Player Matchup

Artio
Artio
 
Artio
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
BoyYaLater
Bastet
Level 124
God Stats
4W - 2L
1,649 SR
Queue Stats
34W - 46L
1,485 Elo+
Party 1
Discordia
Discordia
klownkilla95
Discordia
Level 88
God Stats
4W - 3L
1,438 SR
Queue Stats
9W - 7L
1,480 Elo+
Party 1
Team Averages
Level 111
1,529 SR
1,488 Elo+

VS

Team Averages
Level 102
1,649 SR
1,445 Elo+
Vulcan
Vulcan
Alvy Yakatori
Vulcan
Level 127
God Stats
3W - 5L
1,563 SR
Queue Stats
134W - 125L
1,486 Elo+
Solo
Charon
Charon
K 2tha ING
Charon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,303 Elo+
Party 2
Da Ji
Da Ji
Stìkey
Da Ji
Level 149
God Stats
0W - 1L
1,884 SR
Queue Stats
108W - 101L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
4 / 0 / 7
10,021
835
3,505
11,820
11,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
BoyYaLater
Bastet
13
6 / 0 / 6
10,650
888
8,575
8,770
3,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
klownkilla95
Discordia
14
2 / 2 / 9
10,007
834
13,674
5,725
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
8,282
690
6,957
8,963
2,716
Charon
K 2tha ING
Charon
11
0 / 2 / 2
8,225
685
4,238
9,124
7,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Stìkey
Da Ji
11
0 / 5 / 1
8,480
707
4,085
13,111
6,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
1
2
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
0
7
7.5
L
1
5
1
0.3
W
Bastet
BoyYaLater
Bastet
6
0
6
9
L
Charon
K 2tha ING
Charon
0
2
2
0.5
L
Da Ji
Stìkey
Da Ji
0
5
1
0.1
W
Discordia
klownkilla95
Discordia
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,754
Damage
15,280
26,315
Taken
31,198
17,382
Mitigated
16,822
8,562
Healing
3,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,505
435
1,015
3,590
11,820
11,213
559
5,127
6,009
14,753
0
L
6,957
1,920
0
77
8,963
2,716
0
5,898
3,065
29,133
0
W
Bastet
BoyYaLater
Bastet
8,575
1,777
0
2,650
8,770
3,581
1,618
3,246
5,524
0
41,967
L
Charon
K 2tha ING
Charon
4,238
652
0
550
9,124
7,312
0
5,910
3,214
13,602
619
L
Da Ji
Stìkey
Da Ji
4,085
882
0
2,832
13,111
6,794
0
5,738
7,373
0
40,959
W
Discordia
klownkilla95
Discordia
13,674
1,037
0
1,307
5,725
2,588
972
2,738
2,987
61,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,678
Gold Earned
24,987
154
Minions Killed
125
0
Camps Cleared
0
732,959
Distance Traveled
613,846
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,021
835
20
2
0
253,581
2
L
Vulcan
8,282
690
40
3
0
185,722
3
W
Bastet
10,650
888
52
4
0
247,183
1
L
Charon
8,225
685
15
1
0
229,967
0
L
Da Ji
8,480
707
70
6
0
198,157
2
W
Discordia
10,007
834
82
7
0
232,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role