Player Matchup

Mercury
Mercury
Silver II
Bioshocker8926
Mercury
Silver II
Level 149
God Stats
1W - 3L
1,472 SR
Queue Stats
76W - 87L
1,004 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Jarre22
Zhong Kui
Silver III
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
268W - 293L
989 MMR
Solo
Ares
Ares
Silver III
M3ntalVib3z
Ares
Silver III
Level 85
God Stats
13W - 9L
1,461 SR
Queue Stats
142W - 143L
976 MMR
Solo
Hou Yi
Hou Yi
Silver IV
xBerzerk
Hou Yi
Silver IV
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 137L
992 MMR
Solo
Merlin
Merlin
Silver IV
xXmalocXx
Merlin
Silver IV
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 90L
976 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,487 SR
987 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,519 SR
1,203 MMR
Anubis
Anubis
Silver III
 
Anubis
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Silver III
 
Artemis
Silver III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Drakodzila
Kuzenbo
Silver II
Level 128
God Stats
17W - 12L
1,647 SR
Queue Stats
366W - 374L
983 MMR
Solo
Athena
Athena
Silver II
LoboDaKang
Athena
Silver II
Level 129
God Stats
84W - 107L
1,440 SR
Queue Stats
863W - 878L
1,051 MMR
Party 1
Skadi
Skadi
Silver II
TwoLegit2Quit-
Skadi
Silver II
Level 143
God Stats
1W - 0L
1,509 SR
Queue Stats
82W - 83L
980 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
9,723
540
5,660
15,778
6,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Jarre22
Zhong Kui
17
6 / 5 / 1
11,199
622
15,064
21,550
17,447
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 3 / 0
6,050
336
1,385
6,499
4,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
xBerzerk
Hou Yi
13
0 / 2 / 0
7,546
419
2,465
13,735
5,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
xXmalocXx
Merlin
12
0 / 4 / 0
7,474
415
2,742
8,730
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThanatosPeleArachneIzanami

VS

Bans
RavanaAo KuangThorRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
3 / 1 / 3
11,097
617
8,089
10,073
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
 
Artemis
16
7 / 2 / 4
11,046
614
11,635
12,510
5,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Drakodzila
Kuzenbo
15
0 / 5 / 3
9,154
509
8,311
18,067
23,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Athena
LoboDaKang
Athena
15
4 / 0 / 6
9,652
536
5,814
11,079
7,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

17
3 / 1 / 6
10,722
596
10,455
9,792
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
9
Kills
17
17
Deaths
9
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
3
4.5
W
Artemis
 
Artemis
7
2
4
4.5
L
3
3
1
1.17
W
Kuzenbo
Drakodzila
Kuzenbo
0
5
3
0.3
L
Zhong Kui
Jarre22
Zhong Kui
6
5
1
1.3
W
Athena
LoboDaKang
Athena
4
0
6
7
L
0
3
0
0
W
3
1
6
6
L
Hou Yi
xBerzerk
Hou Yi
0
2
0
0
L
Merlin
xXmalocXx
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,316
Damage
44,304
66,292
Taken
61,521
37,336
Mitigated
46,279
18,306
Healing
12,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,089
342
0
4,550
10,073
5,213
1,084
2,379
7,694
96,522
1,760
W
Artemis
 
Artemis
11,635
4,764
0
1,991
12,510
5,019
5,664
3,453
9,057
0
61,439
L
5,660
2,972
0
2,845
15,778
6,631
0
3,607
12,171
0
86,695
W
Kuzenbo
Drakodzila
Kuzenbo
8,311
3,173
0
2,213
18,067
23,593
388
8,540
9,527
57,508
654
L
Zhong Kui
Jarre22
Zhong Kui
15,064
1,876
0
9,241
21,550
17,447
0
12,687
8,863
94,752
0
W
Athena
LoboDaKang
Athena
5,814
1,587
846
1,870
11,079
7,756
117
4,782
6,297
50,176
0
L
1,385
171
0
1,386
6,499
4,744
0
2,471
4,028
16,287
0
W
10,455
3,973
0
1,458
9,792
4,698
2,237
745
9,047
0
83,851
L
Hou Yi
xBerzerk
Hou Yi
2,465
1,016
0
4,043
13,735
5,206
0
1,934
11,801
0
48,607
L
Merlin
xXmalocXx
Merlin
2,742
0
0
791
8,730
3,308
0
1,302
7,428
48,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,992
Gold Earned
51,671
495
Minions Killed
519
0
Camps Cleared
0
1,545,331
Distance Traveled
1,801,564
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,097
617
152
8
0
344,919
0
W
Artemis
11,046
614
86
5
0
340,874
2
L
Mercury
9,723
540
139
8
0
435,662
2
W
Kuzenbo
9,154
509
76
4
0
315,270
0
L
Zhong Kui
11,199
622
181
10
0
291,984
0
W
Athena
9,652
536
72
4
0
452,027
5
L
Ares
6,050
336
18
1
0
154,373
0
W
Skadi
10,722
596
133
7
0
348,474
0
L
Hou Yi
7,546
419
71
4
0
313,062
7
L
Merlin
7,474
415
86
5
0
350,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role