Player Matchup

Tiamat
Tiamat
N8Y JoE
Tiamat
Level 86
God Stats
3W - 5L
1,485 SR
Queue Stats
30W - 29L
1,530 Elo+
Party 1
Mulan
Mulan
RainB0wEnvy
Mulan
Level 109
God Stats
3W - 5L
1,435 SR
Queue Stats
34W - 45L
1,448 Elo+
Party 1
Pele
Pele
lhazy dreams
Pele
Level 133
God Stats
1W - 4L
1,401 SR
Queue Stats
31W - 41L
1,471 Elo+
Party 1
Team Averages
Level 109
1,441 SR
1,483 Elo+

VS

Team Averages
Level 71
1,646 SR
1,585 Elo+
Danzaburou
Danzaburou
Simplezzzzzzzz
Danzaburou
Level 29
God Stats
6W - 1L
1,897 SR
Queue Stats
30W - 13L
1,641 Elo+
Party 2
Vulcan
Vulcan
UselessBook
Vulcan
Level 116
God Stats
8W - 6L
1,644 SR
Queue Stats
142W - 105L
1,638 Elo+
Party 2
Guan Yu
Guan Yu
overlord950
Guan Yu
Level 68
God Stats
5W - 5L
1,396 SR
Queue Stats
270W - 257L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
N8Y JoE
Tiamat
10
1 / 5 / 0
7,593
690
7,911
9,255
5,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 6 / 1
6,946
631
4,262
15,135
11,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 6 / 1
8,120
738
5,629
12,162
3,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Simplezzzzzzzz
Danzaburou
13
10 / 0 / 5
11,055
1,005
13,547
9,490
3,721
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
13
4 / 3 / 10
9,850
895
13,676
7,559
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
overlord950
Guan Yu
12
2 / 0 / 12
9,205
837
5,055
11,461
12,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
16
17
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
N8Y JoE
Tiamat
1
5
0
0.2
L
0
6
1
0.08
W
Danzaburou
Simplezzzzzzzz
Danzaburou
10
0
5
12.5
W
Vulcan
4
3
10
3
L
2
6
1
0.42
W
Guan Yu
overlord950
Guan Yu
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,802
Damage
32,278
36,552
Taken
28,510
20,512
Mitigated
19,153
2,910
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
N8Y JoE
Tiamat
7,911
590
0
1,027
9,255
5,125
0
2,439
6,816
32,099
0
L
4,262
1,282
292
695
15,135
11,524
0
6,351
8,784
0
8,572
W
Danzaburou
Simplezzzzzzzz
Danzaburou
13,547
7,686
0
1,907
9,490
3,721
1,620
3,343
5,912
0
56,382
W
Vulcan
13,676
5,846
0
1,126
7,559
2,792
819
2,340
5,104
49,354
0
L
5,629
849
0
896
12,162
3,863
0
5,126
7,036
0
32,481
W
Guan Yu
overlord950
Guan Yu
5,055
1,379
1,249
2,837
11,461
12,640
203
2,707
8,598
0
16,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,659
Gold Earned
30,110
112
Minions Killed
137
0
Camps Cleared
0
578,570
Distance Traveled
666,025
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,593
690
59
5
0
177,508
0
L
Mulan
6,946
631
11
1
0
186,081
0
W
Danzaburou
11,055
1,005
69
6
0
210,325
0
W
Vulcan
9,850
895
53
5
0
228,539
2
L
Pele
8,120
738
42
4
0
214,981
4
W
Guan Yu
9,205
837
15
1
0
227,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role