Player Matchup

Tyr
Tyr
Cross25549
Tyr
Level 122
God Stats
9W - 12L
1,586 SR
Queue Stats
131W - 103L
1,616 Elo+
Solo
Kuzenbo
Kuzenbo
IRAAMen_Noodles
Kuzenbo
Level 134
God Stats
10W - 6L
1,580 SR
Queue Stats
187W - 200L
1,458 Elo+
Party 1
Thoth
Thoth
PepsiPerfection
Thoth
Level 159
God Stats
4W - 14L
1,419 SR
Queue Stats
234W - 244L
1,509 Elo+
Party 1
Thanatos
Thanatos
Shinji_012
Thanatos
Level 169
God Stats
3W - 4L
1,445 SR
Queue Stats
727W - 677L
1,590 Elo+
Solo
Izanami
Izanami
xXNickAtNiteXx
Izanami
Level 37
God Stats
24W - 23L
1,545 SR
Queue Stats
73W - 61L
1,473 Elo+
Party 1
Team Averages
Level 124
1,515 SR
1,529 Elo+

VS

Team Averages
Level 119
1,535 SR
1,536 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CreepyPegassus
Arachne
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,589 Elo+
Solo
Olorun
Olorun
IKIELUM
Olorun
Level 106
God Stats
8W - 5L
1,650 SR
Queue Stats
92W - 76L
1,552 Elo+
Party 2
Horus
Horus
KoolAyd14
Horus
Level 86
God Stats
1W - 0L
1,555 SR
Queue Stats
77W - 66L
1,544 Elo+
Solo
Hades
Hades
Reagasaur
Hades
Level 120
God Stats
2W - 4L
1,472 SR
Queue Stats
56W - 50L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
8,265
590
12,118
18,534
16,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 1
5,757
411
3,295
8,432
8,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 0 / 2
7,171
512
8,554
4,068
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Shinji_012
Thanatos
7
0 / 4 / 0
5,557
397
3,468
7,022
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 0
7,538
538
1,737
4,950
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 1 / 1
8,146
582
7,827
13,578
13,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
2 / 1 / 0
7,302
522
4,557
14,365
5,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
IKIELUM
Olorun
14
2 / 0 / 2
8,683
620
7,077
5,699
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
KoolAyd14
Horus
11
0 / 0 / 4
7,545
539
3,541
8,775
6,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
Reagasaur
Hades
13
2 / 1 / 1
7,720
551
4,547
10,353
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
7
7
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
1
1.5
W
2
1
0
2
L
1
1
1
1.5
W
Olorun
IKIELUM
Olorun
2
0
2
3
L
1
0
1
1.5
W
Horus
KoolAyd14
Horus
0
0
4
2
L
0
0
2
1
W
Hades
Reagasaur
Hades
2
1
1
2.5
L
Thanatos
Shinji_012
Thanatos
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,172
Damage
27,549
43,006
Taken
52,770
31,021
Mitigated
32,280
19,013
Healing
29,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,827
976
2,028
10,174
13,578
13,212
0
1,106
12,472
68,142
0
W
4,557
2,885
0
4,048
14,365
5,744
0
1,632
12,733
0
54,711
L
12,118
843
0
9,712
18,534
16,149
0
7,012
11,522
0
73,067
W
Olorun
IKIELUM
Olorun
7,077
3,560
210
2,536
5,699
2,039
1,085
1,505
4,194
74,401
7,429
L
3,295
1,144
0
2,771
8,432
8,816
0
5,657
2,775
18,340
0
W
Horus
KoolAyd14
Horus
3,541
1,644
472
3,297
8,775
6,765
128
2,367
6,408
0
31,286
L
8,554
257
0
1,000
4,068
1,411
0
1,623
2,445
65,547
0
W
Hades
Reagasaur
Hades
4,547
501
537
6,640
10,353
4,520
555
5,239
5,114
66,425
0
L
Thanatos
Shinji_012
Thanatos
3,468
802
0
4,268
7,022
2,845
0
2,331
4,691
0
27,104
L
1,737
1,190
0
1,262
4,950
1,800
0
2,794
2,156
0
60,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,288
Gold Earned
39,396
434
Minions Killed
484
0
Camps Cleared
0
1,322,216
Distance Traveled
1,399,260
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,146
582
111
8
0
238,660
0
W
Arachne
7,302
522
81
6
0
298,976
0
L
Tyr
8,265
590
130
9
0
308,351
0
W
Olorun
8,683
620
136
10
0
282,732
8
L
Kuzenbo
5,757
411
20
1
0
307,919
2
W
Horus
7,545
539
30
2
0
297,156
2
L
Thoth
7,171
512
109
8
0
238,731
0
W
Hades
7,720
551
126
9
0
281,736
1
L
Thanatos
5,557
397
59
4
0
180,643
0
L
Izanami
7,538
538
116
8
0
286,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role