Player Matchup

Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
AlexaHinata
Maman Brigitte
Level 126
God Stats
26W - 33L
1,679 SR
Queue Stats
200W - 215L
1,496 Elo+
Solo
Rama
Rama
Kajiix
Rama
Level 67
God Stats
76W - 65L
1,614 SR
Queue Stats
255W - 245L
1,519 Elo+
Solo
Jormungandr
Jormungandr
Wisch99
Jormungandr
Level 124
God Stats
4W - 7L
1,665 SR
Queue Stats
184W - 153L
1,502 Elo+
Solo
Nemesis
Nemesis
Zanthin
Nemesis
Level 148
God Stats
0W - 2L
1,186 SR
Queue Stats
155W - 153L
1,529 Elo+
Solo
Team Averages
Level 114
1,529 SR
1,509 Elo+

VS

Team Averages
Level 134
1,601 SR
1,433 Elo+
Charon
Charon
DuvanKs
Charon
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,533 Elo+
Party 1
Persephone
Persephone
Mrcrawdaddy9459
Persephone
Level 143
God Stats
5W - 4L
1,625 SR
Queue Stats
90W - 74L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
RobinVilla
Sun Wukong
Level 144
God Stats
1W - 0L
1,712 SR
Queue Stats
10W - 13L
1,507 Elo+
Party 1
Susano
Susano
Soyungbeats
Susano
Level 83
God Stats
7W - 13L
1,447 SR
Queue Stats
210W - 198L
1,506 Elo+
Solo
Apollo
Apollo
adriftmoon
Apollo
Level 146
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 4L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 3 / 1
8,462
769
8,920
6,559
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
AlexaHinata
Maman Brigitte
13
0 / 6 / 1
7,916
720
3,945
10,976
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Kajiix
Rama
15
1 / 5 / 0
8,495
772
7,565
11,717
5,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Wisch99
Jormungandr
16
3 / 4 / 1
9,246
841
10,530
11,381
12,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Zanthin
Nemesis
14
0 / 2 / 2
8,033
730
6,405
11,319
11,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DuvanKs
Charon
14
0 / 1 / 6
8,578
780
5,150
10,766
10,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Mrcrawdaddy9459
Persephone
16
3 / 1 / 13
9,480
862
12,147
10,624
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
RobinVilla
Sun Wukong
16
5 / 2 / 10
9,160
833
11,540
11,059
8,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
17
9 / 0 / 6
10,117
920
7,995
8,516
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Apollo
adriftmoon
Apollo
16
3 / 1 / 7
9,146
831
6,032
7,314
3,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
5
Kills
20
20
Deaths
5
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
1
0.5
L
Maman Brigitte
AlexaHinata
Maman Brigitte
0
6
1
0.08
W
Charon
DuvanKs
Charon
0
1
6
3
L
Rama
Kajiix
Rama
1
5
0
0.2
W
Persephone
Mrcrawdaddy9459
Persephone
3
1
13
9.5
W
Sun Wukong
RobinVilla
Sun Wukong
5
2
10
5
W
Susano
9
0
6
12
L
Jormungandr
Wisch99
Jormungandr
3
4
1
0.88
L
Nemesis
Zanthin
Nemesis
0
2
2
0.5
W
Apollo
adriftmoon
Apollo
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,365
Damage
42,864
51,952
Taken
48,279
36,515
Mitigated
30,518
6,835
Healing
6,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,920
433
0
517
6,559
2,673
0
2,231
4,328
31,174
0
L
Maman Brigitte
AlexaHinata
Maman Brigitte
3,945
242
207
287
10,976
4,134
636
1,403
9,573
24,919
0
W
Charon
DuvanKs
Charon
5,150
1,067
0
1,184
10,766
10,661
695
3,736
6,864
21,576
0
L
Rama
Kajiix
Rama
7,565
6,887
0
2,005
11,717
5,143
0
5,587
6,130
0
29,318
W
Persephone
Mrcrawdaddy9459
Persephone
12,147
385
0
1,264
10,624
4,310
0
5,485
4,783
33,011
0
W
Sun Wukong
RobinVilla
Sun Wukong
11,540
1,939
0
1,620
11,059
8,151
0
6,869
3,985
0
25,244
W
Susano
7,995
1,059
0
1,024
8,516
4,076
110
2,624
5,850
0
29,305
L
Jormungandr
Wisch99
Jormungandr
10,530
2,683
0
1,319
11,381
12,691
0
4,294
7,087
28,579
0
L
Nemesis
Zanthin
Nemesis
6,405
1,034
0
2,500
11,319
11,874
244
3,782
7,537
230
16,279
W
Apollo
adriftmoon
Apollo
6,032
2,781
0
1,557
7,314
3,320
198
3,769
3,172
0
24,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,152
Gold Earned
46,481
217
Minions Killed
221
0
Camps Cleared
0
1,092,694
Distance Traveled
1,173,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,462
769
58
5
0
222,332
0
L
Maman Brigitte
7,916
720
33
3
0
231,809
0
W
Charon
8,578
780
29
3
0
222,191
0
L
Rama
8,495
772
55
5
0
194,316
0
W
Persephone
9,480
862
62
6
0
236,028
0
W
Sun Wukong
9,160
833
30
3
0
228,217
0
W
Susano
10,117
920
41
4
0
266,522
0
L
Jormungandr
9,246
841
46
4
0
218,740
0
L
Nemesis
8,033
730
25
2
0
225,497
0
W
Apollo
9,146
831
59
5
0
220,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role