
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
hootandhowl
Charybdis
18
3 / 4 / 11
10,629
818
18,370
12,505
5,659
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
58
34
Kills
17
17
Deaths
34
101
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BuddhaJ55
Thanatos
3
9
7
0.72
L
Baba Yaga
Chuckwagon_64
Baba Yaga
4
7
9
1.21
L
Sun Wukong
FabriceBoss-1995
Sun Wukong
5
7
6
1.14
L
2
7
8
0.86
W
Sobek
P0g0S
Sobek
5
3
23
5.5
W
3
2
28
8.5
W
7
4
12
3.25
L
Charybdis
hootandhowl
Charybdis
3
4
11
2.13
W
Ne Zha
jm0gli
Ne Zha
4
4
27
4.38
W
Raijin
shapron
Raijin
15
4
11
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,191
Damage
64,518
83,368
Taken
82,272
78,135
Mitigated
52,470
27,201
Healing
17,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BuddhaJ55
Thanatos
11,992
1,558
1,155
4,767
16,384
7,146
364
4,779
11,605
0
18,598
L
Baba Yaga
Chuckwagon_64
Baba Yaga
13,880
1,254
755
1,836
16,526
7,581
406
6,550
9,976
26,100
0
L
Sun Wukong
FabriceBoss-1995
Sun Wukong
13,175
524
438
1,883
21,037
24,681
59
7,193
13,844
0
28,795
L
7,101
1,403
1,141
2,671
15,820
7,403
0
5,942
9,878
0
14,971
W
Sobek
P0g0S
Sobek
9,497
659
1,683
8,960
24,856
31,815
979
5,443
19,413
16,937
0
W
11,052
270
1,735
3,779
15,996
18,143
462
3,854
12,142
2,276
19,524
W
10,938
7,223
0
1,354
11,335
5,052
2,601
923
10,412
0
29,252
L
Charybdis
hootandhowl
Charybdis
18,370
8,393
1,168
1,944
12,505
5,659
1,455
4,045
8,460
0
33,650
W
Ne Zha
jm0gli
Ne Zha
20,527
2,683
1,340
5,554
19,288
16,553
1,484
2,799
16,489
276
41,122
W
Raijin
shapron
Raijin
17,177
1,652
1,454
1,342
11,893
6,572
1,976
861
11,032
34,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,137
Gold Earned
50,536
144
Minions Killed
138
0
Camps Cleared
0
1,233,872
Distance Traveled
1,144,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,493
730
21
2
0
233,069
0
L
Baba Yaga
10,363
797
33
3
0
220,362
0
L
Sun Wukong
10,353
796
29
2
0
232,061
0
L
Kali
9,698
746
11
1
0
240,846
0
W
Sobek
11,813
909
12
1
0
245,972
0
W
Nike
10,596
815
12
1
0
270,990
0
W
Hou Yi
10,847
834
33
3
0
234,383
0
L
Charybdis
10,629
818
44
3
0
217,734
0
W
Ne Zha
11,199
861
35
3
0
256,837
0
W
Raijin
12,682
976
52
4
0
225,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role