Player Matchup

Raijin
Raijin
LONGboyXL
Raijin
Level 82
God Stats
3W - 3L
1,368 SR
Queue Stats
35W - 43L
1,332 Elo+
Solo
Bacchus
Bacchus
LsDG_Pytou
Bacchus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,024 Elo+
Solo
Surtr
Surtr
thatluckyboy
Surtr
Level 76
God Stats
37W - 43L
1,463 SR
Queue Stats
291W - 336L
1,379 Elo+
Solo
Team Averages
Level 81
1,444 SR
1,245 Elo+

VS

Team Averages
Level 81
1,443 SR
1,356 Elo+
Fenrir
Fenrir
CantBanThis
Fenrir
Level 89
God Stats
5W - 6L
1,470 SR
Queue Stats
70W - 78L
1,334 Elo+
Solo
Skadi
Skadi
JadenG19
Skadi
Level 69
God Stats
21W - 29L
1,338 SR
Queue Stats
71W - 85L
1,403 Elo+
Solo
Jormungandr
Jormungandr
m00nan8le
Jormungandr
Level 84
God Stats
181W - 152L
1,522 SR
Queue Stats
470W - 511L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
LONGboyXL
Raijin
10
2 / 0 / 3
7,599
760
2,065
3,367
1,331
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
LsDG_Pytou
Bacchus
10
2 / 0 / 4
7,582
758
5,767
5,180
6,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 4
8,159
816
6,671
8,479
4,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 2 / 0
6,214
621
2,593
7,063
4,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
JadenG19
Skadi
9
0 / 4 / 0
6,716
672
4,163
7,281
2,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
m00nan8le
Jormungandr
9
0 / 0 / 0
6,489
649
3,067
3,142
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
2
0
0
L
Skadi
JadenG19
Skadi
0
4
0
0
W
Raijin
LONGboyXL
Raijin
2
0
3
3.5
W
Bacchus
LsDG_Pytou
Bacchus
2
0
4
4
L
Jormungandr
m00nan8le
Jormungandr
0
0
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,503
Damage
9,823
17,026
Taken
17,486
11,856
Mitigated
8,063
3,438
Healing
1,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,593
399
0
855
7,063
4,021
0
3,164
3,899
0
6,781
L
Skadi
JadenG19
Skadi
4,163
1,327
0
580
7,281
2,534
0
3,931
3,350
0
19,884
W
Raijin
LONGboyXL
Raijin
2,065
310
0
0
3,367
1,331
651
1,362
2,005
25,631
0
W
Bacchus
LsDG_Pytou
Bacchus
5,767
549
0
1,228
5,180
6,365
429
1,001
4,179
16,787
0
L
Jormungandr
m00nan8le
Jormungandr
3,067
643
0
500
3,142
1,508
0
1,310
1,832
29,186
0
W
6,671
2,264
0
2,210
8,479
4,160
426
984
7,495
758
34,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,340
Gold Earned
19,419
112
Minions Killed
92
0
Camps Cleared
0
545,029
Distance Traveled
411,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,214
621
8
1
0
150,226
0
L
Skadi
6,716
672
33
3
0
126,623
0
W
Raijin
7,599
760
45
5
0
159,404
0
W
Bacchus
7,582
758
20
2
0
193,036
0
L
Jormungandr
6,489
649
51
5
0
134,286
0
W
Surtr
8,159
816
47
5
0
192,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role