Player Matchup

Discordia
Discordia
BAT-MAN_0812
Discordia
Level 121
God Stats
3W - 2L
1,526 SR
Queue Stats
177W - 177L
1,511 Elo+
Party 2
Olorun
Olorun
Ballinlefty517
Olorun
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 223L
1,507 Elo+
Party 2
Hou Yi
Hou Yi
Caveman1738
Hou Yi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,626 Elo+
Party 2
Chaac
Chaac
Zyphura
Chaac
Level 128
God Stats
5W - 2L
1,875 SR
Queue Stats
134W - 121L
1,577 Elo+
Party 2
Scylla
Scylla
tigglesworth69
Scylla
Level 141
God Stats
4W - 3L
1,314 SR
Queue Stats
208W - 218L
1,527 Elo+
Party 2
Team Averages
Level 108
1,543 SR
1,550 Elo+

VS

Team Averages
Level 139
1,576 SR
1,517 Elo+
Morgan Le Fay
Morgan Le Fay
Elkon195
Morgan Le Fay
Level 134
God Stats
0W - 1L
1,694 SR
Queue Stats
54W - 54L
1,495 Elo+
Party 3
Ullr
Ullr
IIAlphaWizardII
Ullr
Level 181
God Stats
4W - 3L
1,520 SR
Queue Stats
745W - 772L
1,540 Elo+
Solo
Medusa
Medusa
Killer Hawk 88
Medusa
Level 159
God Stats
1W - 1L
1,908 SR
Queue Stats
8W - 10L
1,459 Elo+
Party 1
Olorun
Olorun
LightGem
Olorun
Level 109
God Stats
0W - 4L
1,196 SR
Queue Stats
50W - 53L
1,531 Elo+
Party 3
Discordia
Discordia
xpurpple
Discordia
Level 112
God Stats
2W - 2L
1,564 SR
Queue Stats
77W - 61L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BAT-MAN_0812
Discordia
14
5 / 3 / 9
8,898
890
17,090
6,190
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 8
7,986
799
3,804
8,020
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hou Yi
13
0 / 2 / 6
7,668
767
806
8,487
3,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Zyphura
Chaac
18
12 / 2 / 8
10,757
1,076
14,847
18,701
23,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 8
9,170
917
14,142
8,644
3,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elkon195
Morgan Le Fay
11
1 / 8 / 5
7,155
716
6,057
11,328
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 1 / 2
7,736
774
3,867
9,219
3,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
3 / 7 / 6
7,635
764
9,647
14,967
5,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
LightGem
Olorun
15
1 / 4 / 3
8,196
820
6,778
9,954
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
xpurpple
Discordia
16
4 / 3 / 7
9,085
909
15,093
8,338
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
23
Kills
11
11
Deaths
23
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
BAT-MAN_0812
Discordia
5
3
9
3.17
W
2
2
8
3
W
Hou Yi
0
2
6
1.5
L
Morgan Le Fay
Elkon195
Morgan Le Fay
1
8
5
0.44
L
2
1
2
3
L
3
7
6
0.86
L
Olorun
LightGem
Olorun
1
4
3
0.63
W
Chaac
Zyphura
Chaac
12
2
8
8
W
4
2
8
4
L
Discordia
xpurpple
Discordia
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,689
Damage
41,442
50,042
Taken
53,806
36,383
Mitigated
22,265
24,566
Healing
13,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BAT-MAN_0812
Discordia
17,090
0
590
322
6,190
2,411
0
4,407
1,777
21,591
0
W
3,804
736
5,755
2,953
8,020
3,696
310
5,139
2,830
11,449
0
W
Hou Yi
806
446
599
1,372
8,487
3,111
582
4,764
3,639
0
11,784
L
Morgan Le Fay
Elkon195
Morgan Le Fay
6,057
427
346
706
11,328
4,387
0
7,650
3,678
8,418
0
L
3,867
824
1,484
2,239
9,219
3,854
0
6,664
2,555
0
14,475
L
9,647
2,423
380
2,558
14,967
5,987
0
9,321
5,646
0
14,623
L
Olorun
LightGem
Olorun
6,778
2,191
1,377
2,262
9,954
4,499
0
6,385
3,569
19,951
0
W
Chaac
Zyphura
Chaac
14,847
1,957
788
9,009
18,701
23,583
0
8,703
9,794
0
27,266
W
14,142
720
1,211
1,967
8,644
3,582
700
4,467
4,074
28,358
0
L
Discordia
xpurpple
Discordia
15,093
792
1,034
1,292
8,338
3,538
0
5,016
3,322
29,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,479
Gold Earned
39,807
117
Minions Killed
112
0
Camps Cleared
0
1,007,580
Distance Traveled
971,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,898
890
9
1
0
193,910
0
W
Olorun
7,986
799
26
3
0
206,426
0
W
Hou Yi
7,668
767
30
3
0
185,413
0
L
Morgan Le Fay
7,155
716
9
1
0
170,677
0
L
Ullr
7,736
774
20
2
0
197,453
0
L
Medusa
7,635
764
16
2
0
202,818
0
L
Olorun
8,196
820
38
4
0
188,134
0
W
Chaac
10,757
1,076
18
2
0
226,295
0
W
Scylla
9,170
917
34
3
0
195,536
0
L
Discordia
9,085
909
29
3
0
212,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role