Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
FrenrirFeetPics
Maman Brigitte
Level 25
God Stats
3W - 3L
1,402 SR
Queue Stats
40W - 27L
1,565 Elo+
Party 2
Surtr
Surtr
JusttAsa
Surtr
Level 94
God Stats
3W - 5L
1,277 SR
Queue Stats
102W - 102L
1,536 Elo+
Party 2
Merlin
Merlin
PaiDoToze_RICKY1
Merlin
Level 152
God Stats
2W - 0L
1,683 SR
Queue Stats
92W - 69L
1,556 Elo+
Solo
Team Averages
Level 116
1,473 SR
1,531 Elo+

VS

Team Averages
Level 130
1,515 SR
1,505 Elo+
Mercury
Mercury
 
Mercury
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DeIIows
Sun Wukong
Level 147
God Stats
15W - 19L
1,561 SR
Queue Stats
994W - 773L
1,559 Elo+
Party 1
Bacchus
Bacchus
Je_Suis_PP_Smol
Bacchus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,448 Elo+
Solo
Chernobog
Chernobog
maudux
Chernobog
Level 173
God Stats
6W - 9L
1,470 SR
Queue Stats
284W - 245L
1,532 Elo+
Party 1
Chang'e
Chang'e
sergiopitin23
Chang'e
Level 129
God Stats
349W - 344L
1,543 SR
Queue Stats
434W - 456L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 1 / 6
6,243
624
3,447
8,698
5,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
 
Medusa
10
1 / 2 / 2
5,628
563
6,480
7,983
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
FrenrirFeetPics
Maman Brigitte
13
9 / 0 / 0
7,321
732
4,682
6,486
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
JusttAsa
Surtr
11
2 / 2 / 2
6,763
676
5,487
9,162
4,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 3 / 7
6,522
652
5,278
4,516
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 5 / 2
5,883
588
2,575
9,863
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
DeIIows
Sun Wukong
10
2 / 1 / 0
5,722
572
4,941
7,703
4,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 5 / 2
6,027
603
4,233
9,963
8,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
maudux
Chernobog
10
2 / 2 / 3
6,030
603
6,031
7,514
2,980
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
10
1 / 4 / 0
5,561
556
1,250
6,435
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
17
Kills
8
8
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
6
5
W
Medusa
 
Medusa
1
2
2
1
L
Mercury
 
Mercury
1
5
2
0.4
L
Sun Wukong
DeIIows
Sun Wukong
2
1
0
2
W
Maman Brigitte
FrenrirFeetPics
Maman Brigitte
9
0
0
9
L
2
5
2
0.6
W
Surtr
JusttAsa
Surtr
2
2
2
1.5
W
3
3
7
2.17
L
Chernobog
maudux
Chernobog
2
2
3
1.75
L
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,374
Damage
19,030
36,845
Taken
41,478
16,826
Mitigated
22,266
10,610
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,447
790
0
2,039
8,698
5,579
0
1,680
7,018
0
15,258
W
Medusa
 
Medusa
6,480
3,045
0
1,805
7,983
2,727
0
1,242
6,741
0
44,259
L
Mercury
 
Mercury
2,575
1,224
0
520
9,863
3,801
0
3,529
6,334
0
45,088
L
Sun Wukong
DeIIows
Sun Wukong
4,941
931
0
2,500
7,703
4,445
0
419
7,284
0
28,448
W
Maman Brigitte
FrenrirFeetPics
Maman Brigitte
4,682
425
0
4,273
6,486
2,341
51
329
6,157
50,513
0
L
4,233
781
0
1,736
9,963
8,985
0
3,524
6,439
12,127
0
W
Surtr
JusttAsa
Surtr
5,487
1,605
0
2,006
9,162
4,442
24
746
8,416
785
42,099
W
5,278
523
0
487
4,516
1,737
71
1,486
3,030
42,127
0
L
Chernobog
maudux
Chernobog
6,031
3,899
0
2,450
7,514
2,980
49
1,446
6,068
0
51,115
L
Chang'e
1,250
0
240
1,672
6,435
2,055
0
1,214
5,221
36,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,477
Gold Earned
29,223
318
Minions Killed
309
0
Camps Cleared
0
1,088,262
Distance Traveled
996,648
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,243
624
12
1
0
235,474
2
W
Medusa
5,628
563
72
7
0
210,609
2
L
Mercury
5,883
588
77
8
0
237,121
0
L
Sun Wukong
5,722
572
54
5
0
158,261
0
W
Maman Brigitte
7,321
732
83
8
0
255,163
0
L
Bacchus
6,027
603
14
1
0
203,710
1
W
Surtr
6,763
676
74
7
0
179,665
0
W
Merlin
6,522
652
77
8
0
207,351
2
L
Chernobog
6,030
603
90
9
0
197,045
2
L
Chang'e
5,561
556
74
7
0
200,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role