Player Matchup

Anhur
Anhur
BigBadGonad
Anhur
Level 32
God Stats
0W - 1L
1,460 SR
Queue Stats
2W - 6L
1,311 Elo+
Party 1
Maui
Maui
ChunkyDunkTTV
Maui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,412 Elo+
Party 1
Arachne
Arachne
IIAmathystII
Arachne
Level 25
God Stats
0W - 2L
1,164 SR
Queue Stats
1W - 5L
1,221 Elo+
Party 1
Scylla
Scylla
TexualWheat231
Scylla
Level 49
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 3L
1,452 Elo+
Party 1
Amaterasu
Amaterasu
daften29
Amaterasu
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,470 Elo+
Solo
Team Averages
Level 33
1,387 SR
1,374 Elo+

VS

Team Averages
Level 65
1,604 SR
1,481 Elo+
Charon
Charon
DrizzySZN
Charon
Level 88
God Stats
7W - 0L
1,752 SR
Queue Stats
105W - 108L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
OzoneVvolt
Nu Wa
Level 59
God Stats
18W - 9L
1,624 SR
Queue Stats
72W - 56L
1,537 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Shinesaur
Maman Brigitte
Level 56
God Stats
7W - 2L
1,776 SR
Queue Stats
33W - 34L
1,503 Elo+
Solo
Chiron
Chiron
Slander5222
Chiron
Level 57
God Stats
1W - 10L
1,355 SR
Queue Stats
93W - 104L
1,439 Elo+
Solo
Zhong Kui
Zhong Kui
snipetwinegetvag
Zhong Kui
Level 65
God Stats
18W - 17L
1,512 SR
Queue Stats
648W - 628L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,612
461
3,875
8,352
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 0
4,329
433
426
6,329
4,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
IIAmathystII
Arachne
9
2 / 4 / 1
5,738
574
2,256
7,935
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
2 / 3 / 1
5,510
551
4,762
5,479
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
daften29
Amaterasu
7
0 / 5 / 2
4,563
456
1,255
8,057
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DrizzySZN
Charon
9
2 / 1 / 2
6,198
620
4,741
6,137
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
10
2 / 0 / 4
6,474
647
5,751
2,071
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
Shinesaur
Maman Brigitte
11
4 / 1 / 5
6,634
663
4,746
8,554
2,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
10
3 / 0 / 2
5,964
596
4,170
4,903
1,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
12
6 / 2 / 1
7,873
787
7,660
6,769
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
17
17
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
1
0
0
W
Charon
DrizzySZN
Charon
2
1
2
3
L
Arachne
IIAmathystII
Arachne
2
4
1
0.63
W
Nu Wa
2
0
4
4
W
Maman Brigitte
Shinesaur
Maman Brigitte
4
1
5
6.5
W
Chiron
3
0
2
4
L
2
3
1
0.83
L
Amaterasu
daften29
Amaterasu
0
5
2
0.2
W
Zhong Kui
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,574
Damage
27,068
36,152
Taken
28,434
15,987
Mitigated
13,948
5,702
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,875
2,453
0
1,005
8,352
2,744
0
4,736
3,474
0
27,915
L
426
30
0
922
6,329
4,464
0
2,944
3,319
5,126
0
W
Charon
DrizzySZN
Charon
4,741
573
0
2,203
6,137
4,063
852
1,316
4,821
19,457
0
L
Arachne
IIAmathystII
Arachne
2,256
1,425
0
2,820
7,935
3,040
0
4,429
3,330
0
38,711
W
Nu Wa
5,751
1,554
0
868
2,071
636
36
900
1,171
36,664
0
W
Maman Brigitte
Shinesaur
Maman Brigitte
4,746
620
0
1,568
8,554
2,995
0
991
7,563
49,295
0
W
Chiron
4,170
1,011
271
1,714
4,903
1,365
750
944
3,959
0
38,852
L
4,762
646
0
10
5,479
1,781
0
3,128
2,241
27,665
0
L
Amaterasu
daften29
Amaterasu
1,255
444
0
945
8,057
3,958
0
6,612
1,348
0
9,903
W
Zhong Kui
7,660
2,185
0
2,500
6,769
4,889
238
1,037
5,732
46,276
9,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,752
Gold Earned
33,143
170
Minions Killed
323
0
Camps Cleared
0
925,232
Distance Traveled
913,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,612
461
44
4
0
175,825
0
L
Maui
4,329
433
7
1
0
182,518
0
W
Charon
6,198
620
18
2
0
173,925
0
L
Arachne
5,738
574
56
6
0
219,338
0
W
Nu Wa
6,474
647
75
8
0
198,082
0
W
Maman Brigitte
6,634
663
72
7
0
215,533
0
W
Chiron
5,964
596
62
6
0
172,956
0
L
Scylla
5,510
551
45
5
0
189,299
0
L
Amaterasu
4,563
456
18
2
0
158,252
0
W
Zhong Kui
7,873
787
96
10
0
153,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role