Player Matchup

Danzaburou
Danzaburou
BodyByTacos
Danzaburou
Level 129
God Stats
17W - 10L
1,649 SR
Queue Stats
704W - 721L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
Brosengan
Baron Samedi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 53L
1,421 Elo+
Solo
Scylla
Scylla
HimmlischeLiebe
Scylla
Level 187
God Stats
12W - 29L
1,285 SR
Queue Stats
1,620W - 1,685L
1,544 Elo+
Solo
Bacchus
Bacchus
RedPandaMelody
Bacchus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,727 Elo+
Solo
Ravana
Ravana
TiltedOldMan
Ravana
Level 145
God Stats
2W - 4L
1,435 SR
Queue Stats
399W - 416L
1,470 Elo+
Solo
Team Averages
Level 127
1,474 SR
1,524 Elo+

VS

Team Averages
Level 125
1,443 SR
1,387 Elo+
Shiva
Shiva
D-V0l4T1l3
Shiva
Level 108
God Stats
8W - 5L
1,567 SR
Queue Stats
532W - 531L
1,450 Elo+
Solo
Olorun
Olorun
DiphylleiaGrayi
Olorun
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 64L
1,236 Elo+
Party 1
Chernobog
Chernobog
Mr J5807
Chernobog
Level 133
God Stats
4W - 4L
1,159 SR
Queue Stats
261W - 271L
1,532 Elo+
Solo
Amaterasu
Amaterasu
TX VIGILANTE
Amaterasu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 70L
1,170 Elo+
Party 1
Bellona
Bellona
garemanjones
Bellona
Level 97
God Stats
5W - 4L
1,487 SR
Queue Stats
131W - 139L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BodyByTacos
Danzaburou
18
8 / 3 / 6
10,639
818
25,689
11,365
6,737
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Brosengan
Baron Samedi
13
0 / 8 / 9
7,897
607
8,221
14,438
10,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 5 / 11
9,526
733
17,406
10,279
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 4 / 11
9,110
701
11,461
22,133
33,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
16
7 / 9 / 7
10,102
777
14,245
15,524
11,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
5 / 5 / 19
11,433
879
13,346
21,096
23,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
9 / 1 / 15
11,517
886
16,034
11,927
7,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Mr J5807
Chernobog
18
2 / 5 / 22
11,007
847
14,494
18,325
9,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
TX VIGILANTE
Amaterasu
18
5 / 4 / 20
11,051
850
12,788
22,081
21,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bellona
garemanjones
Bellona
17
8 / 5 / 16
11,084
853
12,849
28,149
28,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
121
19
Kills
29
29
Deaths
20
44
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BodyByTacos
Danzaburou
8
3
6
3.67
L
Baron Samedi
Brosengan
Baron Samedi
0
8
9
0.56
W
Shiva
5
5
19
2.9
W
9
1
15
16.5
L
2
5
11
1.5
W
Chernobog
Mr J5807
Chernobog
2
5
22
2.6
L
2
4
11
1.88
W
Amaterasu
TX VIGILANTE
Amaterasu
5
4
20
3.75
L
Ravana
7
9
7
1.17
W
Bellona
garemanjones
Bellona
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,022
Damage
69,511
73,739
Taken
101,578
66,803
Mitigated
89,562
17,319
Healing
44,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BodyByTacos
Danzaburou
25,689
12,491
449
2,995
11,365
6,737
0
2,893
8,177
0
45,964
L
Baron Samedi
Brosengan
Baron Samedi
8,221
1,244
1,870
1,761
14,438
10,454
0
1,679
12,429
10,453
0
W
Shiva
13,346
2,216
4,683
4,737
21,096
23,222
372
5,933
15,163
1,211
18,341
W
16,034
7,307
8,544
5,515
11,927
7,276
2,529
6,814
5,113
37,856
0
L
17,406
482
199
702
10,279
4,966
0
1,206
8,623
37,830
0
W
Chernobog
Mr J5807
Chernobog
14,494
6,960
2,825
3,432
18,325
9,256
3,148
7,632
10,693
0
46,191
L
11,461
902
2,119
6,200
22,133
33,087
0
6,011
15,210
17,950
0
W
Amaterasu
TX VIGILANTE
Amaterasu
12,788
4,944
1,878
4,723
22,081
21,208
1,533
8,880
13,201
0
20,786
L
Ravana
14,245
6,847
0
1,024
15,524
11,559
0
5,086
9,825
0
20,590
W
Bellona
garemanjones
Bellona
12,849
2,550
1,044
6,619
28,149
28,600
523
7,829
20,320
181
16,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,274
Gold Earned
56,092
131
Minions Killed
159
0
Camps Cleared
0
1,032,663
Distance Traveled
1,178,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,639
818
49
4
0
214,896
0
L
Baron Samedi
7,897
607
7
1
0
186,764
0
W
Shiva
11,433
879
19
1
0
245,157
0
W
Olorun
11,517
886
57
4
0
232,722
0
L
Scylla
9,526
733
55
4
0
167,300
0
W
Chernobog
11,007
847
57
4
0
201,409
0
L
Bacchus
9,110
701
13
1
0
263,201
0
W
Amaterasu
11,051
850
12
1
0
247,934
0
L
Ravana
10,102
777
7
1
0
200,502
0
W
Bellona
11,084
853
14
1
0
250,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role