Player Matchup

Bakasura
Bakasura
Gold IV
 
Bakasura
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
Beardus93
Bacchus
Gold II
Level 128
God Stats
10W - 8L
1,595 SR
Queue Stats
858W - 842L
1,618 MMR
Solo
Hades
Hades
Gold II
DABABA4KT
Hades
Gold II
Level 106
God Stats
11W - 14L
1,437 SR
Queue Stats
256W - 259L
1,613 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
DeSantis2024
Heimdallr
Platinum IV
Level 126
God Stats
4W - 12L
1,230 SR
Queue Stats
781W - 774L
1,619 MMR
Solo
Pele
Pele
Gold I
corbiino
Pele
Gold I
Level 83
God Stats
2W - 6L
1,182 SR
Queue Stats
78W - 75L
1,606 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,389 SR
1,591 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,486 SR
1,615 MMR
Atlas
Atlas
Silver I
HAlpaca
Atlas
Silver I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,638 MMR
Party 1
Serqet
Serqet
Bronze IV
Halphaz
Serqet
Bronze IV
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,602 MMR
Party 1
Bellona
Bellona
Bronze III
StraightShootRR
Bellona
Bronze III
Level 81
God Stats
1W - 1L
1,312 SR
Queue Stats
4W - 7L
1,600 MMR
Solo
Janus
Janus
Platinum V
WarofTroy
Janus
Platinum V
Level 156
God Stats
1W - 0L
1,628 SR
Queue Stats
63W - 44L
1,620 MMR
Solo
Apollo
Apollo
Gold I
jameseyboii
Apollo
Gold I
Level 118
God Stats
8W - 5L
1,491 SR
Queue Stats
143W - 138L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
0 / 2 / 0
4,247
607
2,344
5,589
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
Beardus93
Bacchus
8
1 / 0 / 0
4,746
678
1,724
4,114
2,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
DABABA4KT
Hades
9
0 / 0 / 1
5,033
719
2,513
4,664
1,831
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
DeSantis2024
Heimdallr
8
0 / 0 / 1
4,484
641
2,831
3,773
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
8
1 / 0 / 1
4,788
684
1,477
4,014
1,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Sun WukongAo KuangLancelotChaac

VS

Bans
ArachneChernobogThanatosMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
HAlpaca
Atlas
6
0 / 1 / 0
4,002
572
1,972
5,066
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
Halphaz
Serqet
7
0 / 1 / 2
4,096
585
2,297
4,884
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 0
4,666
667
2,165
5,673
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
WarofTroy
Janus
10
2 / 0 / 0
5,130
733
3,212
3,654
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
7
0 / 0 / 0
3,968
567
1,847
3,058
908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
2
Kills
2
2
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
0
0
L
Bacchus
Beardus93
Bacchus
1
0
0
1
L
Hades
DABABA4KT
Hades
0
0
1
0.5
L
Heimdallr
DeSantis2024
Heimdallr
0
0
1
0.5
W
Atlas
HAlpaca
Atlas
0
1
0
0
W
Serqet
Halphaz
Serqet
0
1
2
1
W
0
0
0
0
W
Janus
WarofTroy
Janus
2
0
0
2
L
Pele
1
0
1
1.5
W
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,889
Damage
11,493
22,154
Taken
22,335
9,623
Mitigated
10,171
9,970
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,344
1,385
0
1,190
5,589
2,230
0
2,332
2,943
0
17,376
L
Bacchus
Beardus93
Bacchus
1,724
296
0
1,545
4,114
2,833
0
955
3,134
12,929
0
L
Hades
DABABA4KT
Hades
2,513
479
48
3,549
4,664
1,831
0
0
4,664
32,440
0
L
Heimdallr
DeSantis2024
Heimdallr
2,831
1,167
0
2,322
3,773
1,502
0
1,128
2,645
0
35,123
W
Atlas
HAlpaca
Atlas
1,972
830
0
1,838
5,066
3,139
0
1,366
3,700
10,067
0
W
Serqet
Halphaz
Serqet
2,297
824
0
1,645
4,884
1,432
0
248
4,406
0
18,704
W
2,165
630
0
2,892
5,673
3,667
0
2,348
3,325
0
28,463
W
Janus
WarofTroy
Janus
3,212
933
0
926
3,654
1,025
0
96
3,353
45,322
0
L
Pele
1,477
685
0
1,316
4,014
1,227
0
558
3,434
0
33,145
W
Apollo
1,847
1,654
0
1,111
3,058
908
0
179
2,879
0
28,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,298
Gold Earned
21,862
253
Minions Killed
238
0
Camps Cleared
0
720,517
Distance Traveled
774,194
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,247
607
51
7
0
136,074
0
L
Bacchus
4,746
678
11
2
0
150,518
0
L
Hades
5,033
719
62
9
0
135,073
1
L
Heimdallr
4,484
641
68
10
0
123,241
0
W
Atlas
4,002
572
14
2
0
162,159
2
W
Serqet
4,096
585
30
4
0
173,180
0
W
Bellona
4,666
667
63
9
0
139,058
0
W
Janus
5,130
733
87
12
0
156,244
4
L
Pele
4,788
684
61
9
0
175,611
0
W
Apollo
3,968
567
44
6
0
143,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role