Player Matchup

Achilles
Achilles
Kxng_Xrio
Achilles
Level 150
God Stats
24W - 24L
1,560 SR
Queue Stats
470W - 498L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
LastLegendd7589
Xbalanque
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 91L
1,441 Elo+
Party 2
Thanatos
Thanatos
Shepherd5962
Thanatos
Level 156
God Stats
39W - 60L
1,402 SR
Queue Stats
579W - 564L
1,484 Elo+
Party 2
Ne Zha
Ne Zha
SussyMonkey4
Ne Zha
Level 124
God Stats
30W - 27L
1,529 SR
Queue Stats
621W - 636L
1,556 Elo+
Party 1
Zhong Kui
Zhong Kui
dripyjo
Zhong Kui
Level 111
God Stats
0W - 2L
1,497 SR
Queue Stats
88W - 117L
1,437 Elo+
Party 1
Team Averages
Level 129
1,498 SR
1,481 Elo+

VS

Team Averages
Level 145
1,621 SR
1,451 Elo+
Sobek
Sobek
Monsoon1995
Sobek
Level 128
God Stats
4W - 3L
1,632 SR
Queue Stats
54W - 52L
1,492 Elo+
Party 3
Nu Wa
Nu Wa
SpiritOBlue
Nu Wa
Level 116
God Stats
8W - 4L
1,683 SR
Queue Stats
79W - 102L
1,409 Elo+
Party 3
Erlang Shen
Erlang Shen
lHM-432l
Erlang Shen
Level 139
God Stats
51W - 40L
1,641 SR
Queue Stats
329W - 345L
1,457 Elo+
Solo
Medusa
Medusa
spacepanda23
Medusa
Level 177
God Stats
38W - 23L
1,576 SR
Queue Stats
1,076W - 1,065L
1,420 Elo+
Solo
Mercury
Mercury
trent_wrighteous
Mercury
Level 163
God Stats
2W - 0L
1,575 SR
Queue Stats
754W - 692L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kxng_Xrio
Achilles
12
0 / 2 / 2
7,046
470
11,323
13,818
14,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
LastLegendd7589
Xbalanque
10
0 / 4 / 0
6,285
419
3,166
10,654
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Shepherd5962
Thanatos
10
0 / 5 / 2
6,496
433
3,771
13,341
8,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
13
5 / 1 / 2
7,847
523
9,395
14,283
5,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
dripyjo
Zhong Kui
14
3 / 4 / 2
8,426
562
11,425
13,208
10,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 10
7,929
529
7,650
13,955
13,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 5
8,436
562
13,160
7,784
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
lHM-432l
Erlang Shen
14
0 / 2 / 2
8,217
548
6,295
18,977
17,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
15
5 / 0 / 4
9,524
635
7,152
6,584
3,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 8
8,531
569
10,017
15,142
5,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
16
16
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
Kxng_Xrio
Achilles
0
2
2
0.5
L
Xbalanque
LastLegendd7589
Xbalanque
0
4
0
0
W
4
1
10
9
L
Thanatos
Shepherd5962
Thanatos
0
5
2
0.2
W
4
2
5
3.25
L
Ne Zha
5
1
2
6
L
Zhong Kui
dripyjo
Zhong Kui
3
4
2
1
W
Erlang Shen
lHM-432l
Erlang Shen
0
2
2
0.5
W
Medusa
5
0
4
7
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,080
Damage
44,274
65,304
Taken
62,442
43,132
Mitigated
42,105
15,202
Healing
17,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Kxng_Xrio
Achilles
11,323
2,577
0
915
13,818
14,608
0
2,281
11,278
0
50,510
L
Xbalanque
LastLegendd7589
Xbalanque
3,166
731
0
1,728
10,654
3,860
0
2,218
7,987
0
40,995
W
7,650
329
0
5,017
13,955
13,125
87
2,499
11,456
24,788
275
L
Thanatos
Shepherd5962
Thanatos
3,771
492
103
4,737
13,341
8,468
0
3,714
9,147
127
22,179
W
13,160
5,236
0
772
7,784
2,467
798
4,023
3,761
51,383
0
L
Ne Zha
9,395
2,512
0
2,284
14,283
5,847
0
3,416
10,575
0
66,344
L
Zhong Kui
dripyjo
Zhong Kui
11,425
909
0
5,435
13,208
10,349
0
6,888
5,782
72,730
0
W
Erlang Shen
lHM-432l
Erlang Shen
6,295
3,073
0
8,235
18,977
17,796
0
1,215
17,762
0
59,525
W
Medusa
7,152
2,320
0
3,036
6,584
3,190
1,363
728
5,856
0
69,872
W
10,017
5,783
0
555
15,142
5,527
258
3,087
12,055
0
72,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,100
Gold Earned
42,637
361
Minions Killed
419
0
Camps Cleared
0
1,553,841
Distance Traveled
1,588,377
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,046
470
62
4
0
298,593
3
L
Xbalanque
6,285
419
64
4
0
285,041
1
W
Sobek
7,929
529
31
2
0
334,640
2
L
Thanatos
6,496
433
30
2
0
339,342
1
W
Nu Wa
8,436
562
89
6
0
298,728
2
L
Ne Zha
7,847
523
84
6
0
352,449
1
L
Zhong Kui
8,426
562
121
8
0
278,416
0
W
Erlang Shen
8,217
548
90
6
0
293,013
0
W
Medusa
9,524
635
118
8
0
302,197
0
W
Mercury
8,531
569
91
6
0
359,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role