Player Matchup

Sun Wukong
Sun Wukong
DLT Aron2103
Sun Wukong
Level 15
God Stats
6W - 7L
1,500 SR
Queue Stats
52W - 46L
1,112 Elo+
Party 1
Xbalanque
Xbalanque
ImoSenpapi9986
Xbalanque
Level 24
God Stats
34W - 32L
1,457 SR
Queue Stats
280W - 282L
1,293 Elo+
Party 1
Bakasura
Bakasura
Money4May
Bakasura
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 81L
1,443 Elo+
Solo
Chang'e
Chang'e
UnwieldyBike653
Chang'e
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,845 Elo+
Solo
Fafnir
Fafnir
errerosinH30
Fafnir
Level 87
God Stats
14W - 7L
1,674 SR
Queue Stats
88W - 86L
1,343 Elo+
Party 1
Team Averages
Level 44
1,526 SR
1,407 Elo+

VS

Team Averages
Level 34
1,277 SR
1,276 Elo+
Hun Batz
Hun Batz
Batman2124v3
Hun Batz
Level 19
God Stats
2W - 2L
1,233 SR
Queue Stats
19W - 34L
1,208 Elo+
Party 2
Chaac
Chaac
Fearless-rammer
Chaac
Level 10
God Stats
0W - 2L
1,326 SR
Queue Stats
1W - 11L
1,068 Elo+
Party 2
Neith
Neith
Halo0844
Neith
Level 38
God Stats
0W - 1L
1,311 SR
Queue Stats
48W - 53L
1,404 Elo+
Solo
Cerberus
Cerberus
PogGod117
Cerberus
Level 47
God Stats
3W - 3L
1,260 SR
Queue Stats
87W - 61L
1,415 Elo+
Solo
Thoth
Thoth
TylerKirkDurden
Thoth
Level 54
God Stats
1W - 3L
1,256 SR
Queue Stats
137W - 173L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DLT Aron2103
Sun Wukong
15
2 / 0 / 3
9,685
484
9,140
19,162
16,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
ImoSenpapi9986
Xbalanque
14
1 / 5 / 4
8,819
441
17,632
16,974
6,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Money4May
Bakasura
17
9 / 1 / 0
10,772
539
8,473
15,331
6,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 3 / 4
11,124
556
11,779
18,038
7,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
13
0 / 0 / 3
9,056
453
5,185
11,895
13,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Batman2124v3
Hun Batz
14
2 / 3 / 0
8,660
433
5,575
13,550
5,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
0 / 5 / 0
9,880
494
13,434
17,851
18,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Halo0844
Neith
16
5 / 2 / 2
10,083
504
13,556
18,360
8,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
PogGod117
Cerberus
12
2 / 2 / 3
8,996
450
9,122
20,297
14,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 4 / 1
8,910
446
8,593
10,940
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
9
9
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Batman2124v3
Hun Batz
2
3
0
0.67
W
Sun Wukong
DLT Aron2103
Sun Wukong
2
0
3
3.5
L
0
5
0
0
L
Neith
Halo0844
Neith
5
2
2
3
W
Xbalanque
ImoSenpapi9986
Xbalanque
1
5
4
0.6
W
Bakasura
Money4May
Bakasura
9
1
0
9
L
Cerberus
PogGod117
Cerberus
2
2
3
1.75
L
0
4
1
0.13
W
3
3
4
1.67
W
Fafnir
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,209
Damage
50,280
81,400
Taken
80,998
51,055
Mitigated
52,064
27,258
Healing
20,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Batman2124v3
Hun Batz
5,575
954
0
877
13,550
5,969
0
3,565
9,732
0
55,548
W
Sun Wukong
DLT Aron2103
Sun Wukong
9,140
1,475
0
5,980
19,162
16,893
468
0
19,162
0
57,119
L
13,434
1,436
0
4,154
17,851
18,449
641
216
17,145
0
69,820
L
Neith
Halo0844
Neith
13,556
5,471
0
4,779
18,360
8,427
332
3,584
14,547
0
92,009
W
Xbalanque
ImoSenpapi9986
Xbalanque
17,632
11,719
0
5,573
16,974
6,664
578
4,620
12,354
0
78,314
W
Bakasura
Money4May
Bakasura
8,473
5,770
0
3,808
15,331
6,883
0
1,826
13,505
0
70,800
L
Cerberus
PogGod117
Cerberus
9,122
1,199
1,980
7,939
20,297
14,652
240
3,481
16,431
32,554
0
L
8,593
591
0
464
10,940
4,567
330
7,694
3,246
65,136
0
W
11,779
612
278
6,675
18,038
7,279
216
8,006
10,032
86,353
0
W
Fafnir
5,185
1,061
321
4,623
11,895
13,336
458
3,263
8,632
25,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,456
Gold Earned
46,529
450
Minions Killed
465
0
Camps Cleared
0
2,004,293
Distance Traveled
1,911,984
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,660
433
83
4
0
422,620
0
W
Sun Wukong
9,685
484
66
3
0
377,017
0
L
Chaac
9,880
494
102
5
0
402,239
0
L
Neith
10,083
504
117
6
0
350,729
5
W
Xbalanque
8,819
441
106
5
0
383,797
0
W
Bakasura
10,772
539
104
5
0
477,408
0
L
Cerberus
8,996
450
68
3
0
385,991
0
L
Thoth
8,910
446
95
5
0
350,405
4
W
Chang'e
11,124
556
147
7
0
350,114
5
W
Fafnir
9,056
453
27
1
0
415,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role