Player Matchup

Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
HAlpaca
Ares
Silver II
Level 89
God Stats
2W - 2L
1,288 SR
Queue Stats
21W - 8L
1,652 MMR
Party 3
Nox
Nox
Bronze IV
Halphaz
Nox
Bronze IV
Level 168
God Stats
0W - 2L
1,694 SR
Queue Stats
6W - 2L
1,637 MMR
Party 3
Ra
Ra
Gold V
OneDecadeGone
Ra
Gold V
Level 159
God Stats
0W - 1L
1,156 SR
Queue Stats
11W - 7L
1,563 MMR
Solo
He Bo
He Bo
Gold I
iGankidiots
He Bo
Gold I
Level 121
God Stats
44W - 43L
1,576 SR
Queue Stats
588W - 592L
1,565 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,443 SR
1,583 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,472 SR
1,540 MMR
Chang'e
Chang'e
Platinum II
 
Chang'e
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Platinum III
FlobbyKnockers
Ganesha
Platinum III
Level 158
God Stats
25W - 25L
1,543 SR
Queue Stats
201W - 201L
1,560 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
GoongisBoy
Zhong Kui
Gold III
Level 68
God Stats
16W - 11L
1,412 SR
Queue Stats
197W - 202L
1,521 MMR
Party 1
Ishtar
Ishtar
Gold II
Killyb
Ishtar
Gold II
Level 163
God Stats
5W - 8L
1,404 SR
Queue Stats
291W - 300L
1,600 MMR
Party 1
Kali
Kali
Platinum V
Pikabosss292
Kali
Platinum V
Level 157
God Stats
1W - 0L
1,499 SR
Queue Stats
132W - 120L
1,518 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
2
0 / 1 / 0
2,537
507
558
1,055
264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
HAlpaca
Ares
5
0 / 1 / 0
2,881
576
1,698
3,916
2,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nox
6
0 / 2 / 1
3,414
683
725
3,248
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
3,491
698
825
2,274
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 1 / 0
3,661
732
1,384
4,031
1,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Sun WukongRaijinFreyaPele

VS

Bans
Ne ZhaArachneThothSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
1 / 0 / 0
3,857
771
1,321
3,271
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 3
4,194
839
1,383
2,112
1,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
GoongisBoy
Zhong Kui
7
2 / 1 / 0
4,007
801
2,616
3,059
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Killyb
Ishtar
6
3 / 0 / 0
4,219
844
3,236
2,165
721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 1
3,465
693
860
3,659
1,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
6
6
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
W
Chang'e
 
Chang'e
1
0
0
1
W
0
0
3
1.5
W
Zhong Kui
GoongisBoy
Zhong Kui
2
1
0
2
L
Ares
HAlpaca
Ares
0
1
0
0
L
Nox
0
2
1
0.25
W
Ishtar
Killyb
Ishtar
3
0
0
3
L
0
1
0
0
W
0
0
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,190
Damage
9,416
14,524
Taken
14,266
5,618
Mitigated
5,968
4,560
Healing
7,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
558
491
0
113
1,055
264
0
206
849
0
3,112
W
Chang'e
 
Chang'e
1,321
186
280
1,640
3,271
968
0
881
2,390
25,416
0
W
1,383
411
0
1,083
2,112
1,009
0
372
1,740
10,076
0
W
Zhong Kui
GoongisBoy
Zhong Kui
2,616
264
0
1,292
3,059
1,833
0
1,257
1,802
16,744
0
L
Ares
HAlpaca
Ares
1,698
595
0
700
3,916
2,488
0
553
3,363
7,050
0
L
Nox
725
237
0
560
3,248
1,095
0
2,380
632
15,846
0
W
Ishtar
Killyb
Ishtar
3,236
2,370
0
1,281
2,165
721
431
1,242
923
0
21,753
L
825
76
125
1,240
2,274
687
0
670
1,604
19,913
0
W
860
432
0
2,014
3,659
1,437
0
880
2,779
0
14,872
L
1,384
43
0
1,822
4,031
1,084
0
1,275
2,756
18,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,984
Gold Earned
19,742
125
Minions Killed
155
0
Camps Cleared
0
447,309
Distance Traveled
473,162
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,537
507
4
1
0
20,547
0
W
Chang'e
3,857
771
44
9
0
108,977
0
W
Ganesha
4,194
839
0
0
0
80,813
0
W
Zhong Kui
4,007
801
39
8
0
105,658
2
L
Ares
2,881
576
12
2
0
106,467
2
L
Nox
3,414
683
30
6
0
103,428
0
W
Ishtar
4,219
844
43
9
0
65,758
0
L
Ra
3,491
698
35
7
0
117,487
0
W
Kali
3,465
693
29
6
0
111,956
0
L
He Bo
3,661
732
44
9
0
99,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role